Star Wars Roleplay: Chaos

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Approved Starship Droid Tri-Fighter

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OUT OF CHARACTER INFORMATION

  • Intent: [SIZE=11pt]To create a refitted and upgraded Droid Tri-Fighter for the present CIS.[/SIZE]
  • Image Source: Here
  • Canon Link: Here
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Confederacy of Independent Systems
  • Model: Droid Tri-Fighter Mark 2
  • Affiliation: Confederacy of Independent Systems
  • Production: Limited
  • Material: Ferroceramic hull, Matrix Armor
TECHNICAL SPECIFICATIONS
  • Classification: Interceptor
  • Length: 5.5 meters
  • Width: 3.4 meters
  • Height: 3.4 meters
  • Armament: High
    heavy laser cannon (1)
  • light laser cannons (3)​
  • Discord Missiles(6)

[*]Defenses: Very Low
[*]Squadron Count: Moderate: 16
[*]Maneuverability Rating: Moderate
[*]Speed Rating: Average
[*]Hyperdrive Class: None
STANDARD FEATURES

ADVANCED SYSTEMS
  • Advanced Targeting Systems
  • Integrated independent thinking Droid Brain pilot

Strengths:
  • The mk2 has a large complement of weapons that can take out a multitude of different targets with radically different attack variations
  • The Fighter is a small target, smaller than even an A-wing interceptor, making it hard to keep insights
  • Tri-Fighters are very maneuverable, allowing it to stay on target for longer periods of time, landing more shots
  • An Integrated Droid Brain allows the Fighter to make maneuvers most organize pilots would black out on and is always focused on the current task
    Weaknesses:
  • The Tri-Fighter is a very weak target, with minimal defenses in place to protect it in case of counterattacks
  • Mk2s are not as fast as normal interceptors, trading a faster speed for higher armament, it relies on its concussion missiles to take out targets faster than it is
  • The hull of Tri-Fighters are extremely thin, and because of its small size, most penetrations of the armor will most likely result in an ammo depot explosion, destroying the fighter
Description: After much use of the Vulture Droid in combat CIS military command realized that against heavier fighters they were useless, taking longer to penetrate the tougher armor than the ships were meant to be engaged. The military had been in works of a fighter able to damage capital ships easier, and borrowing from both that developing design and the vulture droid, a heavy interceptor was designed. It was based on the ancient CIS’s design of an interceptor. Created to attack all types of fighters the tri-fighter was designed to go against the CIS’s normal AO of swarm tactics with instead a hard-hitting fighter destroyer that would put fear into the enemy.
 

Progflaw99

Well-Known Member
Galven Hansol said:
STANDARD FEATURES Buzz Droid missiles
Are you talking about Discord Missiles? If so, please hyperlink them to this article and add them under Armament with the rest of your offensive weaponry.



Galven Hansol said:
ntegrated Droid Brain Automation Systems

What systems are automated using the droid brain?



Galven Hansol said:
Armament: High heavy laser cannon (1) light laser cannons (3) Concussion missiles (6)


Galven Hansol said:
The mk2 has a large compliment of weapons that can take out a multitude of different targets with radically different attack variations
Feel free to tag me when those edits are made and I'll give it a final once over!

[member="Galven Hansol"]
This is fine, though your rating is listed as High - you could probably bump that down to average for an interceptor, or add more weapons to make this work at a "High" rating. If the missiles you were mentioning earlier were in fact the Discord Missiles, this rating can stay at high with no change.
 
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