Star Wars Roleplay: Chaos

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Darth Lykos v2

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[SIZE=10.5pt]"There is only one Rule in this farce we call Reality, nothing is true. Illusion is prevalent in Life, it is unavoidable. What we Perceive and what is True are two entirely different entities and, in the end, it is those that acknowledge this Rule, accept it into their Soul, that will succeed. Unseen, Unnoticed and Unheard by all, they rule from the Shadows, bending Reality to their whims." [/SIZE]​
[SIZE=10.5pt]- Xavka Duquo's opening speech in his Holocron.[/SIZE]​


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[SIZE=13.5pt]NAME: Xavka Duquo (Pronounced: Zav-ka Doo-Co)[/SIZE]
[SIZE=13.5pt]TITLES: [/SIZE]
  • [SIZE=10.5pt]Darth Lykos[/SIZE]
  • [SIZE=10.5pt]Ul'Jath of Ru Rakama (Translation: High Jath of Clan Rakama)[/SIZE]
[SIZE=13.5pt]FACTION: ​[/SIZE]
  • [SIZE=10.5pt]Sith Assassins[/SIZE]
  • [SIZE=10.5pt]Sith Order[/SIZE]

[SIZE=13.5pt]SPECIES: Iridonian Zabrak[/SIZE]
[SIZE=13.5pt]AGE: Unknown as Xavka chooses not to keep track nor care. Assumed to be late 20s to early 30s.[/SIZE]
[SIZE=13.5pt]SEX: Male[/SIZE]
[SIZE=13.5pt]HEIGHT: 6' 4"[/SIZE]
[SIZE=13.5pt]WEIGHT: 17.47st or 110.94kg or 244.58lbs[/SIZE]
[SIZE=13.5pt]VOICE: John Shrapnel[/SIZE]
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[SIZE=13.5pt]Species Specific:[/SIZE]​
+ A Zabrak's skeleton is very dense, rigid and sturdy than a human. This increases a Zabrak's durability weight.
+ A Zabrak's nails are made of bone, meaning that they can be used as claws enabling a Zabrak to use them to slash, rip an climb.
+ A Zabrak's teeth are strong, short and pointed, allowing them to be possibly used in a fight.
+ A Zabrak's hearing is heightened and very sensitive, but requires some degree of focus to use to its full extent. A small sound can catch a Zabrak's attention but they must focus to hone in and piece to together trajectory, source and correlation.
+ A Zabrak's Orat (Horns) are highly durable and, if sharpened, can be used in combat. They also serve to protect the skull as they can take large amounts of force and pressure before cracking.
+ Zabrak eyes are extremely photosensitive, because of this they have slitted that are capable of dilating and contracting to extremes. In a bright, sunny area, where light is proficient, their pupils constrict and nearly disappear to block the light and spare damage to their retinas. As a result, this makes them more tolerant. In dim lit, or near pitch black areas where light is limited or nearly gone, their pupils dilate wide, nearly blocking out all colour from their Iris to pool the light and allow them to see.
+ The sense of smell in a Zabrak is very sensitive, meaning that even a tiny drop of blood can be sniffed out. It is also sensitive enough to smell the unique scent of beings produced by pheromones.
+ Zabrak's have a Binary Vascular System. This increases blood flow around the body, keeping them in peak physical condition, but the largest amounts of blood are directed to the brain, lungs and digestive system. This heightens reaction time, enables Zabrak's to function in situation resulting in low oxygen and increases the efficiency of digestion. However there is a drawback: if one heart fails or 'stutters' this can lead to a major heart attack and, in worst case situations, death, best case situation, a decline in health.
- Zabrak are extremely light sensitive and can be quickly caught off guard by the sudden flash of a flash bang or plunge into darkness. Also, due to their sensitivity to light, extremely bright conditions are very painful and could be blinding.
- Due to a Zabrak's high metabolism they are more susceptible to starvation than humans as it takes less time for the effects to kick in as their bodies burn through reserves faster.
- Zabrak noses are highly sensitive which means that foul smells can cause a Zabrak to be violently ill and a numerous amount of smells can easily disorientate them.

[SIZE=13.5pt]Character Specific:[/SIZE]​
+ Xavka's very code of conduct forces him to surround himself in layer after layer of false facades and personas, each one being perfectly crafted to play a specific role. As such, not very much can be decerned about his true intentions, actions or goals and while a few have seen through him at times there numbers are few, leaving Xavka unpredictable.
+ Years of experience in combat, both on his homeworld and off, both as Sith and not, has lead to Xavka being a veteran at combat, leaving him capable of reading his opponents and predicting their next moves. Over time, he has adapted this ability to use it even outside of combat.
+ Despite coming across as nothing more than a brute at times, Xavka considers himself as a well read, quick thinker and is, indeed, highly intelligent. Over the years he has put this to use in his studies of the Force.
- Despite the calm and controlled attitude he will commonly exhibit, Xavka can very easily fall into a state of battle-induced blood lust if pushed too far in his anger while fighting. It is hard for him to remove himself from such a state, meaning that he can act as nothing more than a beast at times.
- Being Ceraunophobic, Xavka possesses an irrational fear of thunder and lightning. Unfortunately, a sudden, extremely strong burst of Force Lightning can sometimes be enough to trigger this phobia.
- Xavka has a highly sensitive digestive track, even among other Zabrak, and, as such, something as simple as sweet foods and mushrooms are enough to leave him violently ill.
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Body
Xavka is a tall, tanned and slim Zabrak. His body is built out of toned, compact muscle that gives him strength while not sacrificing speed. Solid black tattoos known as Jat'i cover his body. A line runs around the base of his neck. A thick tattoo runs along his collar bone from his shoulders before meeting in the center of his chest and dropping down to reach to the base of his rib cage. The pattern is mirrored on his back. Rings of tattoos continue along his torso, covering his stomach, until they reach his hips. Reaching down from his hips to his feet are an array of complicated designs that represent Xavka's trials. Rings of burn scars cover his right forearm and while his body is covered in many laceration scars caused by varying events, the majority of these scars are along his right side. Patches of burn scars also cover his body, although they center mainly on his back, excluding the ones on his right forearm. His left arm is cybernetic.
Face + Hair
A mess of scars run across the entirety of the face, making it seems as if a blind man had attempted to carve a face out of wood but had instead created a mockery of one covered in the slips of the knife, however the majority of them were gathered around the right side of his face, particularly the empty right eye socket. His Jat'o tattoos are a solid black and cover the entirety of his face. Two black tattoos wound their way up from underneath the chin, following the arc of the cheekbones. Six tattoos crawled their way from the bridge of the nose, three on either side, one stopped bellow the eye sockets while the other two wove their way toward the temple. The top tattoo had a branch reach from it across the forehead, following the hair line. In the middle of the forehead, two tattoos formed an inverted triangle. His grey hair is pulled into dreadlocks that weave their way around his orat horns before reaching down to the center of his back. His remaining eye is coloured a dull, burnt orange.



[SIZE=10.5pt]
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[/SIZE]​
It is rare for Xavka to display his true personality, preferring instead to utilise personas so as to disguise his true intentions and feelings from everyone around him. Whether that means acting as a stereotypical Sith Lord, full of anger and quick to express it or posing as nothing more than a mindless Zabrak brute with little to no intelligence, Xavka will adopt a facade that would yield him the best results in a given situation. Beneath all of the misdirection and lies, however, lays a man that strives to always move forwards, to always be seeking the next challenge or piece of knowledge in the pursuit of perfection. Learned and scholarly in a way that his brutish and battle worn appearance would not suggest, Xavka holds a love of philosophy, the violin and even dancing (although he prefers the ritualistic dances of his people over any other dance) that matches his enjoyment of a good fight and never-sated perfectionism. The best way to describe Xavka's true self would be to label him as a highly intelligent, if also feral, beast that attempts to always maintain composure and control over his action. A flaw, however, that will sometimes lead to unfortunate situations is his sense of dramatics. While usually restricted to nothing more than intimidation, Xavka can lose himself in the fantasy of his mind and take it too far.

Honour also plays a big role for Xakva. Adopting the motto of his former Ru, his former Clan, Uigin, Xavka has made it one of his two Codes and it is that which influences his life the most. "Shuree Amire Coila I'Hakke Prevag Raelo." When translated directly from Ul'Zabrak (High Zabrak, a language thought lost but kept alive by the Blod'Ru,, the Nomad Clans), the phrase reads: "I/Me Pray For Knife-Possessive Before Dishonour", which can be translated to: "I Pray For My Knife Before Disgrace". What this means is quite simple: Xavka, and Ru Uigin, would much rather take their own lives before dishonoring themselves. His second Code, is less well defined, lacking a specific phrase, but is used by Xavka to guide himself to honour even as he must take lives. In the end, it boils down to the fact that he will feel no remorse killing someone who wields a weapon in any form ("All who take up arms, accept Nath and their mortality"), those that attack him and his ("Strike in defense"), those that harm others ("To harm or kill is to mark your soul for Nath to claim") or those that he kills in pursuit of a goal ("To strike with a hand with no purpose is to stain your soul"). This undefined Code of honour also disctates that he try to avoid innocents as much as possible and that he must never kill needlessly nor for pleasure - outside of hunting beasts that is.

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- Xavka was born to Jut Duquo of Clan Uiging and Bez Duquo of Clan Uiging, formerly Bez Shek of Clan Gkat. Xavka lead a relatively sheltered early life as Clan Uiging was an isolated and nomadic Clan that travelled the barren planes of Iridonia. While he was taught the material that was taught at the academies of the city Oridan, he never was exposed to any being outside of his Clan. Xavka was also taught how to fight and hunt by his Clan. Related Thread(s):
- At age 13 Xavka was considered an adult in rights, not age, amongst his after his Orat (horns) had finished growing from when they started 2 years prior and he had earned his Jat'i and Jat'o Tattoos. It was then that he was sent to an academy at the city of Krazkef. Related Thread:
- Xavka returned to his Clan when he was 16. It was during this time that he studied to be a Jath. Related Thread:
- Two years later Xavka, 18, planned to journey to the previous Clan of Bez Uiging, Clan Gkat, which had migrated to the planet Tralus. However, mid journey, his transport was attacked by slavers and Xavka was captured. He was later sold to a Hutt, Lugekio, on Nar Shaddaa. Related Thread:
- Xavka was a slave for two years year, during which time he fought as a Gladiator. It was during this time that he ended up being blinded in one eye and gained his scars, before he escaped Nar Shaddaa after helping other slaves kill the Hutt, Lugek, who served as their Master. Knowing that his Clan would have done the Rights of the Dead by this point in his honour, Xavka decided against returning to the Clan and chose to set out into the galaxy aboard a stolen ship
 
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Canon
[SIZE=10pt]-Force Sense [/SIZE]
[SIZE=10pt]-Force Weapon [/SIZE]
[SIZE=10pt]-Force Heal [/SIZE]
[SIZE=10pt]-Telekinesis[/SIZE][SIZE=10pt] [/SIZE]
[SIZE=13.33px]-Art Of The Small [/SIZE]
[SIZE=13.33px]-Force Lightning [/SIZE]
[SIZE=13.33px]-Battle Premonition [/SIZE]
[SIZE=13.33px]-Force Slow [/SIZE]
[SIZE=13.33px]-Abyss Walking (Onis Fahde Meni - Abyss Walk Present-Paticiple) | [/SIZE]
[SIZE=13.33px]-Tapas | Control[/SIZE]
[SIZE=13.33px]-Force Illusion [/SIZE]
[SIZE=13.33px]-Quey'tek Meditation [/SIZE]
[SIZE=13.33px]-Force Barrier [/SIZE]
[SIZE=13.33px]-Force Rage [/SIZE]
[SIZE=13.33px]-Force Body [/SIZE]
[SIZE=13.33px]-Fold Space [/SIZE]
[SIZE=13.33px]-Force Cloak[/SIZE]
[SIZE=13.33px]-Force Stealth[/SIZE]
[SIZE=13.33px]-Tutaminis[/SIZE]
[SIZE=13.33px]-Dampen Force[/SIZE]
[SIZE=13.33px]-Force Bellow[/SIZE]
[SIZE=13.33px]-Force Fear[/SIZE]
[SIZE=13.33px]-Force Reflex[/SIZE]
[SIZE=13.33px]-Force Fear[/SIZE]
[SIZE=13.33px]-Force Sight[/SIZE]

[SIZE=13.33px]Unique[/SIZE]
[SIZE=13.33px]-Unseen | Alter.[/SIZE]
[SIZE=13.33px] = [/SIZE][SIZE=13.33px]Using a mix of Sith Magic Illusions and Mind Trick Illusions, Xavka will vanish from view. The first aspect, the Sith Magic Illusions, work by having Xavka gather the Dark around him, imbuing it throughout his body and then using that to alter how he is viewed, turning him invisible to the naked eye. The second aspect, Force Illusions (based on the Mind Trick) is used to manipulate how those that fall prey to it view their reality. Instead of implanting a specific image, Xavka leaves it up to the subconscious mind of those affected. As such, when they look at him, they only see what they were expecting to see. This backs up the first aspect, making Unseen harder to break.[/SIZE]

[SIZE=13.33px]-Phantom Reach | Alter[/SIZE]
= [SIZE=13.33px]Surrounding either his own weapons or body with the Force, Xavka will use the motion of the attack to imprint how the Force should act. For example, if Xavka throws a punch with a Force engulfed fist, the Force will 'explode' from his fist in the direction of the punch in a focused Force Push; the effect of this is that it seems like Xavka can extend his reach further than expected. If used along a fine blade, the result Phantom Reach will cut instead of impact.[/SIZE]
[SIZE=13.33px] Example: Blade Storm, Shadowstrike.[/SIZE]
 
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[SIZE=10pt]KILLS:
N/A

BOUNTIES COLLECTED:[/SIZE]
N/A

[SIZE=10pt]EVENTS:[/SIZE]
[SIZE=10pt]N/A[/SIZE]


[SIZE=10pt]---------------------------------------------------------------------------------------------------------------------------------[/SIZE]
[SIZE=10pt]FACTORY/CODEX:[/SIZE]
[SIZE=10pt]
[/SIZE]
[SIZE=10pt]Aasani Iroga - Codex - NPC[/SIZE]
[SIZE=10pt]Qormuo Sishuas/ - Factory - Technology[/SIZE]
Xavka's Cybernetic Arm/ - Factory - Technology (Approved)
KTR-197 "Cruel Whisper" Rifle/ - Factory - Technology (Approved)
KTR-531 "Widows Lament" Rifle/ - Factory - Technology
Death's Embrace - Factory - Technology (Approved)
Death's Claws - Factory - Technology (Approved)
Bow of White Ash - Factory -Technology
Kaji het Kal'Vyshde (Arm of Kal'vyshde) -Factory - Technology (Approved)
[SIZE=10pt]

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THREADS IN ORDER OF CHARACTER HISTORY:
[/SIZE]

The Wandering Era


-Blood, Fantasy Violence And Suggestive Themes (Other)
-Trip from Hutta to the Mid Rim (Other)
-Obra-Skai, Oh My (Duel)
-Kakasosûtsi Wtsia (Other)
-Start Of The Blood Trail (Other)


The Assassin Era
-Teaching The New Guy (Training)
-The Pirate With A Mark (Faction)
-Study Of The Force (Other)
-Grasp It With Your Mind (Training)
-Mindfulness and Lighting (Training)
-The Theory Of The Small (Training)
-Traditions (Duel)
-A New Enemy (Faction)
-Shaken Up (Other)
-Break In, Break Out, Break Up, Break Down (Other)
-A Chance Meeting Of Strangers (Other)
-The Best Snake Strikes First (Other)
-Visions Of A Boreas (Training)
-Wanted: A Few Good Rumours (Other)
-Sink Into The Crusts (Other)
-Wanted: A Few Good Surprises (Other)
-The Lines Which Divide Us (Other)
-Sin Your Way To Hell (Faction)
-Two Sins (Duel)
-Reshaping The Assassins (Faction)
-Yemasla Meni Ne'Ru (Other)
-Biting The Hand That Feeds (Faction)
-How To Survive In The Shadows (Training)
-Altering Reality (Training)
-Regaining That Which Was Lost (Other)
-Regaining That Which Was Lost Pt.2 (Other)
-Regaining That Which Was Lost Pt.3 (Other)
-Steel Within The Shadows (Teaching)
-Shadows Within The Sand (Teaching)
-The Sacking Of Coruscant (Skirmish)
-Scientia Ex Mutotio (Training)
-I Think That's Mine (Duel)
-Where It All Began (Duel)
-A Darkness To Uncover (Dev.)
-The Pit Of Neimoidia (Dom., Inv. and Skirm.)
-Assault On Heaven (Duel)
-Baby Battling (Dom., Inv, and Skirm.)
-Ancient Acquisitions and Antagonistic Annihilation (Dom., Inv. and Skirm.)
-Cloudy With A Chance Of Sith (Dom., Inv, and Skirm.)
-Candle In The Dark: Objective 3 (Dom., Inv., Skirm.)


A Wiser Shadow Era - Knight Era
-Barriers To Conquer (Training)
-Dark Thoughts
-Whispered Lodgings (Faction)
-Learning The Ways Of the Force Pt2, Ghosts From The Past (Teaching)
-Here's Your Homewarming Gift, Jerk (Dom., Inv., Skirm.)
-Teras My Kasi (Training)
-What's In The Box (Dom., Inv., Skirm.)
-One Sith Invasion Of Togoria (Dom., Inv., Skirm.) / Hunter and Hunter (Duel) (*)


A Shadowed Wolf Era
-The Lykos (Duel)
-An Important Meeting (Dev)
-"There Once Lived A Man Named Bane" (Faction)
-Jumpstarting Your Awakening (Dom., Inv., Skirm.)
-Blood For Blood, Life For Life (Dev)
-The Full Reach Of The Law (Dom.,Inv., Skirm.)
-Too Many Masks (Duel)
-In The Shadow Of Conflict (Faction)
-When Shadows Collide (Duel)
-What Are You Made Of - Path To Transcendence 2 (Dev)
-Start Shopping For Doormats (Faction)
-A Clash of the Mind and Blade (Duel)
-What Darkness Remembers (Other)




Potential Romance Threads
-(*)




THREAD TRACKER

Training Threads
Total: 10 | Completed: 7

Teaching Threads
Total: 3 | Completing: 2
Duel Threads
Total: 11 | Completed: 6
Faction Threads
Total: 9 | Completed: 4

Development Threads
Total: 8 | Completed: 1

Other Threads
Total: 21 | Completed: 10

Dominion, Invasion and Skirmish Threads
Total: 13 | Completed: 9
 

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