Star Wars Roleplay: Chaos

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Directorate Marine Planning

As per the Skype conversation, this thread to help plan the Codex submission of "Diretorate Marines", a set of NPC soldiers for our use.

Feel free to add anything that you would like to see used or are willing to provide for our troops.

Concept: As a group, this will probably be based on the idea of a classic expeditionary unit. From [member="Reshmar"] in chat:

If were going marine style we should do rapid response and attack


Platoon Organization: A Directorate Platoon is made out of four 9-man squads with 4 support personnel. Each squad contains two 4-man fire teams and a squad leader.

Squad One
Fire team 1 - Alpha
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade, 1 Talon vibrodagger each)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol, 1 Talon vibrodagger)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines, 1 Talon vibrodagger)

Fire team 2 - Bravo
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade, 1 Talon vibrodagger each)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol, 1 Talon vibrodagger)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines, 1 Talon vibrodagger)

Squad One leader (Sergeant)(1 LJ-50 Concussion Rifle, 1 Sparrow Drone, 1 Talon vibrodagger)

Squad Two
Fire team 1 - Alpha
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade, 1 Talon vibrodagger each)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol, 1 Talon vibrodagger)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines, 1 Talon vibrodagger)

Fire team 2 - Bravo
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade, 1 Talon vibrodagger each)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol, 1 Talon vibrodagger)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines, 1 Talon vibrodagger)

Squad Two leader (Sergeant)(1 LJ-50 Concussion Rifle, 1 Sparrow Drone, 1 Talon vibrodagger)

Squad Three
Fire team 1 - Alpha
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade, 1 Talon vibrodagger each)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol, 1 Talon vibrodagger)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines, 1 Talon vibrodagger)

Fire team 2 - Bravo
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade, 1 Talon vibrodagger each)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol, 1 Talon vibrodagger)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines, 1 Talon vibrodagger)

Squad Three leader (Sergeant)(1 LJ-50 Concussion Rifle, 1 Sparrow Drone, 1 Talon vibrodagger)

Squad Four
Fire team 1 - Alpha
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade, 1 Talon vibrodagger each)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol, 1 Talon vibrodagger)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines, 1 Talon vibrodagger)

Fire team 2 - Bravo
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade, 1 Talon vibrodagger each)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol, 1 Talon vibrodagger)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines, 1 Talon vibrodagger)

Squad Four leader (Sergeant)(1 LJ-50 Concussion Rifle, 1 Sparrow Drone, 1 Talon vibrodagger)

Platoon Support Personnel

2 Medics (AI 321M Burststreak Heavy Weapon System, 1 ECM-598 Medical Backpack, 1 Talon vibrodagger each)
1 Platoon Sergeant (Sergeant First Class) (1 AI 321M Burststreak Heavy Weapon System, 1 CSPL launcher, 1 Talon vibrodagger)
1 Platoon Leader (lieutenant) (1 AI 321M Burststreak Heavy Weapon System, CSPL launcher, 1 Talon vibrodagger)


Personal Equipment:

AI 321M Burststreak Heavy Weapon System
AI-G01 Tibanna-Air Grenade
LLT-16 Vanguard-class Space Armor

Sparrow Drone

LLT-5 Firewind-class Automated Emplacement

Vehicles:
LLV-1 Myrmidon APC
LLV-2 Baldr-class Assault Gun
LLV-3 Contegori-class Mobile shield Generator
All Terrain Tactical Assault walker
HMTA V2 Longbow-class Assault Missile Tank
HAVw A10 Juggernaut
 
Name: Directorate Marine Platoon
Intent: To flesh out and formally document the Directorate's infantry forces
Affiliation: The Directorate and associated companies
Availability: Common
Quality: C
Type: Infantry
Strength: 40 men, broken down as follows:

Platoon Organization: A Directorate Platoon is made out of four 9-man squads with 4 support personnel. Each squad contains two 4-man fire teams and a squad leader.

Squad One
Fire team 1 - Alpha
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines)

Fire team 2 - Bravo
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines)

Squad One leader (Sergeant)(1 LJ-50 Concussion Rifle, 1 Sparrow Drone)

Squad Two
Fire team 1 - Alpha
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines)

Fire team 2 - Bravo
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines)

Squad Two leader (Sergeant)(1 LJ-50 Concussion Rifle, 1 Sparrow Drone)

Squad Three
Fire team 1 - Alpha
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines)

Fire team 2 - Bravo
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines)

Squad Three leader (Sergeant)(1 LJ-50 Concussion Rifle, 1 Sparrow Drone)

Squad Four
Fire team 1 - Alpha
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines)

Fire team 2 - Bravo
2 Riflemen (1 AI 321M Burststreak Heavy Weapon System, 2 7-PrG Proton Grenades, 1 AI-G01 Tibanna-Air Grenade)
1 Grenadier (1 Model MGL-1, 1 S-5 Heavy Blaster Pistol)
1 Gunner (1 Imperial Heavy Repeater, 3 I.M. mines)

Squad Four leader (Sergeant)(1 LJ-50 Concussion Rifle, 1 Sparrow Drone)

Platoon Support Personnel

2 Medics (AI 321M Burststreak Heavy Weapon System, 1 ECM-598 Medical Backpack each)
1 Platoon Sergeant (Sergeant First Class) (1 AI 321M Burststreak Heavy Weapon System, 1 CSPL launcher)
1 Platoon Leader (lieutenant) (1 AI 321M Burststreak Heavy Weapon System, CSPL launcher)


All troops are equipped with a Model 210 personal armor and a Talon vibrodagger as standard.

Description: Directorate Marines are shipboard or facility-based troops, used for shipboard or facility security, boarding actions, and so-called "beachhead" assaults. To this end, most of their equipment and training focuses on close-quarters combat operations of a limited field duration. While this limits their strategic usefulness, they are rather exceptional as shock troops.

Perhaps unusually, Directorate marines are culturally centered on the concept of a platoon, the smallest independently operational force of the Directorate Marine Corps.

Training:
Directorate marines come from a variety of backgrounds but many are former Republic soldiers, corporate security, or citizens of the world of Hast. While they do bring their skills and experiences from their past, marines are really formed at individual basic training at Camp Shipwright on the world of Hast. Initial training is fairly similar to those of galactic powers, with most of their day being taken up by drill & ceremony, physical fitness, marksmanship, and other combat training taking up most of the first few months of training. Individuals then move on to advanced training based on their roles in the platoon, such as medicine for medics and advanced weapons and armor training for infantry. Much of this later training is focused on learning to act and move in their fire teams, eventually resulting in the near mastery of executing the Directorate's established battle drills in realistic simulations.
When the members of the platoon complete training, the vast majority usually remain together as a new line platoon. This helps to promote an unusually strong esprit de corps centered around the platoon. As a result of this high degree of familiarity and intimacy, new Directorate platoons are typically much more cohesive and organized compared to other green units.

Equipment:

Most of the Directorate marine's equipment is tried and true equipment that predates the Directorate's formation. However, they are fortunate enough to be equipped with several advanced products from Aurora Industries, notably the Burststreak Heavy Weapon System. While it is expected that each marine will master the use of their equipment, there is a deliberate focus on the individual level to cross-train with the equipment of another fire team member in case that member becomes incapacitated. Squad leaders are especially taught and then encouraged to take initiative in using the equipment at their disposal in complementary ways to reflect the changing tactical environment without waiting for orders from those higher up the change of command.

Tactics:
On paper, the smallest tactical unit is the four-man firing team consisting of two riflemen, a grenadier, and a gunner equipped with a repeating weapon. In actuality, most fire teams are further divided up into two man "battle-buddy" teams, with riflemen providing the especially mobile portion of the team and the gunner/grenadier team providing unusual firepower. Fire teams on the squad level tend to use move and shoot techniques, where one fire team will advance or retreat in conjunction with the other fire team providing supporting fire from behind cover or concealment. This forms the base of Directorate Marine tactics which are then altered to suit the situation. Squad leaders work towards tactical objectives typically set by the platoon's Sergeant First Class or Lieutenant. The Sergeant First Class typically focuses on accomplishing immediate tactical objectives whereas the Lieutenant typically focuses on the platoon's action on company or higher level plans. The platoon's two medics tend to either stay in the rear with the command personnel or are attached to a particularly embattled squad where casualties are expected.

Links:

AI 321M Burststreak Heavy Weapon System
7-PrG Proton Grenades
AI-G01 Tibanna-Air Grenade
Model MGL-1
S-5 Heavy Blaster Pistol
Imperial Heavy Repeater
I.M. mines
LJ-50 Concussion Rifle
CSPL launcher
Talon vibrodagger
ECM-598 Medical Backpack
Sparrow Drone
Model 210 personal armor


Private notes for us (will not be posted in the Codex sub):

I've based the organization of the platoon roughly on the current US Army force structure. There is a lot information out there on small team tactics for that organization. With that, the battle drills I casually referenced in the submission can be found here.

There is a large amount of diversity in terms of weapon choices, which should allow us a bit more tactical flexibility than normal in dealing with things like Sithspawn, force-users, and a host of things that real life soldiers don't have to deal with.

Rifleman:
Taeli's Burststreak is really the most ideal basic weapon, and I think that it's sub can easily give some ideas as to how it can be used. Note that the proton grenades can not only be used as a grenade, but also as shaped, demolition charge or as an EMP weapon.

Grenadier
The MGL-1 is another multipurpose weapon, capable of launching frag grenades, stun grenades, and ion grenades. The inclusion of the SC-5 heavy blaster pistol on the grenadier's list not only provides a means of close firepower, but also allows the grenadier to quickly scale up landmarks to get something like a sniper's perch to provider better fire support. We may be able to use this feature to deny the use of some cover and concealment from the enemy.

Gunner
The gunner's Imperial repeater is not only a rapid fire weapon, but one that uses bullets that aren't easily stopped with classical lightsaber deflection with Soresu. It also has a secondary grenade launcher if you want more explosive power. The IM mines are basically there to allow the gunner to set up a defensive position (machine gun nest) but that isn't easily swarmed by wave tactics.

Squad Leader:
The concussion rifle is again, another anti-lightsaber or FU weapon. The Sparrow drone can easily be used for recon, or alternatively, to buffer up the defenses of another unit or position (such as the gunner's machine gun nest).

Medic:
Pretty self-explanatory. The backpack also contains a repulsorlift stretcher, which is an item that we can probably find some innovative ways to use.

Company Leaders
The CSPL-12 is another one of those highly versatile weapons. It can easily mark an area for an airstrike, obscure a view with smoke, or cyrogenically freeze that Sithspawn that's resistant to normal weaponry.


The Model 210 personal armor the sub is currently using comes with a jetpack and is environmentally sealed. It's quite possible to deploy the marines without having to land a ship.
 

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