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Golan Arms Docking Station (GADS)

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Name: Golan Arms Docking Station (G.A.D.S.)

Image Source: http://prinzeugn.deviantart.com/art/Asteroid-Base-Baseteroid-61646858

Classification: Naval Station/Miscellaneous

Location: Near G'rho (F-15)

Affiliation: Golan Arms

Population:
Crew: ~200
Army Personnel: ~600
Navy Personnel: ~250
Slaves: ~3,000
Civilians: 10 MAX (When allowed)

Defenses:
1x HX.6 Turbolaser Battery (Rating: Standard)
20x Turbolaser batteries (Rating: Standard)
47x FPC 6.7 Anti-Aircraft Battery (Rating:Standard)
18x Warpods
Shielded Hangars

Points of Interest:
HX.6 Turbolaser Battery Housing (occupies .5/3 of the main asteroid)
Slavers Office
Ship Technicians Office
VIP Lounge (Only Civilian area, located in Main Asteroid)

Description: GADS is the currently the only source for repairing damaged vessels and an area to let them "park." It is the mainstay of Golan Arms Space Vessel collection and repair, even while mostly part of asteroids, is continuously a major undertaking by the current Golan Arms and owner. It is home to over 3,000 slaves, acting like a prison, using slaves not purchased as slave labor. Typically used in the repairing of Golan Arms ships and construction means in other parts of the galaxy. It is effectively immobile, but is one of only a few of Golan Arms major credit makers, mostly holding the slaves they sell for the slave market. However, while Golan Arms has become somewhat a criminal organization, and this space station is somewhat a prison, it is attempted that the slaves do not live in filth. Unhealthy, sick, lanky slaves do not fetch a price, nor do they work well. While Golan Arms doesn't really have a "fleet," the station is prepared for any kind of influx of ships at any moment, mostly having technicians and engineers plan accordingly and utilizing their local workforce. GADS utilizes Golans primary expertise with that of Space Stations and Space Colonies, combining them, and using them in conjunction with asteroids to use fewer resources. It has a slight military outfitting to protect its precious cargo from enemies, a problem Golan Arms used to have when they couldn't protect their valuables; this was the solution. The Station was constructed with various stolen pieces of hardware and software, making them old and dated, resulting in possible (but very rare) hardware errors/malfunctions/power fluctuations.

To maintain correct, cheap, and efficient power flow, the base relies on two main power supplies. During times of no hostiles or threats, the base generally runs off of itsProton-8 Reactor, providing power throughout the entire base, excluding all weaponry. Once it goes into weapons mode, or essentially 'red alert,' the Proton-8 Reactor stops powering all systems, and switches power over to the HX.6 Turbolaser Battery. giving its full potential of power. The rest of the main base is powered by its 7085 Ionization Reactor and Regulators, similar to the smaller asteroids. But all weapons other than the HX.6 are powered by the various ViX Multiflux Reactors, ensuring any power loss can be saved for essential systems. Meaning, the Ship Hangar Forcefields stay active, and don't blow anything out.
  • 6x Separate Hangars, each capable of holding 16 average sized Starfighters. 4x Reserved for repairing (Location: Main Docking Facility)
  • 4x Separate Docking Hangars, each capable of handling 1 Ship up to 300m. All Reserved for repairing (Location: Main Docking Facility)
  • 4x Docking Arms, each capable of docking with ships up to 500m (Location: Main Docking Facility)
  • 1x Docking Arm, capable of docking with a ship from 500m-900m (Location: Southern Naval Utility Facility Asteroid)
  • 1x Docking Arm and magnetic clamp, capable of docking and holding in place a ship from 900m-1200m (Location: North-Western Slave Sector Asteroid)
  • 4x Utility Hangars, each capable of of holding up to 4x Shuttles, each with a max length of 20m (Location: Each Smaller Asteroid)
  • Communications Systems:
  • 1x Main comm array, long-range communications array (Location: Main Asteroid/Facility)
  • 4x Standard comm array, short-range communications array (Location: Each Smaller Asteroid)
History: GADS was the problem solver of the old days of Golan Arms after the Virus, where they didn't have enough manpower or really any place to hoard their goods, resulting in enemy pirates, or even wanna-be authorities having the ability to easily hound Golan Arms vessels enough until they either were forced to surrender, or were destroyed or disabled in a way that their treasures were ceased or stolen. Originally, the facility only catered to vessels of up to 300 meters in size, as Golan Arms couldn't crew anything larger, and they needed pilots for their fighters which they used to harass and raid their targets. It started only with the main (very large) asteroid, and the naval utility asteroid (southern). Giving repair bays and parking arms for ships to cool down. The added asteroids weren't to hold teasure, goods, weapons, or other items, but attached so they could efficiently enter the slave trade. Using slaves to help with ship repairs and selling them greatly increased their income. Sometimes, they could even venture into deals of trading slaves for necessary essentials.

Intent: Give Golan Arms a repair shipyard (No ship construction) and a place to store slaves and ships not in use

Links: N/A
 
[member="Neldar Poska"]

As this is a militarized and decently defensive station that is not constructed off current SW canon tech or Factory approved tech, I'm going to have to insist this get submitted through the Factory as a Military Space Station. The template for which can be found in this thread: http://starwarsrp.net/topic/81773-starship-information-template/

If you later wish to submit this as a Location in Codex in order to better detail the locale itself, we can talk about bringing this out of Archives.

Archived.
 
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