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Approved Starship Haran - class Assault Frigate

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battleship___telesto___by_img_nation-d30p1pd.png

Image Source: http://kungkungk.deviantart.com/art/Battleship-Telesto-182567137
Affiliation: Manda Ka'ra/Ember of Vahl
Manufacturer: Manda Ka'ra - http://starwarsrp.net/forum/3157-manda-kara/
Model: Haran - class assault frigate
Modularity: Weapons, Bridge, Shields, Engines, and some various interior designs are all able to be changed i.e bigger weapons, faster engines, better shieldings, updated bridges.
Production: Minor
Material: Durasteel Inner Hull, Dallorian Outer Hull (http://starwars.wikia.com/wiki/Dallorian_alloy)
Classification: Frigate, Assault, Escort, Patrol,
Length: 400 meters
Width: 95 meters
Height: 156 meters

Armament:
Armament Rating - 3
4 Tubrolasers
2 Ion Cannons
2 Orbital Strike Cannons (http://starwars.wikia.com/wiki/Orbital_strike_cannon)

Defense Raiting - 10
4 Point Defense Batteries
4 Light Twin Turbolasers *use for anti starfighters

Hangar:
1 Starfighter Squadrons *12 starfighters per squad
1 Support Squadron *6 shuttles 3 gunships per squad

Special Features:
4 Ion Engines
Standard Shields
Standard Comms
Standard Bridge
Standard Radar
Standard Life Support
Standard Escape Pods
Standard Dorms
Standard Sick Bay
Standard Rec Room
Standard Food Hall
Standard Docking Tubes
Standard Tractor Beams
1 Gravity Well
Maneuverability Rating: 11
Speed Rating: 12
Hyperdrive Class: 2

Strengths:
- Balanced Offense and Defense
- Decent Durability due to Dallorian against energy based weapons
- Gag bridge
Weaknesses:
- Not the best to use against larger ships
- Regardless of balance offense and defense, the weapon count it small
Description: Designed after an ancient ship from the Old Republic era, the Haran (Hell) - class Assault Frigate is a well balanced ship used by the Manda Ka'ra as their navy's backbone, and apart of the Ember of Vahl Migrant Fleet. Able to hold two thousand crew members with two years worth of consumables, and a cargo capacity of five thousand tons, this certainly a nice ship. The large piece watching over the ship seems like the bridge but when really the little notch on the upper curve is the bridge, though the gag bridge can be used as the actual bridge if the captain so wishes. The ship was built to Mandalorian specifications to better the old schematics.

Development Thread: If Needed

Intent: To try my hand at ship making, and to create a ship for the Manda Ka'ra and Ember of Vahl minor factions.

Who Can Use This: Manda Ka'ra and the Ember of Vahl without permission, the One Sith may use it upon permission.
Primary Source: N/A
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
[member="Julian Viles Priest"]
Hey I wil be helping you balance out this ship. To start I will list a few things that we need to look at.

First


Julian Viles Priest said:
Manufacturer: Manda Ka'ra/Ember of Vahl
this needs to be hyperlinked to a company.



Julian Viles Priest said:
Modularity: Weapons, Bridge, Shields, Engines, and some various interior designs are all able to be changed.
how are these modular?



Julian Viles Priest said:
2 Planetary Bombardment Cannons
what do you mean by planetary bombardment cannons?



Julian Viles Priest said:
Armament Rating - 12

Julian Viles Priest said:
Defense Raiting - 12
this falls into a frigate carrier spectrum. The standard armament rating for a frigate carrier is 4 and the standard defense is 10.



Julian Viles Priest said:
Hangar: 2 Starfighter Squadrons *12 starfighters per squad 2 Shuttles *4 shuttles per sqaud 2 Gunships *2 gunships per squad
You have what lists like 5 squadrons and are only allowed 3 normally per the reference chart. more on this in a bit...



Julian Viles Priest said:
1 Gravity Well
this will take up alot of space, something has to be worked around to balance this out.



Julian Viles Priest said:
Maneuverability Rating: 10 Speed Rating: 12
so per the chart the maneuvering of a frigate carrier is 11 and speed 10 You flipped then which is cool. and you have it 1 slower than the chart.



Julian Viles Priest said:
Length: 320 meters
As the ship is not maximum length some balancing will be needed.

OK so at 320 meters you are at 64% the max size for a frigate Carrier. Going forward at this size would require you drop the squadron count to 2 As you have 5 squadrons this will have to be adjusted. Or you can make the ship bigger. As a minor faction you can have as many ships as you like 400 meters or under. You are also allowed to command ships over 400 meters up to 1000 meters by your character. If these are to be ships used just by characters I would say make it 500 meters. If this is something you plan on using as escorts or for NPC captained ships make it 400 meters. We can shoehorn 3 squadrons into 400 meters

SO you squadron count. it is listed as 5 squadrons. Those shuttles and gunships can be combined into one squadron. I would make the ship 400 meters so you can use it anyway you like and list it as "2 starfighter squadrons of 12 starfighters and 1 support squadron of 6 shuttles and 3 gunships"

The gravity well projector is an issue. If you wish to keep it you will have to lose 1 of the squadrons. If you want to keep the gravity well I would make it "1 starfighter squadron of 12 fighters, and 1 support squadron of 6 shuttles and 3 gunships"

because this is smaller than max and maxing out the squadrons to balance this you need to make some changes. The armament rating needs to be brought down to 3. The normal is 4 for this class and that is with 20 turbolaser sized weapons and 30 defense weapons. Making this 3 will help balance the size to hanger issue.

Defense needs to be made 10 as that is standard for a ship like this. You can play with the numbers a bit if you like. raise the armament rating to 5 and lower the defense to 9 if that suits your concept of the ship better.

The rating of speed 12 is good and reflects the ships additional mass from the hanger or gravity well
Make maneuvering 11 to help balance out the size and max squadron issue as well. This reflects the ship having more mass since it has a large fighter complament.

SO to recap this all
Link the faction's home page
Explain the Modularity
Explain what a planetary bombardment canon is
Change the armament Rating to 3
Change the Defense rating to 10
List your shuttles and gunships as 1 support squadron of 6 shuttles and 3 gunships
Decide is you want to go with the Gravity well projector and 2 squadrons or 3 squadrons and change that.
Make the Maneuvering 11

:)
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
[member="Julian Viles Priest"]

If you want it to be PC/NPC I would make it 400 meters.

Do you want to go with the 3 squadrons or the gravity well and 2 squadrons? that is the main issue that needs to be considered.

these issues are the edits It requires beyond deciding on the fighter/gravity well thing.
Link the faction's home page
Explain the Modularity (what do you mean by "Weapons, Bridge, Shields, Engines, and some various interior designs are all able to be changed i.e bigger weapons, faster engines, better shieldings, updated bridges." if things that will change the speed, maneuvering, armament, or defense ratings are available , they will need a separate submission. any modularity that effects the ratings makes it a different ship altogether. Swapping out an ion cannon for a turbolaser is fine. but throwing a heavy turbolaser on in place of a normal one is not. Just know that any changes you make in this modularity will not affect the ratings.)
Explain what a planetary bombardment canon is
Change the armament Rating to 3
Change the Defense rating to 10
List your shuttles and gunships as 1 support squadron of 6 shuttles and 3 gunships
Make the Maneuvering 11
 

ADM. Reshmar

Directorate Officer Fleet Admiral SJC 3rd Fleet
[member="Julian Viles Priest"]
To keep the gravity well projector you will have to go down to a total or 2 squadrons. SO either do 2 fighter squadrons or one firghter squadrons and the support squadron
 
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