Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech GP Guardian Droid

Status
Not open for further replies.

Lord Mettallum

A really buffed Metal Lord
6XlmyAT.jpg

OUT OF CHARACTER INFORMATION
Intent: To create a droid line that are built
Image Source: [X] and [X]
Canon Link: N/A
Restricted Missions: N/A
Primary Source: N/A

PRODUCTION INFORMATION
Manufacturer: FOTM
Model: GP series Guardian Droid
Production: Limited
Affiliation: Lord Mettallum, Metal Lords, Closed Market
Modularity: N/A
Material: Durasteel, droid components, Jump Pack components, Armour Weave, Taser Components
Quality: 8 all rounder

TECHNICAL INFORMATION
Classification: Fourth Degree
Weight: 2.1 tonnes
Height: 3.3m
Movement: Bipedal
Armaments: ML2 portable blaster cannon ,AAm Electro Axe
Misc. Equipment: N/A
SPECIAL FEATURES
Jump Pack
Taser
Tactical thinking

DESCRIPTION
Lord Mettallum needed an elite guard to protect him and his property from would be assassins, Hostiles and backstabbing Metal Lords so he created the GP Guardian Droid. Now Lord Mettallum couldn't just have dumb droid guards so he made sure they would be fitted with a droid brain Just below the level as a tactical droid enabling the GP Guardian Droid to not only just protect Lord Mettallum but also be head of security in his factories or lead defensive operations against his enemies. The GP Guardian Droids were made to be bigger and technically stronger than Lord Mettallum in terms of physical traits to make them more intimidating and scare off would be attackers. Due to their very important role as the elite of the elite guard they wore an armour weave cloak that not only made them look more intimidating or inspiring but to also give them some minor protection against light saber attacks due to it being to easy for a skilled jedi to get behind them and attack them from behind. They are masters of the AAm Electro Axe and ML2 portable blaster cannon since both weapons were specifically made for their use. The Droid has a very thick durasteel casing protecting it from many attacks that would normally destory the average droid. The droid is also equipped with a jump pack which is normally hidden by its cloak to enable this droid to get to higher places such as a ontop of a building that an assassin is shooting from while also allowing the droid to have a chance at catching retreating hostiles.

Strengths:
Jump pack allows the droid to get to higher places
Stronger than the average wookie
Heavy durasteel armour
Intimidating
Armour weave cloak give some protection against lightsaber attacks from behind
Inbuilt taser to stun hostiles without harming them
Droid Brain allows this droid to think tactical
Electro blade of the axe it uses can block light saber strikes


Weaknesses:
Slow Moving
Big Target
Weak against EMP/Ion attacks
Uses Heavy Weapons meaning any skilled fighter can counter attack them
Tactical thinking is used to think of defensive plans making it not the most effective leader while assaulting enemies
If jump pack is disabled the droid can not jump and this removes alot of mobility for the droid
Jump pack can only be used around 1-3 times depending on quality of fuel used to power jump pack
The blaster cannon the droid uses has high recoil
Blaster Cannon is known for jamming
 

Netherworld

Well-Known Member
Hello, I'll be the factory judge reviewing your submission. If you have questions, please feel free to respond to this thread once we are underway.
 

Netherworld

Well-Known Member
[member="Lord Mettallum"]



Lord Mettallum said:
Armaments: ML2 portable blaster cannon ,AAm Electro Axe
  • Please add the relevant strengths and weaknesses of these two weapons to the submission.


Lord Mettallum said:
Strengths: Jump pack allows the droid to get to higher places
  • No jump pack is going to lift 2 tonnes of unwieldy metal. Or, rather, no jump pack that can lift 2 tonnes of unwieldy metal can also be attached to those 2 tonnes of unwieldy metal.
  • You run into the problem of carrying enough fuel to power something that strong, which adds additional weight, which requires more thrust, etc.
  • I'm willing to allow the jump pack, but it's going to have limited uses before refueling. "Can only jump twice" or something in that vein.


Lord Mettallum said:
Extremely strong
  • Please quantify this with an understandable comparison. Usually something like "twice as strong as a human" will do.


Lord Mettallum said:
Heavy durasteel armour
  • Please add the Quality field from the Armor template to the submission, and fill it out.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom