Star Wars Roleplay: Chaos

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Character Hasuras Na-Gerra


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Hasuras na-Gerra

Age42
SpeciesVahla
GenderMale
Height2.5 meters
Weight254kgs
Force SensitiveYes


PHYSICAL DESCRIPTION

Behold, hither comes Gerra, red of hair and eye, skin the gray of fresh fallen ash, a gene-warrior of Vahla. He stands taller than all save perhaps Wookiees and a shock of red hair bursts from his head like tongues of fire.

PERSONALITY AND BELIEFS
Gerra's temper burns hot and can cause him to lash out in displays of unmitigated destruction. But unlike most of the Vahlan corsairs in his armada, he sees the value in commerce and lusts for fine culture. His quarters aboard his ship are laden with sculptures from Coruscant, rich tapestries from Alderaan, and rugs from Fondor. He learned metallurgy from a great Mandalorian smith, captured and put to work in the forge of his vessel. Gerra takes great delight in such wondrous creations. He is jealous of the Core and their great wealth and feels as though the ravenous hunger of his people prevents them from ever seeing such riches.

What he cannot gain through oiled words, he takes through force of arms. He commands a full company of Vahlan corsairs and is no stranger to war. For all that, he is no swordsman. In battle, he wields a mace with the gracelessness of a rampaging bull.


STRENGTHS

+Sight Beyond Sight: Incredibly skilled with farsight and shatterpoint, far outstripping the abilities of most with such gifts.
+Infernal Magic: A Sith sorcerer of no small skill, he deals in magics and alchemy when raw strength fails.

WEAKNESSES

-Blindness of Rage: Hot tempered, he has been known to hurt and even kill his closest companions when provoked
-Artless Blade: He has no skill with a lightsaber, nor any formal training in their use.

HISTORY

Years past, a group of One Sith cultists fled into the Firefist Galaxy. Composed entirely of Vahla pirates, worshippers of the goddess Vahl, they sought their lost homeworld - unsuccessfully. Shipboard systems failing, food running out, they went into a deep slumber in hibernation pods, until the convergence of the galaxy caused the Firefist to spin closer once more. The Sith Order located their distress beacon and discovered them and their leader - Hasuras Na-Gerra, among the sleepers.


 
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THE STORY SO FAR:

ARC 1: SITH CORSAIR

  • All Your Base: Gerra clashes against Imperial Confederation troopers during the battle of Thandon.
  • Woe to the Vanquished: Gerra launches a slave raid against the Hapes Consortium which results in the death of the Queen Mother, the capture of Ducha Aurellia Revali, and the breaking of the Fountain Throne.
  • Spoils of War: Gerra strikes a deal to back Ducha Aurellia's bid for the now vacant throne of Hapes.
  • The Wretched Hive: Gerra drinks with other pirate captains in the Crimson Fleet of the Black Sun Syndicate.
  • The Embers of Vahl: The members of House Hasuras gather on their ancestor ship, the Everstorm.
  • Of Root Cause: Gerra meets Oleander.
  • Raid on Kattada: Gerra raids the Jedi Enclave of Kattada with his Vahlans and faces down Jedi Masters Vodet and Jend-Ro Quill.
  • The Anguished Fallen: Gerra visits the deserted Vahlan enclave on Tython.
  • The Great Conclave: Gerra attends the Sith Conclave and faces down the surprise ambush from the forces of Sith'ari Solipsis.
  • Splendor and Spite: After backing her claim and seeing her ascended to Queen Mother of Hapes, Gerra marries Aurellia and becomes Grand Consort.
  • Clash of Destiny: Leading a team of corsairs deep into the bowels of the Death Star during the third battle of Atrisia, Gerra attempts to hijack the entire space station from Darth Solipsis but only succeeds in taking the throne room spire and a nearby star destroyer.
  • Raucous Sands: Gerra spars with another Sith, Jorryn Fordyce.
  • Prophet Motive: Gerra fights Imperial Confederation forces near Voss.
  • Feast of Iron and Flame: The Vahlans feast with Sith and Mandalorian forces. All is well. For now.
  • Blood for Blood: Gerra recovered the critically injured Ansisa from the aftermath of the Zambrano attack on House Marr.
  • Tears of Csilla: Gerra and a ripperdoc repair Ansisa.
  • Doctor Ordered: The Crimson Fleet gathers above Manaan.
  • Reincarnation: Gerra and Ansisa spar and go hunting.
  • The Vengeance of Marr: Gerra aids Revna Marr in a retaliatory strike against Darth Nefaron.
  • Sagrona Teema: Gerra raids Chandrila, smites the Mawite tribes under Darth Solipsis and their Khan Barran.
  • Fistful of Fire: Gerra takes on Nagai refugees into his pirate armada from the Sith conflict in the Firefist galaxy.
  • System Shock: Gerra's pirate armada aids the Sith under Mercy in taking Coruscant from Darth Solipsis' forces. He pursues the enemy Khan Barran across the battlefield. He saves Quinn Varanin from self-destructing herself due to the residual effects of her Force Storm. After victory, he demands compensation and a bounty for the princess of Eshan. He is harshly rebuffed, even by his own kin, and told he is exiled from Sith Triumvirate systems. Fuming, Gerra departs Core space.
ARC 2: ASHLORD
  • Second Coming: Gerra fights for the Sith Order at the battle of Brosi against the Imperial Confederation.
  • The Blood Price: Gerra hunts for the missing Galactic Empire treasure fleet and finds it in the Chiloon Rift.
  • Spoils of War II: Gerra hurls his bounty from Coruscant at the feet of Queen Mother Aurellia.
  • A Fever: Gerra saves a priestess of Vahl, Vatres Dahlis, only to discover her dark truth. Together, they set about reorganizing the Chosen Priests of Vahl.
  • Storm Chasers: Gerra faces Elian Abrantes in battle and smites his arm from his body with a blast of hatred.
  • Oath and Iron: Gerra meets with old friend Varin Mortifer during a celebration in Sith Order space.
  • A Court of Light and Fury: Retreating to the Hapes Cluster, Gerra begins assembling a new pirate armada.
  • Chaos is a Ladder: Hapes falls into disarray, invaded by Mandalorians who put up a usurper on the throne. Gerra allies with the forces of House Djo to drive them out.
 
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