Star Wars Roleplay: Chaos

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Darth Grond

Warmaster Nyâsh

Guest
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General Information · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·

  • Full Name: Varro Honsou
  • Alias(es): Grond
  • Title(s): Darth Grond; Warsmith; Forger

  • Species: Human
  • Homeworld: Mustafar

  • Faction: The Sith Empire
  • Rank(s): We shall see ...

  • Class: Warrior, Juggernaut, Sorcerer
  • Force Sensivity: Very
  • Force Allignment: Dark
  • General Allignment: Lawful Evil

  • Residence: Mustafar
  • Occupation: Weapon & Armor Smith (unique)
  • Languages: Basic, Huttese, Sith, High Sith, High Galactic


Physical Information · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·

  • Gender: Male
  • Age: 32
  • Height: 6"11' (in armour with helmet 8")
  • Weight: 295lbs (in armour 380lbs)
  • Complexion: Pale
  • Eye Colour: Red
  • Hair Colour: Completely shaven
  • Distinguishing Marks: Left arm, shoulder, chest are augmented
  • Voice: Jeremy Irons, gravelly
  • Appearance:
Ethos · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·

Harder. Stronger. Better. - Grond´s attitude to life is very simple. You either have the abilities and capabilities to survive or you don´t. If you fail, if you are weak, then it is the right of the better to use you, to exploit you or even to simply kill you.

Arrogant. Grond believes that he is better than most inhabitants of the Galaxy, he believes that his abilities and talents make him superior to those who fail them or have skills which he would not define as such.

Strict philosopy. There is only the Dark Side and it has to be fully embraced. Only the Sith code gives a true and righteous philosophy. Furthermore he does not believe in any moderate views nor in the Rule of Two. The Sith are legion and have to be legion. There has to be an Emperor and there has to be a Dark Council. The Reconstituted Sith Empire was and is the only true political incarnation of the Dark Side.

Honest Sith. Even while his views are alligned with the Dark Side, even while he is exploiting every weakness he can find, Grond is an honest person. He speaks the truth whenever possible even if it prevents him from gaining the upper hand. Though the condition for being honest is certain respect for the person in front of him.

Pure allignment. Everything Gray, everything Light has to be purged. There is not much more to be said here. There are no exceptions. The elimination of the Jedi Code, its followers, the extermination of democratic views and the vanquishing of the belief in freedom independet of the Sith rule are the only goals he knows.

Strengths & Abilities · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·

Master Smith. The most outstanding ability of Grond is his skill in the forge. He is able to make mastercrafted armour and weapons, using and knowing every material you give him. There is no mass production in his forge, every product is a unique piece of art.

Excellent bladesman. Grond is a skilled fighter with the lightsaber, he uses a heavy style, mostly close to what was known as Djem-So. His brute physical capabilities supporting the strength in his attacks. Yet he is not slow, making him a deadly opponent.

Huge. It is simple as that, towering at nearly seven feet without any armour, being absolutely trained and muscular - Grond is physically most impressive. His simple body strength is overwhelming for most opponents. It is also a great help for his work in the forge.

Telekinesis master. His force abilities are focused on the usage of telekinesis, he is able to levitate huge objects with ease as well as being able to wound enemies ' organs in a focused duel. If filled with hatred and rage in a fight, it happened that he unleashed a Force burst which could destroy rock and even metal.

Weaknesses · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·

Huge. Being such a large man does not only come with benefits. Grond is a large target for blasters, as well as slow compared to those who are smaller.

Force apprentice. While his usage of certain forms of the Force like telekinesis is exceptionally good, real force techniques and the deeper understanding of the Force are strange and unknown to him. He has no talent for more complex studies.

Blasters? His forging and weapon usage are limited to melee weapons. He does not know how to make blasters nor how to properly use them.

Heavy and bulky. Adding to his huge size, Grond can barely be seen without his armour. Even while his monumental physical endurance and strength allow him to wear the armour for a long time without exhausting, it will demand its tribute. It is limiting his movement, even in its mastercrafted state as well as exhaust him after certain period of time.


Biography · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·

Born on Mustafar to an exiled Sith Lord of the Sith Empire, Varro Honsou was teached and educated the ways of the Dark side from his very youth. His father, Cato Honsou, in his time Lord Honsou, was a skilled Sith, in blade work as well as in the Force, but was not living the mentality of the Sith and left the empire.
Between the melting streams of Mustafar, Varro was taught to defend himself, to use the Force and to forge. The heat of his homeworld as well as the burning coals of the forge made him nearly resistant to fire. One pain less to endure. But there were more, his father knew no breaks, no mercy and no restraint.

At the age of ten he sent Varro to be teached by the Sith, to become an apprentice and learn more, see the world and experience what it means to be Sith. Having teached the young, but already tall boy everything he knows, the father did not hesitate to send him away.
Arriving in Sith space, Odacer-Faustin, the boy was accepted as an acolyte into the academy. Doing well in his trainings and trials, except for higher mysteries of the Dark side, he was accepted as an apprentice by one of the Sith Lords.

While serving at the academy and as an apprentice, Varro furtherly teached and educated himself in regards to the tradition of his family, smithing and forging. One of the few he was able to construct his first lightsaber before the first trials begun, helding an edge against the other acolytes by always using superior-selfmade equipment.

After his eighteenth nameday, the Lord he was serving was killed in battle. A small fellowship of apprentices and sabres were fighting with him on a remote world to regain ... something, Grond does not remember what, but a Jedi strike team surprised them and in the subsequent battle most Sith were killed. Except for Varro, who managed to survive the onslaught and brought his fallen master home.

The deed did not pass unnoticed and Varro was promoted to Lord to take up the cape of his master and fullfill his roles. Lord Grond, as he called himself now, was returning to Mustafar to learn the last secrets of the families forging knowledge from his father.
Up to now, Grond has established himself a reputation for being a hardliner towards politics and the Force, not permitting any form of moderation towards the Gray or even Light side. His father left the Empire due to a Gray-turning attitude. After learning what he came for, he executed his father.

The following years he was devoted to serve the Saaraishash further expanding his uncompromising reputation and becoming a hunter of Jedi and traitors alike. Traitors in his eyes should be noted. Taking the lifes of moderate Sith as well as eradicating direct traitors and conspirators to the Empire, the now grown man establish not only a reputation, but a power-base which was full of zealots, cultists and fanatics. He had a hand for controlling such individuals and equally used and supported them.

With a powerbase at his back, the renown of a true and loyal son of the Sith and the eagerness to aspire higher goals and to live and die for the Empire, he was promoted to Darth at the age of 32.
 

Warmaster Nyâsh

Guest
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Equipment · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·
  • Armor: Arahad (Armor), Taurost (Helmet)
  • Weapons: Angruin (lightsaber), Megildur (lightsaber), Nagol (Dagger)
  • Gear: Smithing hammer, pincers
  • Miscellaneous: Com-link, holotransmitter, various jewellery, utility belt with rations, wire, datapad
  • Ship: Sith-Imperial Courier
Force Powers · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·
  • Control: Trained
  • Sense: Trained
  • Alter: Very skilled (especially Telekinesis)

  • Force wound (mastered)
  • Force burst (mastered)
  • Levitation (mastered)


Roleplays · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · ·


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