Ayden Cater
Grumpy Goat
FLEETCOM is the central command for Protectorate naval operations throughout the galaxy. The primary location for FLEETCOM is in the Corellian system, with major installations located in the Bespin, Fondor, Naboo, Sullust, and Vandelhelm systems. From these locations, fleet movements are coordinated, new recruits and officers are trained in the basic and advanced operations of naval warfare.
Fleets are broken into four basic groups;
Without a doubt, the Sentinel Protocol was a success and saved the early Protectorate a large amount of time, men, and resources when it could scare afford to spare them. The Defense Force is mostly a direct continuation from those early times. Consisting of one cruiser, two frigates, and four corvettes, Defense Forces are typically overseen by a Commander or Captain. The Defense Force is meant to provide stability and security for a system against pirate raids, not wholesale invasions.
For that, it takes a larger fighting force. Task Forces are the smallest and most common naval formation in the Protectorate navy. The typical Task Force is comprised of one light Star Destroyer, two heavy cruisers, four cruisers, six frigates, and up to ten corvettes. The total length for a Task Force is usually around 10,000 meters, though some are smaller. Task Forces are typically tasked with specific goals and operations, such a hyperspace patrol or raiding supply lines, and are commanded by a senior Captain or Commodore. They are the workhorses of the Protectorate fleet, and they are usually sufficient to meet any demand.
For threats beyond a Task Force, a Battle Group is typically called in. Often around 25,000 meters in total length, a typical Battle Group might be composed of a single Star Destroyer, four light Star Destroyers, four heavy cruisers, eight cruisers, twelve frigates and eighteen corvettes. A Battle Group is not a force to be taken lightly. Typically commanded by an Admiral, Battle Groups are the backbone of the Protectorate navy and are tasked with missions of critical importance.
And finally, full-fledged Fleets are a rarity only called into service for the most dire situations, such as outright war with another galactic superpower. Fleets are rarely kept in peace time, though they are a common sight above high value worlds. Roughly 60,000 meters in total length, a normal fleet might be composed of a single Command Ship, five Star Destroyers, six light Star Destroyers, twelve heavy cruisers, eighteen cruisers, twenty-four frigates, and forty-eight corvettes . Fleets are commanded by a High Admiral and report directly to the Lord, or Lady, Protector.
Individual ships can be commanded by an officer as low as a Lieutenant, though they are referred to as Captain while on their vessel.
Fleets are broken into four basic groups;
- Defense Force
- Task Force
- Battle Group
- Fleet
Without a doubt, the Sentinel Protocol was a success and saved the early Protectorate a large amount of time, men, and resources when it could scare afford to spare them. The Defense Force is mostly a direct continuation from those early times. Consisting of one cruiser, two frigates, and four corvettes, Defense Forces are typically overseen by a Commander or Captain. The Defense Force is meant to provide stability and security for a system against pirate raids, not wholesale invasions.
For that, it takes a larger fighting force. Task Forces are the smallest and most common naval formation in the Protectorate navy. The typical Task Force is comprised of one light Star Destroyer, two heavy cruisers, four cruisers, six frigates, and up to ten corvettes. The total length for a Task Force is usually around 10,000 meters, though some are smaller. Task Forces are typically tasked with specific goals and operations, such a hyperspace patrol or raiding supply lines, and are commanded by a senior Captain or Commodore. They are the workhorses of the Protectorate fleet, and they are usually sufficient to meet any demand.
For threats beyond a Task Force, a Battle Group is typically called in. Often around 25,000 meters in total length, a typical Battle Group might be composed of a single Star Destroyer, four light Star Destroyers, four heavy cruisers, eight cruisers, twelve frigates and eighteen corvettes. A Battle Group is not a force to be taken lightly. Typically commanded by an Admiral, Battle Groups are the backbone of the Protectorate navy and are tasked with missions of critical importance.
And finally, full-fledged Fleets are a rarity only called into service for the most dire situations, such as outright war with another galactic superpower. Fleets are rarely kept in peace time, though they are a common sight above high value worlds. Roughly 60,000 meters in total length, a normal fleet might be composed of a single Command Ship, five Star Destroyers, six light Star Destroyers, twelve heavy cruisers, eighteen cruisers, twenty-four frigates, and forty-eight corvettes . Fleets are commanded by a High Admiral and report directly to the Lord, or Lady, Protector.
Individual ships can be commanded by an officer as low as a Lieutenant, though they are referred to as Captain while on their vessel.