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Approved Tech Emergence Trooper Armour

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Mauda

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OOC INFO

Intent: Provide Emergence Troopers with distinctive Armour

Image Source: Pinterest

Canon Link: None

Primary Source: None

PRODUCTION INFO

Manufacturer: EEC

Affiliation: The Emergence Empire

Model: ET-BA-S

Modularity: Not Generally but Troopers have been known to invest time and effort to tailor their armour with various modifications such as Helmet Display (Skulls, Faces, Smileys etc.) and swapped Pieces

Production: Minor

Material:

TECH SPECS

Classification: Anti-Blaster Standard Battle Armour

Weight: Average

Resistances:

- Blasters: High
- Kinetic: High
- Lightsabers: Low
- Other:

EMP/ION - High

Elemental:
  • Heat - Low
  • Cold - High

Sonic - Average

SPECIAL FEATURES

Light-Up Sketchers - The Helmet's HUD features an external display that conveys orders and current movements. Troopers can use these shapes to discreetly notify each other of their imminent moves, though it is normally used to display what current order they are acting on.

Duraflex - Plastoid is the material of choice for the average Trooper. The Emergence has no interest in tradition however, and uses much more resistant and durable Duraflex

Neural Network - In todays Galaxy, Radiowaves are like a Protocol Droid using a tincan and string. Trooper Helmets are equipped with built-in wireless Neural Routers. These connect to every other Helmet in the same Legion and allow for immediate communication via thought alone

Vocoder - Deep and Artifical, the Vocoder in every helmet serves to scare and intimidate

Strengths:

Anti-Blaster - Using Duraflex instead of Plastoid, E. Trooper Armour is much more Durable and Resistant than the average Infantry Armour

Neural Network - Much like a Hive-Mind, every Helmet comes with an integrated wireless Neural Router. These are linked to the Helmet's respective Legion and allows for instant communication via thought

Mobile - The use of Duraflex allows ET Armour to be mobile and resilient

360/UV/IR - ET Helmets are equipped with different displays, such as Infra-red and Ultraviolet, allowing them to see through visual blockers and darkness. The back of the Helmet is also fitted with a Microcamera, providing an almost 360 view and feeding it to the HUD

Weaknesses

Legs - Most of the Armour Focus is on the body and Head, the legs have been sacrificed and protect the user with Armourweave and only small accents of Durasteel.

Species Specific - The armour is only really designed with Humanoid species in mind, excluding more exotic organisms

Temperature - Although the wiring inside is EMP/Ion Hardened, being Superconductive, it is vulnerable to intense heat. If exposed to an environment above 150 degrees celsius, Superconductivity will be lost, reducing the electronics to a Copper standard

Glass Head - A large portion of the head is given to thinned Transparisteel. Headshots will go right through

Description

The Standard series of Emergence Trooper Battle Armour. Built mostly out of Duraflex and bridged with Armourweave, it offers protection superior to that of the average Trooper Armour and equitable mobility. Wired with Room-Temperature Superconducting Electronics that provide fast and effortless transfer of power to all systems, ETA is an infantry powerhouse.

The most distinctive part of the Armour is the Helmet. Made of Transparisteel and Duraflex, the interior has a highly informative and reliable HUD that provides the user sight through almost any visual blocker, plus almost 360degree vision.

The outside is what stands out the most. All troopers will have a certain shape displayed on their Helmets. These Shapes display what current order they are fulfilling but also as a discreet form of communication. For example, a pair of troopers interrogating a grunt of the Sith Empire could turn to each other, at which point one may decide to display Three Red Dots. If the other also displays these dots in response, unbeknownst to the Grunt, they have just decided to kill him. Though what is more common is the simple use of Order Symbology in which a certain squad may be fulfilling an attack order, so their helmets display an Orange Triangle, while another may be performing Recon, to which their helmets would display an Orange Circle. etc etc.
 

Ravenfire

King of Pumpkins
Moderator
[member="Orex Mauda"]

A wonderful armour sub I would suggest you lower temperature to low or even split it for heat and cold to suit the weakness with temperature you have in your weaknesses as if it's getting to that heat it will most likely cook the person inside as well.
 
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