Star Wars Roleplay: Chaos

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Approved NPC Grenzo

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Grenzo
grenzo10.jpg

OUT OF CHARACTER INFORMATION
  • Intent: To provide Dakil with his first War Captain and constant companion across his many journeys.
  • Image Credit: Evil Goblin by caiomm
  • Role: War Captain / Companion
  • Links:
    ​Graut
  • Vibro-Axe
  • Auto-Caster

PHYSICAL INFORMATION
  • Age: 8
  • Force Sensitivity: Non-Force User
  • Species: Graut
  • Appearance: Fairly typical and average appearance in terms of the usual Graut appearance. Much more lean, taller, and walks with less of a hunch in his stride. Conniving, malicious grin and a startling glint of intelligence in his eyes.
SOCIAL INFORMATION
  • Name: Grenzo
  • Loyalties: Dakil the Destitute
  • Wealth: "Many, many shiny things."
  • Notable Possessions: Golden trinkets, a fair amount of actual credits, and quite a large harem of Graut women. Also lots of strange, odd loot taken from a multitude of slain foes - nothing particularly valuable to a being of higher intellect. Lastly, his Warghest steed by the name of Axiom.
  • Skills: Battle. Thievery. Looting. The three most basic tenets of Graut society and he's been named the "king" of it all. Cunning, wit, and treachery, however, are the three traits that got him to the top. Rather than duking it out with the rest of his frail, goblin-like counterparts, Grenzo utilized assassination, backstabbing, and lots of poison to ascend to power.
  • Personality: Splenetic, vitriolic, cunning. An easily tempered creature bred from a culture that revolves around chaos, conquest, and war. Grenzo has known only strife and violence his entire life and has grown quite accustomed to the rigors and difficulties that come with living in and leading such a band of chaotic, scampering miscreants. He's far more intelligent than the rest of his people by a large margin, but that does not make him a genius by any means. He fights hard and fast when he must but prefers the subtle touch of a dagger or the sweet, acidic aroma of poison to get things he wants.
COMBAT INFORMATION
  • Weapon of Choice: Vibro-axe and Auto-caster.
  • Combat Function: Grenzo is not a frontline warrior in any sense. While years of constant fighting and war have honed his skills and battle instincts to a great degree, even the most proficient Graut warriors and nil compared to most humanoid-sized fighters. His role on the battlefield is that of a War Captain - a commander. Leading the charge before backing away, and inspiring his chaotic warband to press on and consume the enemy with sheer numbers are staple tactics of his.
HISTORICAL INFORMATION

The tale of Grenzo is not a very vibrant one.

Hailing from a race of beings created for war, he sprouted in this society with a dagger clutched tightly within his grasp. On Belkadan, the Graut clans fought each other in frightening and grisly wars, raided the closest settlements for everything they had, and consumed whatever shreds of food that were available within a large radius.

They fought and killed, ate and bred.

It was the simple cycle for this host of unearthly warriors born of genetic tampering and alchemy.

But this was not such the case for Grenzo. Early on, he was marginalized. He was just another spawn of a warring clan that would seemingly doom itself with this exhausting, unending circle of violence and strife. However, this young Graut learned how to gain his power upon the arrival of the Sith. When their dark masters returned to save them from killing each other off, he learned how to ascend to power by watching them.

He saw their secrets, their lies, and the backstabbing. Then he saw the increasingly positive results of such things and adopted the techniques that the Sith used. Grenzo assassinated war captains and lieutenants, spoke with much more clarity to rally the clans, and used the numbers growing on his side to dissuade any who would threaten his rule.

And the ruse worked on everyone except for one dark outsider: Dakil the Destitute. Some unholy blend of their parent race, the Graug, and that of the Zabrak. Dakil had been watching them as well, weighing their value to the Sith cause and observing the apparent absence of higher thought within this hellish mob of clans.

Dakil found it within Grenzo. So he took the War Captain beneath under his wing with promises of more power and glory.

Dakil can only wonder how long the ruse will last.
 
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