Star Wars Roleplay: Chaos

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Approved Tech Demon's Veil

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Image Source: [X] [X]
Intent: To re-create Seraphina's armor using existing materials.
Development Thread: [salvage] Cloudburst Jerkin | Cloudburst Gauntlets | Cloudburst Greaves

Manufacturer: [member="Seraphina Shel'tah"]
Model: Demon's Veil
Affiliation: [member="Seraphina Shel'tah"]
Modularity: N/A
Production: Unique

Material: Armorweave | Duraplast | Shadowsilk | Phrik | Cortosis | Photoreflective Fiber
Classification: Multipurpose
Weight: 8kg
Quality: 8

Special Features:
Strengths:
  • No Glowsticks Allowed - Superior resistance to lightsabers.
  • So Uncivilized - Substantial resistance to blasters.
  • Not Scary Enough - Moderate resistance to kinetics/slug-throwers/minor explosives.
  • Can't See Me - Photoreactive fibers & Spidersilk make visually and audibly detection more difficult.
Weaknesses:
  • Medicine Makes Me Sleepy - Bacta will cause temporary sensory degradation.
  • Big Booms Are Bad - High-grade explosives will compromise the armor.
  • On Your Own - No fancy electronics or tactical advantages, nor can they be added later.
  • Stop That! - Concentrated, repetitive kinetic damage & explosives will breach the armor.
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Description: Given her new place and purpose in the galaxy, Seraphina realized that the armor she'd constructed years prior was no longer appropriate in appearance nor practicality. Thus, the old armor was reworked to create a more lightweight and easier to conceal body suit. Thermal gel is inlaid between armorweave and duraplast layers to provide superior protection from most kinetic damage, including explosives and slug-throwers, as well as blasters. Phrik was removed from the prior armor to reinforce the chest, neck, back, shoulders, and legs, as well as the face and hood. A cortosis inlay was used for the forearms, arms, and hands to further bolster protection from lightsabers. Finally, the armor utilizes a combination of Shadowsilk and photoreactive fibers on the outer layers of the armor to obscure and bend light to make visual detection more difficult, though not impossible to the trained eye.


While great care was taken to ensure that the armor remained lightweight and versatile, it offers no electronic or otherwise tactical advantage. It is only as good as the wearer. If injury does in fact occur, one can utilize the rapid healing properties of bacta through the injector located on the left wrist, however that will incur several side-effects including blurred vision, slurred speech, dizziness, and possibly fainting. Finally, while thermal gel was used to counteract the nasty effects of kinetic damage, repeated strikes in the same, or very nearby areas will compromise the gel's ability to protect the wearer, and the armor will become compromised. Repairs are not possible in the field, as it requires a total strip down of the armor, and removal of several outer layers to replace the thermal gel.


Primary Source: N/A
 
<p>RESEARCH REVIEW<br />-----<br />Star Wars Canon:<br />Pending initial review<br />------<br />Starwars Chaos:<br />Pending initial review<br />------<br />WITHOUT DEV THREADS<br />Pending initial review<br />------<br />WITH DEV THREADS<br />Pending Initial review<br />------<br />SUGGESTIONS<br />Pending Inital review</p>
 
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