Darth Abyss
Eldritch

OUT OF CHARACTER INFORMATION
- Intent: A set of cybernetic/power Armor for a elite Unit of TSA
- Image Source: Nod Like Suit
- Canon Link: N/A
- Restricted Missions: N/A
- Primary Source: N/A
- Manufacturer: Black Flag
- Model: T12 Ghostmaker Cybernetic Armor
- Affiliation: The Sith Ascendancy
- Modularity: No
- Production: Minor
- Material: Alum, Durasteel, Breath Mask, Miniature Life-Support System, Jetpack, Oxygen Storage, Comlink implant, Gas binder, Telos mining shield, Cybernetic respirator, salavged parts from Uni-Environmental Survival Suit, AV-1s scout armor,
- Classification: Power Armor/Hazmat suit
- Weight: 47 kg
- Quality: 7
- Hazmat suit
- Breath Mask
- Cybernetics
- Power Armor
- Jetpack
- Alum Plating
Hazard suit: The Ghostmaker armor is designed specifically to keep the wearer protected from hazardous outside environment, including extreme heat, cold, toxin, gas, acid and even the vacuum of space.
Breath Mask: The armor allows to filter almost all kinds of atmosphere so the wearer can breath even in the most hostile environments, as well as bring oxygen into the wearer's bloodstream when in space
Cybernetics: The cybernetic systems build into the suit are a comm link implanted into the wearers head, and multiple systems to clean the wearers body of damaging substances.
Power Armor: Thanks to multiple servomotors build in the armor, the wearer gains super human strength and speed from it.
Jetpack: A jetpack attached to the back of the armor allows for vertical movements and mobility in space.
Alum Plating: Alum plating is extremely durable and resilient, yet prolonged exposure can lead to Alum poisoning.
Strengths:
- Cybernetic Strength: Tools and motors make the wearers physically stronger, and far more restraint against radiation, toxins and poison by filtering their bloodstream
- Chemical Warfare: The armor was designed for chemical warfare, and is able to resist most hazardous elements
- Mobile: Jetpack and cybernetic enhanced legs grant high mobility despite the weight of the armor
- EMP: EMP and similar means can be even more devastating against the armor than again normal electronic devices, as the armor is linked to the wearer
- Ghostmaker: Roughly half die in the process of becoming a Ghostmaker
- Alum: Alum is harmful to the body, making constant filtering of the blood necessary for the wearers
Ghostmaker. A name meant almost literally. Not only does the armor provide many tools that help with being an effective killer, but to wear it a person has to give up large parts of their body. The Ghostmaker armor is a combination of power armor that enhances the strength and endurance of the wearer, hazmat suit to keep dangerous environments out, as well as a set of heavy cybernetic alteration made to the body, including internal com systems and lung replacement. The process of becoming a Ghostmaker isn't just painful, but in many cases deadly, as the armor is not only made out of salvaged parts like most Black Flag produced objects, but still highly experimental. Every dead Ghostmaker is just an opportunity to make the process saver for those that follow.
The main reason why the armor has to be attached to the user, as well as the various systems to clean the body of foreign substances is the Alum plating. While highly durable, the material is also known to have heavy drawbacks on the wearer health if the bloodstream isn't kept clean constantly.
Still the T12 is effective tool, doing exactly what it was meant to do, while projecting a fearsome image into the minds of those that witness it.