Star Wars Roleplay: Chaos

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Unreviewed GAL Lt. Welkin Class Fleet Carrier Mk II "The Zion"

Manufacturer: Guardian Authority Ltd
Market Status: Closed Market
Production: Unique
Length: Very High
Width: High
Height: Average
Size: Large
Factory and Codex Account



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Welkin Class MK II Fleet Carrier "Zion"
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Intent
To upgrade and refiit a previous design.
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Image Source[Image Source is Here]
Permission(s)[N/A]
Canon Link(s)[N/A]
Primary Link(s)[Primary Source is Here]
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ManufacturerGuardian Authority Ltd.
AffiliationGuardian Authority LTD. and select Clients like The High Republic
ModelZion
Market-StatusClosed Market
ProductionUnique
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Materials
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ClassificationFleet Carrier
Length5000 Meters
Width2500 Meters
Height800 Meters
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Rating Specifications
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ArmamentsHigh
DefensesHigh
ManeuverabilityVery Low
SpeedVery Low
Hangar CapacityExtreme (50)
Hyperdrive Rating1.0
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Armaments and Defenses
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ADDITIONAL INFORMATION AND LOGISTICS
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Crew Compliment
  • 30,000 Enlisted (Comms, Operations, Weapons, Tactical, Intel, Engineering)
  • 7,000 Officers (Command, Engineering, Comms, Pilots)
  • 4,000 Medical
  • 15,000 Air Group (Deck, Fueling, Weapons, Launch, Landing, Engineering, Rescue)
  • 12,000 Marines (Security, Landing Operations)
  • 2,000 SOCOM (Transport, Medical, Intel, Overwatch, Operators)
Passenger Capacity10,000 Individuals
Cargo Capacity4.5 Metric Tons
Consumables2 Galactic Standard (years)
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  • LATEST IN THE LINE - The Welkin class is the latest combat platform that in a line including the Liberation and Ethereal classes were meant to be. The combined transport and combat skills make this a formidable ship. She is no Battleship, but she can fight.
  • DEDICATED BUT SEPARATE LAUNCH AND LANDING DECKS - While the fighters onboard are VTOL capable, the catapult systems allow for quick launches and landings, especially necessary in battlefield situations.
  • WE GOT YOU BOY! - The long-range weapons, combined with the long-range detection make this a difficult ship to attack without heavy bomber support.
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  • EXPOSED BOW LAUNCH PORTS - There are more than a few launch ports on the carrier, but the main launch bays are located on the bow and a well-placed attack can incapacitate them. If there were "sniper ships" they would have a field day.
  • HEAVY CARRIER... NOT CRUISER - While "The Liberation" class can conduct ship-to-ship combat, "The Ethereal" class is a stronger class to conduct these operations. The Welkin class is even more capable, this is not the primary focus of the vessel, and it could use some help in a fight.
  • SLOWER THAN MOLASSES IN JANUARY - Like "The Ethereal" as well as "The Liberation" classes, the Welkin class makes up for a lack of speed and maneuverability with offensive and defensive capabilities. That being said, the ship needs some headway to get to speed and turns like a brick... "Fecal Matter Domicile."
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Out of some strange design in his head, the late Admiral Liram Angellus believed that a carrier should be a "floating city" which means that one should be able to conduct multiple and multiply varied types of operations simultaneously. All the while operating for months, even years at a time without making port. "The Celestial City" is ridiculously large but provides this role to a tee. The dedicated command levels offer office space as well as training, education, and planning rooms without the prying ears of the enlisted. There are not simply "holding cells" but a veritable "jail". Support vessels and troop carriers no longer share catapult pressers but their own specific "drop" arms, releasing the ship tethered to a long "arm" often into a planet's atmosphere, too, or wherever. The Marines have their own well-decks often allowing for and encouraging mass landing operations. There is little that this ship cannot do. She has her flaws, but no one is perfect. Note- This was originally to be retired and made into a museum after being decommissioned by the Galactic Alliance, new CEO Alyksandra Angellus donated her to the The Hidden Path.

The Celestial City would not do though, not now, not after what happened to Thyferra. The High Republic needed help and "The Zion" project was born.


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Out Of Character Info


Intent: To build a second generation fleet carrier
Permissions: N/A

Technical Information


Affiliation: Guardian Authority Ltd. and select clients like The High Republic
Starship Class: Battlecruiser (2000m-5000m)
Starship Role: Carrier
Modular: Yes
Material: Quadanium Steel Duralloy Chromium Nyix-Alloy Titanium Crystasteel Doonium Aluminium Agrocite Duralium Laminasteel Starship Components Trimantium Duraplast
Armaments: Ranged/Cannon
6 "Thumper" Class "Rotary" Quad Turbolaser Cannons
40 Heavy Long Range Turbolaser Batteries
40 Capital Ship Grade Heavy Ion Cannon Batteries
50 ROF Rotary Cannon Batteries
20 PNS Rapid Fire Laser Cannon Batteries
Ordinance
10 Broadsword Capital Ship Grade Torpedo Batteries
10 "Thumper" Rapid Proton Torpedo launcher
10 Baradium High Yield Torpedo Launcher
Defense Rating: High
Speed Rating: Very Low
Maneuverability Rating:: Very Low
Energy Resist: High
Kinetic Resist: High
Radiation Resist: Average
Minimum Crew: 25000
Optimal Crew: 70000
Cargo Capacity: Very Large
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