Star Wars Roleplay: Chaos

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Approved Starship Eternal-Class Boading/Landing Pod

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS

  • Classification: Boarding Ship

  • Length: 20 Meters

  • Width: 9 meters

  • Height: 9 Meters

  • Armament: Very Low
    - 2 Forward facing repeating light laser cannons (Anti-Starfighter/Missile)
    - 1 Rear Facing repeating light laser cannon
    - 1 Boarding Harpoon
    - Drill

  • Defenses: Average
    - Depleted Baradium-Lockium Alloy Armor Plating
    - Deflector Shield Generator
    - Warhead countermeasures
    - Military grade Durasteel Hull
    - ECM Shielded Circuits

  • Squadron Count: High (20)

  • Maneuverability Rating: Average

  • Speed Rating: Average

  • Hyperdrive Class: None
STANDARD FEATURES
All Standard features
ADVANCED SYSTEMS
Capdrain
Depleted Baradium-Lockium Alloy plating
Boarding Harpoon
Warhead Counter measures
Droid Brain
Shield Disruptor

Strengths:

  • Shield Disrupting: The boarding pod is able to disrupt shielding and pass through traditional deflector shielding, or energy shielding with its dual shield disruptor system, and it's Lockium alloy armor plating.

  • Boarding or land: It is able to be used to board other ships, or to land on the ground. It can pierce through most common forms of armor plating or hulls, by finding weak points in the defenses to drill through. It uses it's boarding harpoon to great effect in ship board boarding maneuvers.
Weaknesses:

  • Shields down: When it passes through especially heavy fields on larger capital ships or planetary shielding, the shields of the pod must go down, to allow the lockium alloy and shield disruptor full access to their jobs.

  • Low attack power: The pod's weapons are designed to keep fighters at a distance and to destroy incoming missiles. They will do very little attack power while in flight. It's simply a delivery mechanism.

  • Heavy Materials: Things like Phrik, Songsteel, Beskar, or other very heavy, or just hard metals, are difficult for the drill or harpoon to pierce through. Instead, it must look for weak points in the armor. Or landing bays/airlocks

Description:

The eternal-class boarding pod is the standard attack pod for the CIS. It can be shot out of special cannons to move faster in a singular direction, but under its own power, it's maneuverability and speed are similar to the old X-Wing. It can hold a mix of droid and organic troops, and carry a good number of them. Most of the pods systems are fairly protected from ion and EMP attacks.

It's defenses are fairly robust, with a good number of systems in place to help it along. However, at the end of the day, these pods are disposable, able to be mass produced and used in every battle. They can be launched at the ground using powerful catapults on capital ships, giving them a burst of speed, but, unable to change their trajectory. Or they can be launched like normal, able to fly out under their own power, dodge enemies and move onto the objectives. Their drills allow them to push through hard armor, and into the ship itself. Their shield disruptors and lockium alloy armor allow them to pass through some forms of troublesome shielding. Over all, they are designed for the singular purpose of transporting troops from space to either the ground or another ship. And at this job, they excel.
 
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