Star Wars Roleplay: Chaos

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Character Denniston Thrast II


THEME
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"Where is the coward that would not dare to fight for such a land as Scotland?" - Sir Walter Scott

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Denniston Thrast II
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"The Hunter"
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Lord-Captain of 1st Scouts Company,"Raider Company"[The Highland Brotherhood]

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TRAITS
Free-Spirited
Loyal to the Empire
Calm Under Pressure
Sharpshooter

Natural Thrill-Seeker
Stargazer

Difficult to Control

Eyes/Face Hide Rage Too Well
Rejects His Status as a Noble

Harsh Disciplinarian

ATTRIBUTES
Height:
185.9cm (6'1")
Weight: 185.2 lbs (84kg)
Irises: Dark-Green
Hair: Dark Brown
Age: 29
Midichlorian Count: Untested

LOADOUT
Vehicles
NSTL-62a Landspeeder

74-Z Speeder Bike

Equipment
Defiant-pattern APCU All-Purpose Combat Uniform
Long-Distance Binoculars
Spy-Droid
Mapping-Droid
X2 Bacta Patches
Hipflask (Prastaig Blue)
X2 Cigarette Packs (Dunwaller Silvers)

Weaponry

CSR-50i Slugthrower Sniper Rifle
AP-25i 'SIMP' Particle Beam Blaster
X2 Fragmentation Grenades
X2 Concussion Grenades
Fairbairn Vibrodagger
Beskar Knuckledusters

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BIOGRAPHY
Early Life


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Mathan Glen, Flyton District,
An-Gaidhealtachd, Galidraan III (Spring of 845 ABY)


Brought screaming into existence by Marie Grant-Thrast, the wife of the Highlands' ancestral Chieftain would rejoice at her newborn's fighting drive and tenacity to live, to feel and understand what it meant to be a living child of the renowned Thrast clan. Healthy, easy to comfort, and ready to let the Highlands know who he was ready to become, fated already to be a man of his own means - even in his first living moments.

Many sons of Galidraan III's vast host of Goidelic clans wouldn't even dream knowing what that felt like, at least not until Chieftain-status had been attained, and certainly not for the anomalies who rose above it all by merit alone. Compounding this difference would be the urge of the Highlanders' chieftain, urging the young Laird to be his own man, lest he become a carbon-copy of his father. Leaving Mathan Glen with this in mind, and at the risky age of seventeen no less,"Wee Denny", set off for college life in Preston, enjoying two years of prosperity before the local Sith-Loyalists, the Fortanists and the Free-State began to make their old grievances known once more. But in receiving encouragement from his aunt Helen to find his older cousin, everything changed, everything began to make sense; matrilineal ties to the Barran family dictated the time would arise for his chance to shine, and if achieved before the eyes of Lord Erskine's second son, would bring dreams of becoming his own man into reality once and for all.

To the Highland Battalion,
Greetings from the Blue-Heart Redoubt,

By noon tomorrow, I hope to see Preston and Milton flying Free-State banners - no matter the cost.

Expect fierce resistance, these are Goidels after all, and in noting that you're fighting for the Woadlands, you must beware that you'll be fighting to control the largest, and strongest tribe on Galidraan III.... But if you can hold both cities, and convincingly at that, the Free-State can make a solid attempt to bring order to An-Cridheachan once more.

Hold, and hold firm. None shift, none retreat but your enemies. None will lose composure but those who vex and resist your control - for none among you would ever dare! Too much is at stake, too great a source of Imperial credits to let slip through our fingers at this stage.

Make us proud, men. The Lord-Protector is watching.


With hope, and sympathy in my heart for braves,
Lord-Major Erskine Barran

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Chieftain-Governor of the Goidels in-exile.

And yet, by the time Lord Michael sullenly jumped up to the top of Clan Barran's succession ladder, young Denny was already performing well under the watchful eye of kinsmen he never thought he'd find so far south of his homeland; guided by Barran's militia in almost every soldiering aspect they had access to, it quickly became obvious that his aptitude was certainly greater than most other youth-volunteers at the same age, showing that Thrast could adapt well to the sporadic street-skirmishes that dictated the pacing of the majority of the Galidraani Civil War. Then, at some point in the third year of his soldiering tenure, the would-be Hunter once again proved his innate knack for soldiering, further improving his lot in life by saving his Lord-Captain's life on the streets of Milton-on-Westcape, an act that would forever leave the Wanderer in his younger cousin's debt.

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"A year o' small skirmishes an' assassinations, just a year afore they asked me t'plant oor first bomb in decades. Good times."

In the later months of 865 ABY, the order from Archais would filter through, word sent directly from Lord Erskine Barran himself, keeping the orders simple and concise in the process. No mistakes would be forgiven, at least not as according to the wording in the encrypted Datapad file, though everyone who was present to hear it personally would understand why.

<<Give them fireworks, frighten your foes with explosives.
Give us two years of violence henceforth, and you will be rewarded.

Meekness meets a reward of it's own, meekness is a Goidel's downfall.

It has been one year since your success
It is time to increase the pressure
It will be done for the New Imperial Order

Calavar awaits the Lord-Protector,
An-Cridheachan awaits the Chieftain.

Dia saor gu Woad-Macushla, Dia saor Galidraan.>>

Preparing the task, casing their targets and the areas least-likely to recover from the destruction, amassing every last piece of explosive ordnance needed to leave a crater at the site of each and every success; driving the men half-mad in the 3-month process, holding the line and imposing severe limitations on patrol-actions and skirmishes alike, and all for just one night of destructive horror. The winds of change were already blowing, and it seemed that none but the Imperial-hearted could feel it, and in this realisation, young Denniston couldn't help but smile and relax as all the puzzle-pieces slowly but surely clicked together. The beginning of a bright future was being mapped out for the young revolutionary, and as Galidraan's civil war raged on the surface of all the habitable worlds in the system, Thrast would excitedly bear witness as the wrathful Goidels' story unfolded around him.

The young Highlander was finally in a position to see all the wildest events transpire, and for once in his life, the lad was finally ready to embrace his role in the hardest-fought moments of the war on the home-front. The young successor also agreed, especially after seeing more of his acolyte's work in action through appreciative eyes, engagements that would've otherwise been the death of men assumed every part as essential as Denny was by then, such that gave rise to the mythos of the Hunter as the Highlanders know him now.
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BIOGRAPHY
Ascension

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Brenton Drift, Brentonness,
Westcape, Galidraan III (Summer of 866 ABY)


Controlling the mayhem from a safe distance, the fledgling Highland Brotherhood's higher-ranked revolutionaries would keep their young prodigy company on the Reed Firth, enjoying the windy views outside from within the Dornan Lighthouse as they checked surveillance feeds for every venue they were expected to demolish in the impending bombing-spree, expected to be the grandest and the quickest that Galidraan had ever known by then. Twenty-eight targets in total, with many more protecting them expected to perish as a result, and the young man with the kill-switch detonator, would be none other than the one who planted each and every last charge in place; like a ghost in the night, slitting more than enough throats to keep from being discovered in each and every last procedure, yet one of these bomb-planting procedures required assistance - little though it would compare to the body of work put in already.

But by that point of the operation, the young Lord-Leftenant of the budding Raider Platoon still had a wee clique of his own to keep

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"Most surreal experience of my life by then, an' for a few years efter that night. Aw we did fae kick-aff ti the morn was stare at a hearth an' HoloNet terminal, nothing fancy - nothing ceremonious either.... In time, I will embrace that feeling again."

Twenty-eight thermobaric explosive charges, twenty-eight live feeds split into seven monitors, twenty-eight clicks of the detonator and twenty-eight perfectly timed explosions, this was all it took to start the final phase of Lord Erskine's very own homecoming revolution. Free-State banners were fated to fly over Calavar and An-Cridheachan alike, and in the devastating first salvo, it was becoming quite clear to all in the Highland Battalion that more battlefronts awaited elsewhere; and on that night of nights, the Hunter's mentor would hold to his Lord-father's wishes, but would then declare his contingent an entirely new playing-piece for the Empire - and almost immediately after assuring high-fidelity to the cause.

The Highland Brotherhood, declarants of both the Empire and their old animistic pantheon, willing to endeavour what would've been baulked at by the other Goidels and Galidraani with near-equalling disgust; this was the foundation of the concept, in it's infancy when the militia's surviving elements oversaw the transformation of raw recruits, with the veterans among them undergoing transformations of their own by the time Carlac rebelled against the very Empire that nurtured it's peoples. And yet, despite his need for as many Free-State units as possible for the following campaign, Lord Michael would only allow Denny's presence to operate on the frozen world of horrors before sending him back to Galidraan III with specific orders, signed by almost every officer ranked higher than young Barran's humble rank of Lord-Captain at the time.

First on the list, to finalise the Hunter's promotion procedure on Galidraan I, receiving the rank of Lord-Captain to join his mentor among the ranks of the commandry clique. Next, was to return to Galidraan III for the Raiders' upscaling-process from platoon to company, no matter how long it was expected to take with the newfound autonomy Denny had earned as a result of his promotion. And last on the list, as much as it irritated the Hunter, would be to build a surgical strike-team from the best and brightest in the Highland Brotherhood's ever-improving roster, finding soldiers who were improving leaps and bounds ahead of their friendly competition.

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"The Pale Mare" - A prophetic omen with druidic tattoos, official insignia of 1st Scouts Company,"Raider Company"

In the time it took to poach the cream of the Brotherhood crop, Fortanist Galidraan would eventually fall to the Free-State, first the prime world, with her wild Goidelic sister following suit almost a year later, freeing up endless amounts of pressure, stress and time for Thrast to fine-tune Raider Company even further. Going beyond the parameters of Free-State HQ's expectations, and all blessedly ahead of schedule, two further tac-teams beyond his own were established; and as according to the Wanderer, his young Hunter had outdone himself this time, personally having the honour appraising the skill-level statistics yielded from all their recent training-exercises by then. Whatever awaited their first conventional or clandestine operation since retraining, as apocalyptic as their future deployment were expected to be, none could predict how heavy their impact would be when their proving-ground was finally attained - though smaller operations would need to suffice for as long as the Brotherhood remained on Serenno.

The same setting the Raiders have been utilising for their training-exercises of late, though as rumour would have it, something big awaits beyond that proverbial horizon, something that could very well be urgent enough that it prompts the activation of the Hunter's beloved brainchild in full force.
 

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