Star Wars Roleplay: Chaos

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Approved Starship Graul Class Dropship

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Intent: To create a cheep way for the Cartel to land troops into a hostile area and to provide a ground to orbit shuttle
Development Thread: N/A
Manufacturer: Sublight Products Corporation
Model: Graul Class Dropship
Affiliation: Hutt Cartel
Modularity: Moderate (Shield & Weapons)
Production: Mass-Produced
Material: Durasteel
Description: The idea behind the Graul was to create a no-frills dropship that could land troops in a hostile zone with minimal loss. This was achieved by equipping light shielding, heavy armor, and keeping the ship relativly small, ensuring that if a ship was shot down, only 12 troopers would be lost. Wide doors on either side of the craft allow for quick entry and exit of the dropship and there are three rappelling anchors inside each door in case the Graul can't land. the Pilots' station is forward of the bay and can be accessed through a narrow passage in the main bay along with an armored door. When dropping troops off the ship will provide covering fire with it's twin repeaters (each of which has it's own independent power supply) but will rarely stick around until the area is cleared, preferring to return for more soldiers. The mapping system was a late addition and was included in the idea that as the ships flew over a city or other area, CIC would get fresh maps of the area as the fighting affected it allowing them to see blocked roads and destroyed buildings. These maps can also be relayed back down to Hammer Walkers to assist their maneuvering.

Classification: Dropship
Role:
Troop transport
Height: 3.5m
Width: 6m
Length: 10m
Power Core Generator/Reactor: Fuel Cells
Hyperdrive Rating: None
Minimum Crew: 1
Optimal Crew: 2
Armaments: Heavy repeater (2)
Hangar: N/A
Non-Combative Attachments: Light shield
Mapping system
Passenger Capacity:
12
Cargo Capacity: 200kg
Consumables: 2 days
Sublight Speed and Maneuverability: 4
 
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