Star Wars Roleplay: Chaos

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Approved Melee Weapon Hammer of The Empire

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Manufacturer: Red Mobius
Market Status: Closed Market
Production: Unique
Weight: Very Heavy
Melee Type:
  1. Polearm
Size: Very Large
OUT OF CHARACTER INFORMATION
  • Intent: Create a unique weapon for Aether
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PRODUCTION INFORMATION
  • Manufacturer: Red Mobius
  • Affiliation: Aether Verd
  • Market Status: Closed
  • Model: N/A
  • Modularity: No
  • Production: Unique
  • Material: Beskar, Turadium, Taung War Oak. Repulsor components
TECHNICAL SPECIFICATIONS
  • Classification: Vibro War Hammer
  • Size: Very Large
  • Weight: Very Heavy
SPECIAL FEATURES
  • Lightsaber Resistant Warhammer capable of potentially piercing or dealing damage even through exotic, Force powered armors
  • Tractor-Pressor technology in hammerhead potentially increases force of impact
  • Repulsorlift mechanisms allow Hammer to be thrown and guided and retrieved when linked to armor systems, and can allow it to be swung easily as though it is a sword
  • Electrical Capacitance Technology in the shaft allows the hammer to absorb directed bursts of electricity almost indefinitely and channel it back out the hammer in a single, devastating swing
  • Engineered for extreme resilience, able to go decades without maintenance even with continuous active use
STRENGTHS
  • Everything looks like a nail: This hammer is capable of potentially dealing extreme blunt force trauma even though very heavy armors and possibly even though exotic or even Force Imbued armors on occasion...this is due to both the spiked hammerhead with a prototype vibration cell that adjusts it's harmonic frequencies on impact to the material it's trying to penetrate as well as installed Tractor-Pressor tech adding to the kinetic impact, and the spike fitted to the head can possibly pierce most conventional material, especially if hit in softer areas. The additional spike on top can allow weapons to be caught or used to pierce with short jabs. The tenderizer like design of the flat hammerhead portion can devastate skeletons, organs, and crumple armor. Lastly the sheer size and density of the hammerhead itself adds to the potential damage
  • Absorber: Prototype Electrical Capacitance Tech allows the hammer to absorb electricity based attacks almost indefinitely and channel the collected energy into their next swing for potentially devastating effects
  • Boomerang: Repulsorlift mechanisms in the shaft allow the hammer to be thrown, upon which it spins when traveling, guided and retrieved once the internal devices are linked to the armor. Settings and dials on the shaft allow the distance (up to thirty meters) and spin speeds (up to twenty kilometers per hour)
  • Built Mobius Tough: Anything engineered by Red tends to last an insanely long time, and this hammer can operate daily for decades without maintenance and can last potentially centuries in storage It's taung war oak shaft is coated in Norris Root extract to give it resistance to lightsabers in addition to Turadium bands fixed to it
  • Reach: the length of its shaft gives the hammer great reach
WEAKNESSES
  • Acid: Acid can eat right through the shaft
  • Slow travel speeds: though the hammer itself spins at fast speeds when thrown, the hammers actual travel speeds is only fifteen kilometers per hour
  • Ion: If the repulsor mechanisms are disabled by Ion attacks, the hammer becomes very heavy and swing a third slower than a sword
  • Size: Highly cumbersome and may take up such space on the user's inventory they may be able to take only a single, small back up weapon
  • In Range: Users fighting style must be thought out and strategies must be implemented. Easy to learn and use but hard to master. It's reach makes it a weakness in extremely close quarters where the user might not have enough room to defend themselves
DESCRIPTION

A Hammer developed for Mand'Alor The Iron, Red constructed this hammer's head from old family reserves of Beskar, to make a devastating weapon to symbolize the crushing might of a united Mandalorian society and to give it's ruler a weapon worthy of his status.
 


Out Of Character Info


Intent: To make a weapon for Aether
Canon Link: N/A
Permissions: N/A
Primary Source(s):

N/A


Technical Information


Affiliation: Aether Verd
Model: N/A
Modular: No
Material: Beskar, Turadium, Taung War Oak, Repulsor components
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A T R O P O S
Range: Doesn't have the range (Or grace) of a sword. Users fighting style must be thought out and strategies must be implemented. Easy to learn and use but hard to master
One quick correction here for you.

Warhammers like this, and the size its presented at, was built specifically to be used at a range longer than most conventional swords (Arming swords, katanas, even long swords.) The warhammer was supposed to have reach so you could smack a shield, or armor from a distance outside of what that person was using as a weapon. Warhammers are considered to be polearm weapons. They have a pole. If you wanted a Mace, then sure. You have a smaller or similar reach to that of a sword. This weapon is not a Mace. Its a War Hammer.

So We need to reword this weakness. Because reach is actually a strength for this weapon. What would be the weakness here? Its cumbersome, heavy, and thus needs training to use, and without aid of the technology or other outside forces, will be a slower swing than other weapons. Secondly, another weakness you can add because of the Reach Strength, is that should someone get inside the reach of the hammer, its harder to hit someone with the face of the weapon. Longer weapons mean harder time when in super close quarters. You have reach to stay out of that. its used to keep people further from you to prevent harm. Which means its harder to fight with it when they break through that bubble you are trying to make.

If that makes sense, then go ahead and add them. If you have questions about this, please don't hesitate to ask. Want to make sure we all good with how this kind of weapon functions.

Red Mobius Red Mobius
 
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