Alor of Clan Solus
pink -
Raxis - blue
Intent: To upgrade the colour and a few features
Image Source: star wars rebels night owls
Canon Link:
Primary Source:
Salvaging: http://starwarsrp.net/topic/82395-cynthias-mando-armors/#entry1217533
PRODUCTION INFORMATION
Manufacturer: Cynthia Raxis
Model: Firmus Beskar'gam 1.5
Affiliation: Cynthia Raxis
Modularity: Helmet Software and hardware Gauntlet’s
Production: Semi-Unique (2) In alternative colours
Material: armorweave (One with long sleeves one with short), Beskar, Gadgets
TECHNICAL SPECIFICATIONS
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: 12.6kg
Resistances: (For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.)
- Blasters (And other plasma type weapons): Very High on armored area’s average on body glove places
- Kinetic: Average on armored areas Non on unarmored
- Lightsabers: How much protection does the armor provide against this type of damage? Extreme on armored areas Average on non armored
- Other:
Heat: Average
Water: Average
Emp - High (helmet only)
SPECIAL FEATURES
Arms -
Helmet -
Legs
Strengths:
Beskar: Mandalorian Iron, one of the strongest metals known to the galaxy, is sufficiently lightsaber proof. This allows the wearer to weather blows that would sunder normal armor, giving them the opportunity to survive greater damage and retaliate.
Prepared: Made to handle many different situations with the hardware and software used in the suits making.
Weaknesses:
Kinetic Damage: While the beskar plates afford the wearer enhanced defense against lightsabers and other energy based weapons, they can only do so much against blunt force trauma and slugthrowers.
Plates: The Beskar does not protect all areas meaning there are many spots that can be exploited. (Image as reference for the spots)
DESCRIPTION
From its add ons to it's gadgets everything hand selected to give her an edge over most situations. Her armor never really changed from her original and its shape still fits perfectly. Under the armor to cover the gaps is a armorweave Bodysuit.
With having contacts in the manufacturing business Cynthia was able to get hold of many of the gadgets including the incitatio jetpack and the helmet systems. The jet pack has been built into the armor so it cannot be ripped of by a force user or someone incredibly strong. The grav boots and mango grip soles also help the jet pack in a few ways allowing her to land on almost any surface and at many angles. The grappling hook launchers where also an item that presented more abilities than its purpose. Not only could it be used to scale high buildings or thought to climb terrain but Cynthia had figured out she could use it to slingshot herself or even use it as a weapon and traps.
Cynthia literally had thought of every possibility even space encounters. The armor is equipped with an hours worth of air and vacuum sealed. In that hour if her ship was to become non functional during battle she would be safe to jettison herself and use the equipment available to try hijack a ship or even get to safety on a friendly vessel. While she would be quite vulnerable during this time she small body would be difficult to see from a distance.


Image Source: star wars rebels night owls
Canon Link:
Primary Source:
Salvaging: http://starwarsrp.net/topic/82395-cynthias-mando-armors/#entry1217533
PRODUCTION INFORMATION
Manufacturer: Cynthia Raxis
Model: Firmus Beskar'gam 1.5
Firmus Armor 1.5
Modularity: Helmet Software and hardware Gauntlet’s
Production: Semi-Unique (2) In alternative colours
Material: armorweave (One with long sleeves one with short), Beskar, Gadgets
TECHNICAL SPECIFICATIONS
Classification: (Anti-Blaster, Anti-Ballistic, Multipurpose, Other)
Weight: 12.6kg
Resistances: (For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.)
- Blasters (And other plasma type weapons): Very High on armored area’s average on body glove places
- Kinetic: Average on armored areas Non on unarmored
- Lightsabers: How much protection does the armor provide against this type of damage? Extreme on armored areas Average on non armored
- Other:
Heat: Average
Water: Average
Emp - High (helmet only)
SPECIAL FEATURES
- Waterproofed - Protects the wearer from getting wet In rain or possibly in shallow water
- Vacuum sealed - allows the user to survive in 0 atmosphere
- Re-breather - breathing apparatus
- Small air cylinder (1h)
- Incitatio Jetpack - Jetpack to fly and stuff
- knife sheath
- Ammunition belt
- Holsters (x3) - one for a sniper, one for a shotgun, two for short semi rifle
- medium pouches (x4) - for food, water, munitions
Arms -
- Mandalorian Vambraces - standard Mandalorian equipment
- Grappling Hook Launcher - to be more versatile
- High Tension Wire - to be more versatile
- Retractable wrist blades - a form of last resort close combat or to cut something that may need cutting.
Helmet -
Life Form Scanners
Echolocation
Multi-Frequency Targeting and Acquisition System
Multi-Spectral Target Assessor
- EM shielding - protect the functions from Electromagnetic pulses
- Military Grade HUD
- Audio/Visual Recorder
- Motion Sensors
- Infrared
- Radar
- HoloNet Access
- ComLink
- Polarized Anti-Flash Lenses
- Broadband Antenna
- Environmental Filter
- Oxygen Filtration System
- Voice recognition (Activates by the phrase “Ca”)
Legs
- Grav-Boots - jump higher, and softer
- Magno-Grip Soles - to traverse vertical grounds.
- Large pouches (x2) - for munitions
- Beskad sheath - for a Baskad
Strengths:
Beskar: Mandalorian Iron, one of the strongest metals known to the galaxy, is sufficiently lightsaber proof. This allows the wearer to weather blows that would sunder normal armor, giving them the opportunity to survive greater damage and retaliate.
Prepared: Made to handle many different situations with the hardware and software used in the suits making.
Weaknesses:
Kinetic Damage: While the beskar plates afford the wearer enhanced defense against lightsabers and other energy based weapons, they can only do so much against blunt force trauma and slugthrowers.
Plates: The Beskar does not protect all areas meaning there are many spots that can be exploited. (Image as reference for the spots)
DESCRIPTION
From its add ons to it's gadgets everything hand selected to give her an edge over most situations. Her armor never really changed from her original and its shape still fits perfectly. Under the armor to cover the gaps is a armorweave Bodysuit.
With having contacts in the manufacturing business Cynthia was able to get hold of many of the gadgets including the incitatio jetpack and the helmet systems. The jet pack has been built into the armor so it cannot be ripped of by a force user or someone incredibly strong. The grav boots and mango grip soles also help the jet pack in a few ways allowing her to land on almost any surface and at many angles. The grappling hook launchers where also an item that presented more abilities than its purpose. Not only could it be used to scale high buildings or thought to climb terrain but Cynthia had figured out she could use it to slingshot herself or even use it as a weapon and traps.
Cynthia literally had thought of every possibility even space encounters. The armor is equipped with an hours worth of air and vacuum sealed. In that hour if her ship was to become non functional during battle she would be safe to jettison herself and use the equipment available to try hijack a ship or even get to safety on a friendly vessel. While she would be quite vulnerable during this time she small body would be difficult to see from a distance.