Star Wars Roleplay: Chaos

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Approved Tech Griet's personal armor

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Griet wearing the main suit and wielding a Chalacta

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The helmet

OUT OF CHARACTER INFORMATION

  • Intent: To provide a suit of armor for Griet
  • Image Source: Zyunka Mukhina (the main suit) Evike (the helmet)
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: Heavy Armor
PRODUCTION INFORMATION
  • Manufacturer: Utai Magic Circle
  • Affiliation: Griet van Vliet
  • Model: N/A
  • Modularity: Yes
  • Production: Unique
  • Material: Imbued quantum fiber, imbued ditanium plates, electronics
TECHNICAL SPECIFICATIONS
  • Classification: Multi-purpose
  • Weight: Heavy (17 kg)
  • Resistances:
  • Blasters (And other plasma type weapons): Extreme
  • Kinetic: High
  • Lightsabers: Very High
  • Other: Elemental: Average
  • Other: EMP/Ion: Average
  • Other: Sonic: Average
  • Other: Force-lightning: Average
SPECIAL FEATURES
DESCRIPTION
After her run-in with a Sith Lord on Susefvi and Sithspawn on Manas, Griet realized that she actually needed a proper suit of imbued armor if she wanted to fight on an equal footing with other Force-using opponents in a ground-bound context. While looking deceptively light, the Armor is actually rather heavy since it was made with a layer of imbued ditanium plates on her arms, helmet and legs, and then imbued quantum fiber. The imbued quantum fiber offer a high amount of blaster resistance, slugthrower resistance, and even lightsaber resistance. Thus, it can take several blows from each of these sources before failing. The suit is, of course heavy due to the imbuements and thus make movement difficult, to counter this the suit comes equipped with a jetpack, however, due to fuel limitations, this allows only for 30 minute flight time before needing refueling.

Of course, since Griet intends to serve the ORC on the ground in a more supportive fashion, she had adaptative camouflage installed as well as an encryption system on the broadband antenna, allowing secure communications and HoloNet use. Sensor-jamming equipment has been installed on the armor to allow her to jam nearby sensors but at a cost of temporarily freezing her adaptative camouflage until the sensors on the suit are operational again, since sensor jamming also jams the suit's sensors. The Force-imbuement treatments make it so that it can even ground sonic attacks but at the cost of leaving the wearer highly vulnerable to Force-lightning. Finally, as with all imbuement abilities, that ability is nullified while in the presence of Force-nullifiers, and also makes the wearer easier to detect in the Force.

Strengths:
  • Highly Resistant to blasters, slugthrowers, and lightsaber strikes, and can take several blows before failing.
  • Built in Jetpack
  • Adapative camouflage
Weaknesses:
  • Heavy and difficult to move around in.
  • Limited Fuel
  • Sensor jamming equipment may interfere with the adaptative camo, heat and thermal vision
  • Force-nullifiers: The presence of Force-nullifiers can render the suit of armor nothing more than an ordinary suit of armor.
  • Presence: Force-imbuement presence means that unless you somehow hide it, Force-users can detect the suit of armor.
 
Griet van Vliet said:
and to sonic, Force-lightning strikes to a lesser extent, and can take several blows before failing.
Average ratings mean normal resistances. What you're describing is above average ratings, or high. And given that raising all of these rating to high would essentially make this armor resistant to everything, something has to change.
 
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