Star Wars Roleplay: Chaos

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Dominion of Duro Hex

N5VSoir.jpg
Altered Carbon
Galactic Alliance Dominion of Duro Hex
God in the Machine
Dungeon Crawl/Cyborg Cultist Bash

While over the centuries efforts had been made at various points to improve the overall habitability of the planetary surface, the vast majority of the native population still resides in the colossal city-ships that orbit Duro. Over thousands of years, the Duros people have grown accustomed to this way of life, and many of the natives never step foot on a planet their entire lives. Orasu Space City is one of these gargantuan habitat vessels, and the primary purpose for the Alliance's presence in the system.

It started slowly at first, the first sign anything was amiss were reports of an unexpected surge in popularity of cosmetic cybernetic augmentations among the station's youth. Then the malfunctions began, minor at first yet quickly surpassing even the capital of Bburru Station's in volume. It was when these repair crews started disappearing into Orasu that the planetary authorities finally became involved, and when a peacekeeping vessel boarded the station despite the near hysteric protestations of Orasu Port Authority, the whole station went dark. All transmissions from the Duros city ceased, all surveillance feeds were suddenly cut off. Not long after, the bodies started coming. The first ones out the city station's airlocks have been confirmed as the Bburru security team, followed shortly by the former station director.

The Duros High House has since sent out a distress call seeking aid in conducting a force recon mission into the heart of Orasu Space City to determine just what has gone wrong. Despite their own internal struggles, the Galactic Alliance leadership feels duty bound to intercede as one of the independent Core world's closest neighbors, and so a task force is dispatched to assess the situation at Orasu. Yet the Alliance are not the only ones close by, for there have been unconfirmed sightings of several ships of an as yet unknown design in the system. The planetary government claims they are friendly, and to have had dealings with their owners in the past, who they refer to only as the Metal Lords...

The Bburru Classic
Space Race, Pilot Objective

Held more or less annually at a rare moment of alignment for several of the planet's largest city ships, the Classic is not so much about catering to elite racing aficionados as it is about the spirit of the occasion, and so while many professional racers compete the race is open to amateurs as well. For this reason the organizers also allow multi-crew ships of up to light freighter designation to enter as well, and it is for this reason the Bburru Classic has also become known as a place to showcase tricked out transports designed to compete with the speed of single seat craft.

The race itself is to the outer edges of the system and back over the course of several laps, but much of the challenge comes from the complex course the racers must plot above, below, and around several city stations at the start of each lap. Visiting racers may wish to enter with their own ship, or seek out a crew in need of a spare hand.

Starshipwright
Corporate/Non-Combat Objective

Life under the tyranny of the One Sith was harder than most on the peoples of Duro. Discontent under Sith Imperial rule not only brought physical suffering, but economic hardships as well, as many of the Empire's key military contracts went to worlds more compliant under One Sith rule. As an independent Core world in a sea of multi-system coalitions, the planetary leadership have done all they can to merely stay afloat, let alone return Duro to its former engineering glory.

Once a beacon of the people's ingenuity and status within the galaxy, the Duro Starshipwright Shipyards are in a sorry state of repair. Several long stretches are completely dark, the planetary megacorps unable to maintain the upkeep on so impressive and vast an orbital structure. The Galactic Alliance is offering sponsorships to any corporation who will aid in reconstruction efforts of the shipyards, in the hopes that addressing both the situation on Orasu and Duro's economic plight will make the High House amenable to a more permanent trade relationship.

And of course, BYOO - Bring Your Own Objective!


The start on this one will probably be a little quicker than the wait time for Lujo, an IC post probably within a day or so, so if anyone has any concerns or suggestions for objectives or otherwise, please voice them soon! :)
 

Ugohr Poof

The Traveling Gungan Salesman
One question: how to fit those other companies that may not contribute to the shipyard directly but that the Duros High House or the Duros would otherwise have a need for?
 
Will post the IC thread for this tonight after I get out of work, I just want to give [member="HK-36"] time to look it over in case he has any suggestions.

[member="Ugohr Poof"] As far as the corporate objective goes, while I chose to focus the efforts on the shipyards cause they are such a big deal in the EU, I should clarify the parameters to say that Duro in general is struggling economically as an independent Core world surrounded by major factions, so any help your company provides the High House will be looked upon favorably when assessing the dominion. It doesn't have to be strictly shipyard related, no. :) Hope that answers your question.
 

HK-36

The Iron Lord Protector (Neutral Good)
[member="Zark"],

It all looks good to me!

I would say that we could also squeeze in diplomatic negotiations with ML in there but we can handle that with me and maybe some other ones joining for the Dungeon Crawl, called upon by the Duros maybe because of connection with the other city ships
 

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