Star Wars Roleplay: Chaos

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Approved Tech FIRE

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OUT OF CHARACTER INFORMATION
  • Intent: To sub more drugs
  • Image Source: Education Website
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Name: FIRE
  • Manufacturer: SIN
  • Homeworld (optional): N/A, Manufactured
  • Production: Limited
  • Affiliation: Open-Market
  • Modularity: Minor
  • Legal Status: Highly Illegal
  • Ingredients: Various Synthetic and Organic Components
TECHNICAL INFORMATION
  • Classification: Drug, Stimulant
  • Method of Consumption: Oral, Injection
  • Average Life: 12-14 Hours
  • Nutritional Value/Allergies/Side Effects/ Purpose: No Nutritional Value
SPECIAL FEATURES
  • Intense High
  • Extreme Amphetamine
Strengths:
  • Extreme Amphetamine: FIRE, is an extreme of extremes when it comes to drugs classed as 'speed'. Unlike many forms of spice or Deathsticks, FIRE is not a depressant. The drug was designed as an Amphetamine, and it holds extremely true to that purpose. FIRE, once injected or ingested, becomes the ultimate stimulant. The drug pushes someone to their absolute limit. The effect is so pronounced as to almost be unpleasant, giving one a sense of being completely and entirely unstoppable. FIRE lasts up to fourteen hours, doing everything a regular amphetamine does but better.
  • Fast Thoughts: An interesting effect of FIRE pertains to force users. Though not intentional, when a user is under the effects of FIRE their thoughts become extremely to read in the force. Though this effect is not complete, it is pronounced that even masters will have difficulty in reading intentions. Though many Jedi and Sith use the force for some sort of foresight into the future actions of an opponent, FIRE renders this almost impossible. Under the effects of this drug ones actions become so erratic and unpredictable that they could go in a million different directions.
Weaknesses:
  • The Day After: As one might expect, once the effects of FIRE wear off the user is in for a world of hurt. The after-effects of FIRE are extreme, almost always giving a person a Migraine. This is often compounded by feelings of Nausea and several other symptoms of discontent. FIRE pushes the body to the limit, and when it exits the system the body reverberates back hard from that limit. After a single round of FIRE many people need days to recover, unless of course they take more FIRE.
  • Rapid Heart: This drug is an amphetamine, and it's effects on the body cannot be understated. FIRE is extremely rough on the user. Muscles contract, tendons tighten, the heart beats faster, and it almost seems like everything inside of oneself has been kicked into overdrive. If one isn't in good physical condition this can very easily lead to injury, coma, or even death.
  • Highly Addictive: FIRE essentially gives one the feeling that they can do anything. This is of course psychologically incredibly addictive. People want to feel that way, but more than that the various compounds within FIRE make it incredibly addictive. After a single dose of this drug the user will begin to crave more, slowly breaking out into hives and becoming itchy. Over time this effect can become worse and worse, until the user is driven to insanity from need.
  • Terrible Ideas: This drug is incredibly bad for you on all sides. When under it's effects your mind does not work in the normal way at all. You do not think rationally, logically, or even completely. Under the effects of FIRE one acts entirely based on impulses, nothing else. People under the influence of FIRE can seem entirely and completely insane, their minds functioning on an entirely different reality than normal.
DESCRIPTION
With drug production at SIN reaching an all time high, and the success of their new Proto-Spice ICE, Natalia and Slevin decided that the creation of more pharmaceuticals was both profitable, and entertaining.


The two Crime Lords began to bandy about ideas one night, sipping small drinks and talking quietly between one another. They joked, they kissed, and then they came up with an amphetamine. Though neither Slevin nor Natalia had any chemical expertise, both of them are well versed enough in the writs of illegal drugs that their visions could well be made into realities.

The product that they wished to produced was something that was neither safe, nor ethical.

Though many drug companies in the galaxy produce amphetamines and distribute them to the hospital, none of them of make it for the express purpose of simply handing out to the general public. Natalia and Slevin decided to change this.

The Amphetamine they would create was called FIRE, a counterpart to the ICE drug they had created that generally made one more lethargic. Instead of pushing someone to see their own future however, FIRE is the drug one takes when they want to seize their own future. The Amphetamine gives beings an incredible burst of energy, allowing them to do unthinkable things and push their body to the absolute limit of what they're capable of.

​With FIRE, one feels no pain, no inhibition, and certainly no lack of confidence.

This drug's effects are absolutely terrifying, and when taken in the proper context can be entirely horrific. There is no 'right' way to take FIRE, in fact more often than not it is the end stage of the class of drugs known as 'speed', something you've take when nothing else will do any more.
 
[member="Slevin Thawne"] | [member="Haytham Kaze"]



Slevin Thawne said:
when a user is under the effects of FIRE their thoughts become almost entirely unreadable by the force.
Please reword this to something less absolute. A better wording would be that it increases the effort needed to a degree, rather than what could be construed as blanket immunity.
 
[member="Jamie Pyne"]

Changed to;



Though not intentional, when a user is under the effects of FIRE their thoughts become extremely to read in the force. Though this effect is not complete, it is pronounced that even masters will have difficulty in reading intentions.
 
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