Star Wars Roleplay: Chaos

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Approved NPC Dinn Squad

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Skosk Fett

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OUT OF CHARACTER INFORMATION
GENERAL INFORMATION
COMBAT INFORMATION

  • Availability: Unique

  • Deployment: Limited (6 men not including [SIZE=12pt]skosk[/SIZE]) (40 if commanding the doorknocker)

  • Strengths & Weaknesses:

    + Specialized Siege Unit: This unit is more [SIZE=12pt]then[/SIZE] capable at destroying armored vehicles, ships, and enemy fortifications. These vod are very knowledgeable when using the equipment at hand, and have the access of higher quality weapons that can be fielded into battle. When it comes to going after larger numbers of infantry , the equipment , and unique training of each Mandalorian in the squad given make them great at taking on these groups.

  • + Trained to sabotage spacecraft: This unit has the knowledge of mechanical, and electrical engineers. Combine that with demolition [SIZE=12pt]experts ,[/SIZE] they have the knowledge to scuttle allied ships from being taken over by the enemy, or to sabotage enemy ships in space battles.

  • +/- Organization: The way this squad is [SIZE=12pt]organized ,[/SIZE] it allows for Skosk to issue orders out a lot more efficiently. The downsides to this are that certain teams like the Pathfinder member of the squad , could get separated, and possibly killed. Spreading out too much can, and will get this unit picked off easily. The squad is better together then apart.

  • -Ground warfare speed: Due to the majority of the squad carrying heavy grade equipment[SIZE=12pt],during[/SIZE][SIZE=12pt] ground warfare this unit can take a longer time to get places/objectives. This allows the enemy to plan [/SIZE]accordingly , to specifically target, and attempt to eliminate this unit if isolated without support.

  • -Lightsaber users/force users: Most members do not wear lightsaber resistant armor, except for the squad leader Skosk. While this squad is all filled with [SIZE=12pt]mandalorians[/SIZE], trained to face force users. Their equipment makes them less suited and resistant to force powers and to lightsabers, making them prey to groups of force users, with infantry/ armored support.

[*]
Description:

This unit came to be after, realizing the knack that [SIZE=12pt]Skosk[/SIZE] Fett had for blowing things up. Upon realization, the heavy weapon expert decided to recruit mandalorians without a clan. Those who were interested joined the team via invitation. The team rank structure consisted of the team leader Skosk Fett, in any case should he die his second command would be, Alpha 6. Who is a native, six foot ,female wookie in ,yellow Ori’ramikade Eukgar’gam . This wookie operates , the Sar 437 Blaster Repeater, she also is a designated pack mule that carries ordinance. This wookie is leaner, and shorter then most wookie’s, but her strength is not any lesser, her loyalty is to Skosk for recruiting her onto the team. Alpha 6 weighing at 210 pounds, and is dedicated to the Resol'nare, and follows it closely. We then have echo team of the squad, these two twin human males are more stalky, and muscular, at 5’11 weighing 215, and both wearing red, and black Ori’ramikade Eukgar’gam. Echo 1 is a mechanical engineer , who spent most of his life being educated, before finally entering the Mandalorian fold , to receive Mandalorian training , and to join the culture.Echo 2 is an electrical engineer, who follows his brother closely in attending the same college, he is less social then his brother, and felt he had no real belonging anywhere. When his brother joined the mandalorians, he followed suit. These two individuals operate the missile launcher and identify how to destroy certain structures and act as directors to Skosk, the leader, and demolitions expert. This crew is vital to taking on vehicular personnel, fortifications, and larger groups of enemies.


Next in the squad is Pathfinder, who serves as a scout who moves ahead to disable traps and find better options [SIZE=12pt]at[/SIZE] getting to a certain objective. Pathfinder is a deveronian female, with the height of 5’5 weighing 115 pounds , she wields a Fett Lall trench knife, and a light blaster pistol. Pathfinder is considered very daring , and fearless , preferring action rather then sitting around. Pathfinder is quicker and more nimble, and has experience with explosive ordinance , and is often relied on as the gal to set handheld ordinance in order to destroy smaller vehicles , doorways , or fortifications. The final team is bravo team, tasked with double teaming the Hellfire Auto canon in order to stay mobile. This fire team, is purely anti infantry ready to take out enemy hords when necessary. Bravo 1, and bravo 2 are a married zabrak couple, bravo 1 is the male, and bravo 2 is the female, both are at the height of 5’8 and are very light in weight, weighing around 145 range . This couple off duty are largely devoted together and are rumored to have a allit(family). Unfortunately, little else is known except that they are better warriors under pressure. With the combination of skill from each team, this squad is a very elite siege unit with top infantry equipment , and firepower to take on enemy units, each having a purpose and skill to add to the squad. This unit translates into basic as the lunatic squad, because only lunatics would go after larger groups, and waves and come back to tell the tale. While they are not unstoppable , they are hard to beat with the correct support. The Dinii squad is apart of Kaine’s army, the 6th demolitions regiment designed for destroying massive fortifications and enemy trenches. If vehicles cant take the sodding area, and [SIZE=12pt]its[/SIZE] too dangerous for infantry, these lunatics will get the job done. While not much is known about each squad mate they still come together to fight for the manda'lor, making this unit work well.
 
[member="Skosk Fett"]

Hi there,

Reformatting complete, now let's get on with the review.

Skosk Fett said:
Links: http://starwarsrp.ne...al-kaines-army/
This links to a page within the ME faction page that's isn't accessible to non-members, it's best that you just link to the ME faction page here.

Skosk Fett said:
Equipment: Ori’ramikade Eukgar’gam , ForceBreaker Gas Grenade , http://starwarsrp.ne...ssile-launcher/, http://starwarsrp.ne...enade-launcher/ , Fett Kal Trench Knife , http://starwarsrp.ne...ire-autocannon/ , http://starwarsrp.ne...aster-repeater/ ,http://starwarsrp.ne...e-doorknocker/ ( commanding the vehicle with the assistance of 34 crew members)
The Doorknocker has not yet been approved in the Factory, so you'll either need to remove the item and/or replace it with something else. Alternatively, we can archive this sub until the Doorknocker is approved, as it seems to be an integral part of this submission.
 

Skosk Fett

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[member="Jyoti Nooran"]

I would like if this was archived until the doorknocker is approved.
 
[member="Skosk Fett"]

Alright, I'll go ahead and archive this for you then. When you want to pull it out, just contact one of the RPJ, or make a request in the discussion section of the codex.
 
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