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Fort Exarn Rell Collinus

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http://www.freakygaming.com/gallery/game_art/lineage_2/goddard_hillside_fortress

Intent: To make a main fortress, control area and base of operations on the Pichlus Colony of Felucia

Name: Fort Exarn Rell Collinus ( Translation from Pichilus to Galactic Standard, Fort of the First Colony )

Classification: Army base, command area

Location: Felucia, upon a mountaintop surrounded with a forest on one side and a marsh on the other side. Fortress spans roughly 100 - 150 acres

Affiliation: The Oligomuth Empire, Pichilus empire

Population:
18,000 Pichilus Felcuia 1st Division
12,000 Pichilus 101th Legion
---------
30,000 Total

Defenses:
. 2x dozen Anti-aricraft-gun http://starwars.wikia.com/wiki/Anti-aircraft_gun
. 2x dozen Bp.2 anti-infantry Turrets http://starwars.wikia.com/wiki/Bp.2_anti-infantry_turret
. 2x dozen Multiple Missile Launch Turrets http://starwars.wikia.com/wiki/Multiple_Missile_Launch_Turret
. 1 Missile Silo:
. 2 Hex Missiles http://starwars.wikia.com/wiki/Hex_missile
. 18 Cluster Missiles http://starwars.wikia.com/wiki/Cluster_missile
Points of Interest:
Missile Silo:
The missile silo is where large missiles are loaded and created. It is also the location in which a large defensive weapon is located. It is mostly under heavy surveillance and defense from elite army personal. In case of emergency, the missiles will be loaded and it takes a total of two launch keys to fire the missiles.

Description: Located upon a strategical location on Felucia. Fort Exarn Rell Collinus is both the largest and last established Military Facility upon the Felucia colony. It serves as a force of security and command upon the Felucia colony, both establishing order, expanding the Felucia Colony and destroying rebellion at it's finest. It was named after General Exarnus, the general that lead a 17 month assault upon Felucia and later declared it's right to be controlled by the Pichilus Empire. The fort keeps the natives in check and it also controls trade across the plant and it ships off slaves. The army personal will at most spend 17 years here and at least 2 years.
 
[member="Hydran Galimin"]

This is a pretty substantial military base you're trying to make. I'm going to ask that you do a minimum dev thread of 25 posts and at least 1 writer.

Also are those missiles nuclear?
 
[member="Anja Aj'Rou"]
Ok i added in the links and what type of missiles they are and they aren't nuclear at least I think Hex missiles aren't, also are Hex missiles banned? Also, what and how do I make a Dev thread, sorry first one that needed a Dev thread so I am unclear of what I put in it.
 
[member="Hydran Galimin"]

Your tech links check out. Nothing's banned/restricted there.

As for your dev thread what you need to do is go into the public roleplay forum and start a new topic using the prefix 'dev thread'. I suggest the thread should be about at least one of the following topics.

  • The bases construction.
  • A battle involving the base.
  • Discovering the base in-character.
The idea is you want to have a thread describing the base and roleplay involving it. A minimum of 25 posts and at least one writer; although you can have as many people as you wish help you.
 
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