Star Wars Roleplay: Chaos

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Approved Tech Fara Morcinin

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[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]

  • [SIZE=9pt]Intent:[/SIZE][SIZE=9pt] An experimental substance designed by C-02 to further outfit him against organics[/SIZE]

  • [SIZE=9pt]Image Source: [/SIZE][SIZE=9pt]None[/SIZE]

  • [SIZE=9pt]Primary Source:[/SIZE] None
[SIZE=9pt]PRODUCTION INFORMATION[/SIZE]

  • [SIZE=9pt]Name: [/SIZE][SIZE=9pt]Fara Morcinin[/SIZE]

  • [SIZE=9pt]Manufacturer: [/SIZE][SIZE=9pt]C-02[/SIZE]

  • [SIZE=9pt]Affiliation:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Open-Market[/SIZE][SIZE=9pt] [/SIZE]

  • [SIZE=9pt]Homeworld (optional):[/SIZE][SIZE=9pt] None[/SIZE]

  • [SIZE=9pt]Production[/SIZE][SIZE=9pt]: [/SIZE][SIZE=9pt]Mass-Produced. [/SIZE]

  • [SIZE=9pt]Modularity:[/SIZE][SIZE=9pt] Dosage[/SIZE]

  • [SIZE=9pt]Legal Status: [/SIZE][SIZE=9pt]Blackmarket[/SIZE]

  • [SIZE=9pt]Ingredients:[/SIZE][SIZE=9pt] Banthazolate, Millaflower, Renatyl[/SIZE]
[SIZE=9pt]TECHNICAL INFORMATION[/SIZE]

  • [SIZE=9pt]Classification: [/SIZE][SIZE=9pt]Hallucinogen[/SIZE]

  • [SIZE=9pt]Method of Consumption:[/SIZE][SIZE=9pt] Via bloodstream by dart or needle.[/SIZE]

  • [SIZE=9pt]Average Life:[/SIZE][SIZE=9pt] From five minutes to twenty, depending on dosage and resistance. [/SIZE]

  • [SIZE=9pt]Nutritional Value/Allergies/Side Effects/ Purpose:[/SIZE][SIZE=9pt] If there are known allergies to the ingredients, could lead to paralysis or death. Purpose is for the creation of a hallucinogenic weapon to be used in combat, to disorient the enemy. Causes numbness, possible paralysis and hallucinations.[/SIZE]
[SIZE=9pt]SPECIAL FEATURES[/SIZE]

  • [SIZE=9pt]Temporary paralysis (If Milla dosage is high enough)[/SIZE]

  • [SIZE=9pt]Hallucinations[/SIZE]

  • [SIZE=9pt]Numbness[/SIZE]
[SIZE=9pt]Strengths[/SIZE][SIZE=9pt]:[/SIZE]

  • [SIZE=9pt]Stumbling Stupor: Due to the effects of the Millaflower when on a smaller dose, it is capable of making one seem like a stumbling drunk. Making them weaker in battle and waning their focus.[/SIZE]

  • [SIZE=9pt]Tranq: With the addition of Renatyl to the Millaflower it makes the affected feel lightheaded from tranquilizer effects. This helps with the effects of both the Milla and Banthazolate.[/SIZE]

  • [SIZE=9pt]False Sights: With the Banthazolate thrown in the mix, it causes the affected see hallucinations. This can cause them to panic, which will only be exaggerated due to their drunken and lightheaded state.[/SIZE]
[SIZE=9pt]Weaknesses[/SIZE][SIZE=9pt]:[/SIZE]

  • [SIZE=9pt]Short Life: With so many combinations, making too much of a dosage could kill an affected. The use is to induce fear, so with a lighter dosage the lifespan is short before the affected are back to their usual selves.[/SIZE]

  • [SIZE=9pt]Resistance: Some species have a high aversion to chemicals, where they will have a very short effect from it. [/SIZE]

  • [SIZE=9pt]Difficult Creation: Due to the three ingredients to this concoction, it makes it difficult to get right. If the dosage on any is too high or low, quick death could occur.[/SIZE]

  • [SIZE=9pt]Armor: It is necessary to enter the blood stream of the combatant. If the opponent is armored it makes it difficult.[/SIZE]

[SIZE=9pt]DESCRIPTION[/SIZE]
[SIZE=9pt]C-02 began experimentation on how to better his arsenal against organic life. Working with natural and artificial elements, such as hallucination inducing consumables or inhibition plants, he devised a concoction that was meant to drive a man mad in battle. Drive them insane as they faced the metal menace. That was his plan when he made the [/SIZE][SIZE=9pt]Fara Morcinin. [/SIZE][SIZE=9pt]To create havoc, he aimed to make it widespread.[/SIZE]

[SIZE=9pt]Introduced into one’s body by darts that he would either throw or put into a dart gun, they would inhibit one’s ability to function properly on the field. They would feel like one would be after a late night drinking, with the addition of momentary paralysis in some parts and hallucinations. Seeing double of foes, causing panic and nausea. Seeing things that weren’t there, his preferred combat style. The perfect one for a deceiver.[/SIZE]

[SIZE=9pt]However, there were downsides. Some species were capable of having resistances to such a concoction, such as creatures native to planets where the Millaflower resides. Or species that have resistance to drug resources all together. An ideal yet flawed weapon for the droid.[/SIZE]
 
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