Star Wars Roleplay: Chaos

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Character Darth Wyrm

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[ DARTH.WYRM ]


GENERAL INFORMATION
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Name: Salyan [ SAL - IE - AHN ]
Sith Name: Darth Wyrm
Title: Sith Lord
Rank: CEO
Age: 120
Maturity: Young Adult
Homeworld: Crakull
Affiliation: Himself
Force Sensitive: Yes
Force Alignment: Darkside

PERSONA INFORMATION
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Crokes do what Crokes be do. Sal's to-go-to illusion is Salvatore Nyman, Darth Wyrm, a powerful Feoorin Lord of the Sith. Skin like ash, eyes bleeding red (like he kept his eyes open in the swimming pool) and golden bands wrapped around his tendrils. He can appear however he wishes, but this is his favorite one. It underlines the essence of his own being. His own power, or so goes his own trail of thought. Some of his family think it is a bit weird and feel it has more to do with an insecurity complex.

Name: Salvatore Nyman
Species: Feoorin
Sith Name: Darth Wyrm
Rank: Sith Lord
Age: 45
Force Sensitive: Yes
Force Alignment: Darkside


PHYSICAL INFORMATION
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Species: Croke
Size: Small enough to fit the palm of a small humanoid child. Don't remind him of this.
Weight: More than a feather, less than a heart.
Build: Slimy and oily.
Complexion: Darker than his soul.

PSYCHOLOGICAL INFORMATION
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Alignment: Neutral Evil
Personality Type: ENTJ
Strengths: Forceful, Confident, Inquisitive, Resourceful, Creative.
Weaknesses: Erratic, Impulsive, Apathetic, Tactless.
STRENGTHS & WEAKNESSES
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+ Is this real? A natural aptitude towards illusions and mentalism. Any Croke worth their salt can make tangible illusions to hide in a Galaxy who still remembers their past atrocities.

+ Smol: Can get into small and tiny places quiet and easily.

+ Tech Savant: From a young age Salyan enjoyed tinkering with tech. His people were slowly rising from their own destruction. They needed all the techs they could get. Sal was only all too happy to assist.

- Smol: Crokes are Crokes. Outside of their illusions they are small fragile creatures. Stepping on one is not advised.

- Legless: By sheer lack of luck in the evolutionary pool he never grew any legs like is usual in his family. It was a life of dragging himself here and there. Now he needs to resort to tech for his mobility. Ionic or EMP weaponry will leave him very slow and immobile.

BACKGROUND INFORMATION
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Childhood.

Training.

Rebuild.

Aimlessness.

Explorer.

Unknown Regions.

Empire Building.

Destruction.

New Beginnings.

Trails of the Sith.

W Y R M .


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by Dax Fyre
Thanks to Runi Verin Runi Verin for the contents of the sheet!​
 
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