Natalie LaForte
~The Ghost watches~
[SIZE=11pt]
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[SIZE=10.5pt]OUT OF CHARACTER INFORMATION[/SIZE]
[SIZE=10.5pt]Intent: [/SIZE][SIZE=10.5pt]A better point defense option for the open market[/SIZE]
[SIZE=10.5pt]Image Source: pcgamesn.com[/SIZE]
[SIZE=10.5pt]Canon Link: N/A[/SIZE]
[SIZE=10.5pt]Restricted Missions: [/SIZE][SIZE=10.5pt]N/A[/SIZE]
[SIZE=10.5pt]Primary Source: N/A[/SIZE]
[SIZE=10.5pt]Manufacturer: [/SIZE][SIZE=10.5pt]IMF[/SIZE]
[SIZE=10.5pt]Model: [/SIZE][SIZE=10.5pt]N/A[/SIZE]
[SIZE=10.5pt]Affiliation: [/SIZE][SIZE=10.5pt]Open-Market[/SIZE]
[SIZE=10.5pt]Production: [/SIZE][SIZE=10.5pt]Mass-Produced[/SIZE]
[SIZE=10.5pt]Material: Plasteel[/SIZE][SIZE=10.5pt], [/SIZE][SIZE=10.5pt]LED lighting components, Blaster weaponry[/SIZE]
[SIZE=10.5pt]Defensive matrix[/SIZE]
[SIZE=10.5pt]Protective barrier[/SIZE]
[SIZE=10.5pt]Smart connections[/SIZE]
[SIZE=10.5pt]The primary function of the defense matrix. Unlike most other cannons, users must physically shoot down incoming projectiles enabling a greater range of control while putting greater dependability on the user[/SIZE]
[SIZE=10.5pt]The anti-projectile weapon can be disabled in favor of a lighter shield, while not as effective it can be useful in some circumstances where projectiles are not in use. Strong enough to stop movement, but heavy weaponry will cause it to shatter[/SIZE]
[SIZE=10.5pt]Multiple barriers can form a different shape, for example, two barriers will form into a rectangle, 3 into a triangle etc if connected to the same network. It should be noted that these have a maximum range dependent on the model size (Starships will have larger than ones designed for droids etc)[/SIZE]
[SIZE=9pt]Shot down - provides a greater range of possibilities than standard point defense cannons, giving the user greater control[/SIZE]
[SIZE=9pt]Flexible usage - Has a greater range of uses than regular point defenses. It could be used to shield a weakened ally, provide protection for a royal escort[/SIZE]
[SIZE=9pt]Vulnerable - The actual being projecting the barrier will always be left vulnerable in several angles due to the nature of design. [/SIZE]
[SIZE=9pt]Overload - Naturally, heavier and stronger weapons, especially energy weapons, have the possibility of overloading the entire system and rendering it useless for some time.[/SIZE]
[SIZE=9pt]The Defense Matrix System -- dubbed DMCPA (Defense Matrix Cover and Projectile Absorber) -- is the latest invention from IMF. Giving the best from modern shield generator technology and point defense options, it gives a wide range of utility while putting more pressure on the operator. [/SIZE]
[SIZE=9pt]The actual system works by discharging high level energy weaponry through a single small black viewport, which nullifies energy weaponry or simply destroys incoming ballistics and projectiles. This is in proportion to size, bullets will easily be destroyed whereas a nuclear missile will take a lot [/SIZE][SIZE=9pt]of firepower to remove. The range at which this can be done is also reduced, limited to a small boxed off area displayed within an LED set up. Single uses will always be trapezium in shape, with more connected being capable of transforming into different ones.[/SIZE]
[SIZE=9pt]The energy weapons mounted inside the device's holder cannot be used offensively. They can only be discharged on a reactive measure.[/SIZE]