nihil
Participants: [member="Fatty"] (Alt)
[member="Krest"]
Location: Tattooine, Boonta Eve Classic, Oval track only
Time: Noon
Rules: No hard armor (thinking heavy metals. You can still use armorweave and things like that). No blasters, slugthrowers only.
Canon: No (for now)
Money has exchanged hands. Lights have been fired and the podracers have began their path around the track. But what's that? The view screen zooms in on the starting line where two mysterious figures seem to be facing off. Must be some sort of movie stunt, who knows. The walls on the track give roughly 100 feet for the expanse of the starting line. The fighters find themselves upon the dusty location with all their equipment, with the exception of any hard armor that they may have. That stuff has vanished, for some reason. In the same way, vultures have picked the combatants clean of any blasters, replacing them with more archaic slugthrowers that would be expected in outer colonies.
The walls on the edges of the track lift up 3o feet before plateauing into the Colosseum, filled to the brim with screaming fans. The walls stream a glistening blue light at 5 foot intervals, electricity spanning the entire length of the wall. Touching that would be quite the jolting experience. The wind is stale, the convection of movement from the podracers slowly dying down, as the duelists would suddenly realize that the podracing event had been given a secondary reason. As the knock-out drugs wear out, they may recall a wager made and a deal struck. Or perhaps they would recall drunkenly agreeing to a fight of the most insane variety. Either way, they better get to the fight real quick like, because those podracers are coming back around.
Special Considerations: Every 3-5 posts, you decide as you write, the podracers make their rounds across the starting line. Duelists have to adequately dodge or they will find themselves clipped or flattened out. If the players stall, guards from the upper colleseum will rain down slugs upon the combatants. Non lethal at first, slowly becoming more lethal as stalling continues. Attempting to climb the wall is an automatic death for the duelist. Any thing else is fair game.
Special theme:
[member="Krest"]
Location: Tattooine, Boonta Eve Classic, Oval track only
Time: Noon
Rules: No hard armor (thinking heavy metals. You can still use armorweave and things like that). No blasters, slugthrowers only.
Canon: No (for now)
Money has exchanged hands. Lights have been fired and the podracers have began their path around the track. But what's that? The view screen zooms in on the starting line where two mysterious figures seem to be facing off. Must be some sort of movie stunt, who knows. The walls on the track give roughly 100 feet for the expanse of the starting line. The fighters find themselves upon the dusty location with all their equipment, with the exception of any hard armor that they may have. That stuff has vanished, for some reason. In the same way, vultures have picked the combatants clean of any blasters, replacing them with more archaic slugthrowers that would be expected in outer colonies.
The walls on the edges of the track lift up 3o feet before plateauing into the Colosseum, filled to the brim with screaming fans. The walls stream a glistening blue light at 5 foot intervals, electricity spanning the entire length of the wall. Touching that would be quite the jolting experience. The wind is stale, the convection of movement from the podracers slowly dying down, as the duelists would suddenly realize that the podracing event had been given a secondary reason. As the knock-out drugs wear out, they may recall a wager made and a deal struck. Or perhaps they would recall drunkenly agreeing to a fight of the most insane variety. Either way, they better get to the fight real quick like, because those podracers are coming back around.
Special Considerations: Every 3-5 posts, you decide as you write, the podracers make their rounds across the starting line. Duelists have to adequately dodge or they will find themselves clipped or flattened out. If the players stall, guards from the upper colleseum will rain down slugs upon the combatants. Non lethal at first, slowly becoming more lethal as stalling continues. Attempting to climb the wall is an automatic death for the duelist. Any thing else is fair game.
Special theme:
https://www.youtube.com/watch?v=FQNFcYvILJE