Star Wars Roleplay: Chaos

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Department for Reeducation Prison District

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District: DfR Prison District

Images:
http://i.imgur.com/Ur2umv7.jpg
https://lh4.googleusercontent.com/-Zv8prXSVz-U/VJCUlWjKzAI/AAAAAAAADpc/LFGjxwfhaDM/w1131-h680/Futuristic%2BPrison_by_Patrik_Cons.jpg
^Fraking love that one
Source: roleplaygateway.com

Size: Medium

Wealth: Slum

Population Density: Fairly packed, will likely grow in size as the rebellion begins.

Demographics:
70% Human
10% Twi'lek
5% Rodian
5% Zabrak
10% Other

Surface: Subterranean

Geography: Radial, with intertwining paths leading eventually to the main prison building, where prisoners are, for the most part, housed.

Air Quality: Relatively stale, but clean.

Points of Interest:
DfR Prison
The Gulag Sector
The Emotional Alignment Center

Conform/Revolt: Revolt. Numerous riots and other unacceptable activities have occurred, each being stamped out more and more brutally by Peacekeepers. The area is ripe for revolution once the issue of security is solved.

Description Time!

The DfR Prison District is an entire area devoted to housing all of Imperial Centre's criminals and 'reassign' them in an attempt to fix their minds in a way that would please the Empire.

The Walls: Durasteel walls, 40 feet in height and 3 feet thick, with three rows of wall enclosing the prison make the district nearly impossible to escape. The walls are topped with high-current energy wire, which can outright kill an individual. Furthermore, approaching the wall is prohibited and subject to immediate action, usually in the form of a drone's or perched sniper's blaster bolt. The three walls are set at intervals, with each one having a small gap between the other. These gaps of land are filled with land mines and various other traps to make an unlikely prison escape attempt even harder, if not impossible. An escapee climbing over a wall would jump to the other side and find a small trench of rigged land and another wall. Even the exterior wall is rigged and monitored 24/7 by security personnel and drones.

The Prison:
"TO KEEP YOU SAFE."

Located in the center of the district is the DfR Prison, which serves as a housing area for the various prisoners and a garrison site for security personnel, this large, drab building is where the Class I prisoners go. This area functions much like a regular prison, serving as a sort of holding area for less dangerous individuals to await Emotional Alignment. Security here is strict, of course, with frequent inspections and crackdowns on unacceptable behavior. There are 50 floors, each holding a large number of prisoners. The building is tall as well as wide, almost appearing as a giant rectangular prism. Durasteel walls and bars everywhere, with various checkpoints and swift and brutal punishment for those who attempt to escape keep most in line. Each cell houses at minimum 5 prisoners, with each floor holding 100 cells. However, the bottom floors are often left empty to make escape even harder at the expense of the prisoners. This makes overcrowding a problem, making fights over something as simple as a bed common.

Subsection- Prison Security:
Security is tight at the DfR Prison, even though most offenders are often there for petty crimes, such as displaying too much emotion or carrying light contraband. There are cameras and microphones in every cell, calibrated to capture every angle and every conspicuous whisper. A tear gas system, rigged to flood the entire building, is also in place in case of riots. Armed guards patrol the hallways and are free to punish the prisoners for various offenses. Cell doors are always locked, with food being delivered through a shaft system, usually being simple ration cubes. The doors can only be opened by a quick scan of an employee at the prison, which reads DNA and levels of breathing and heartrate to ensure no nefarious activities are taking place. There is no system in place to open all cell doors remotely, but there is a lockdown protocol, where blast doors are slid over the bars, turning the cell or cells in question into a giant metal box. Armories, loaded with riot gear and lethal weaponry, are on every floor, with each floor holding at least 50 personnel. Elevators used to travel from floor to floor are also rigged with scanners that observe various patterns on the individual or group attempting the gain access. A negative reading is often subject to an alert, with security rushing in to the area. Outside, drones patrol the airspace, constantly scanning the grounds for unauthorized personnel and eacapees, which are both subject to disintegration.

Subsection- Solitary Confinement
The elevators do lead to an underground segment of the prison where some of the most unstable and violent prisoners are kept. Housing 10 cells, prisoners are basically thrown into a metal box and slid food through an opening in the door. Autoturrets guard the area as well as security personnel. The process for Emotional Alignment is expedited for these individuals while the rest of the population has to wait. If a violent individual or group is deemed Class II while incarcerated in the Prison and there is no room in solitary (which is virtually always), they will be sent to the Gulag.
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The Gulag Sector:
"WHERE WORK WILL BREAK YOU."

This sector of the DfR Prison District is housing the more dangerous inmates, those who have committed violent crimes, carried serious contraband, are enemies of the state, ect. Prisoners here are worked hard, sentenced to break rocks, craft wood, and make steel. Unlike the Prison, which houses inmates in a cell for almost all of their incarceration up unto Emotional Alignment, prisoners at the Gulag Sector work nearly all the time, only sleeping 4 hours a day in housing cells and spending the rest of the day working hard. Fatality rates are extremely high, as the labor outright breaks even some of the toughest species and the security personnel are especially cruel. The process for Emotional Alignment is not enforced here, as most prisoners are expected to die in a year.

Subsection- Housing
There are 10 housing rooms next to each other, each large, empty, windowless cement rooms. The workers sleep there, piled up on each other, fighting for air. This simple building is the heart of the Gulag. They are locked in every night by a DNA registered employee. Most rooms could comfortable fit 10 people, but each houses about 50 prisoners, making fatalities every night a reality. All the rooms are bugged as well.

Subsection- The Quarry
This area is simply a large, fenced area of giant rocks. Considered one of the hardest jobs in the Gulag Sector, prisoners assigned there are handed a pickaxe and told to get to work breaking the big rocks into small rocks. The task quickly become arduous and daunting. Workers are not allowed to pick up any rocks or wield the pickaxe in a threatening manner. Those who do are subject to immediate disintegration by drones permanently stationed at the yard or by security personnel on top of the fence. Workers can also be disintegrated for ceasing to work and beaten for speaking to other inmates. The rocks, once broken, are replaced with bigger rocks, while the shattered stone is collected and then disposed of.

Subsection- The Wood Shop
Inmates stationed here come in and get to work chopping up wood into usable planks. All machinery used, such as saws and axes, are observed by security personnel, ready to gun anyone down who has another purpose with those tools. Scanners at the entrance/exit make sure prisoners aren't smuggling pieces of wood to craft into weapons or tools. The planks are taken off to be disposed of and replaced by fresh tree trunks. Fatality rates are especially high here, as workers are rushed while operating dangerous machinery. Even if a worker is just maimed, a prisoner who cannot work is disintegrated.

Subsection- The Steel Mill
Crafting durasteel from raw metal, this especially dangerous work area is overseen stringently, as not only the work dangerous, but the craft is expected to be of high quality as well. The metal made is used to further expand the Prison and the Gulag's security and build equipment for the Empire. The same security procedures as the other work areas are in place here as well, with poor labor and smuggling materials punished by disintegration.

Subsection- Security
A smaller durasteel fence surrounds the Gulag Sector, charged with an electric current, adding an additional physical barrier that would need to be surpassed on top of the huge walls of the Prison District itself. Several Drones patrol the Sector specifically, targeting any unauthorized personnel on the Gulag and prisoners that are not working. The security personnel inside of the labor camp are perhaps the most feared, however. They are extremely cruel, often disintegrating workers for a sideways glance thrown at them or various other petty matters. Security is extremely rigid here, as this is where the worst criminals of the Empire go off to die, and there is nothing more dangerous than a person who knows they are going to die, regardless of whether they work hard or not.
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The Emotional Alignment Center
"FIXING THE MINDS OF THE ILL."

The exterior of this building is rather simple. It's a drab, metal, 5 story unit located a good distance away from the Prison and Gulag. This is where prisoners come to be rehabilitated. No one really knows what happens inside, however. Is it brainwashing? It it torture? Do they simply eliminate the individual and make a Human Replica Droid in their image? Who knows? All that is known is that prisoners who go in there aren't seen in the prison again...
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End Description

History: Formerly part of the Undercity of Coruscant would probably be the best way to put this district. It was built since the dawn of the Empire, as there were always dissenters and rebels in greater numbers than of late. The Prison District has expanded since then, coming up to date with the times and the technology available.

Links: N/A
 
[member="Vinskk Revamp"]

The submission itself is very good. I'll be honest and say we'll have to have a think whether a huge walled off prison district will go in the final city.

At this stage it's more likely to go with a number of locations around the city, but we'll have a think!

Approved.
 
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