Darth Vulcanus
Better than other-other space Kaiden

Dark Star Orbital Defense Stations
[SIZE=10.5pt]Out of Character Information [/SIZE]
[SIZE=10pt]· [/SIZE]Intent: To provide the New Order with an orbital defense platform
[SIZE=10pt]· [/SIZE]Development Thread: N/A
[SIZE=10pt]· [/SIZE]Image Source(s): Image
[SIZE=10.5pt]Production Information [/SIZE]
[SIZE=10pt]· [/SIZE]Manufacturer: Sienar fleet systems
[SIZE=10pt]· [/SIZE]Model: Dark Star Orbital Defense Station
[SIZE=10pt]· [/SIZE]Affiliation: The New Order
[SIZE=10pt]· [/SIZE]Modularity: No
[SIZE=10pt]· [/SIZE]Production: Minor-Production
[SIZE=10pt]· [/SIZE]Materials: Qundranium, Titanium, Transparisteel, Durasteel
[SIZE=10.5pt]Technical Specifications [/SIZE]
[SIZE=10pt]· [/SIZE]Classification: Assault
[SIZE=10pt]· [/SIZE]Role: Destroyer
[SIZE=10pt]· [/SIZE]Height: 234 meters
[SIZE=10pt]· [/SIZE]Width: 458 meters
[SIZE=10pt]· [/SIZE]Length: 1,000 meters
[SIZE=10pt]· [/SIZE]Power Core: Ionization Reactor
[SIZE=10pt]· [/SIZE]Primary Hyperdrive: N/A
[SIZE=10pt]· [/SIZE]Backup Hyperdrive: N/A
[SIZE=10pt]· [/SIZE]Minimum Crew: 5,238
[SIZE=10pt]· [/SIZE]Optimal Crew: 17,565
[SIZE=10pt]· [/SIZE]Passenger Capacity: 45,000
[SIZE=10pt]· [/SIZE]Cargo Capacity: 26,000 metric tons
[SIZE=10pt]· [/SIZE]Consumables: 10 years
[SIZE=10pt]· [/SIZE]Sublight speed: 10
[SIZE=10.5pt]Armaments [/SIZE]
- HyperVelocity Guns (6)
- [SIZE=10pt]Point Defense Lasers (60) [/SIZE]
- Point Defense Ion (60)
- Anti-Missile Octets (30)
- Flak Guns (30)
- Discord Missile Launcher (40)
- Diamond Boron Dedicated Launchers (40)
- Standard Concussion Missile Launchers (20)
- Proton Torpedo Missile Launchers (20)
Hangar
- 112 Drop-pods
- 5 Walker Barges
[SIZE=10.5pt]Non-Combative Attachments [/SIZE]
[SIZE=10pt]· [/SIZE]Advanced Shield Generator Systems
[SIZE=10pt]· [/SIZE]Advanced Targeting Systems
[SIZE=10pt]· Advanced Electronic Counter Measures [/SIZE]
[SIZE=10pt]· [/SIZE]Standard Communications Array
[SIZE=10pt]· [/SIZE]Standard Life Support Systems
[SIZE=10pt]· [/SIZE]Standard Navigation Systems
[SIZE=10pt]· [/SIZE]HoloNet Transceiver
[SIZE=10pt]· [/SIZE]Encryption Network
[SIZE=10pt]· [/SIZE]Escape Pods
[SIZE=10.5pt]Description [/SIZE]
[SIZE=9pt]The Dark Star Orbital Defense Stations are the New Order's first steps in creating a complex orbital defense network that incorporates multiple dedicated space stations in order to defend its assets. Being the size of a heavy cruiser, the ship trades in nearly its entire store of capital guns in favor of defensive batteries and missile launchers. The reason for this trade-off is because this particular station is tasked with the elimination of the enemy landing forces as well as any fighters and bombers that stray too closely. [/SIZE]Ultimately[SIZE=9pt], however, the ship is dedicated to wrecking havoc on all sub-capital ships and smaller capital ships as its capabilities against larger vessels are nearly non-[/SIZE]existent[SIZE=9pt]. With its web of continues fire, however, the Dark Star can eliminate even the largest of ground invasion forces before they even hit the planet. This forces the navies of other factions to focus naval efforts on taking down this ship before launching attacks on the planet, else they risk losing massive amounts of their attack force before it even lands. [/SIZE]
[SIZE=9pt]Raw firepower is not all that this ship packs to help defend planetary assets though, it is also installed with a variety of advanced electronic counter measure suits. These counter measures fool enemy sensors into reading false information from the number of ships present to the trajectories of missile flight paths and planetary coordinates. These measures, while merely helping to disorient larger vessels, can wreck havoc on sub-capital ships by tricking them into oncoming missiles or making ground forces land in the wrong areas of the planet. Of course, the ships would have to make it past the firepower first and the prospect of doing that is there even though the chances are slim. This is why the hanger of the station has been completely refitted to [/SIZE]accommodate drop pods and walker barges. With these assets, those in charge of the space station can immediately respond to ground side threats by sending orbital troopers and walkers down on their positions. This is a welcomed defense in the event that invasion forces manage to get through the hell storm and require immediate attention by Imperial ground forces.
Due to the cost of the vessel, there are rarely more than 2 to 3 of these stations in a single system at a time. There is also the weakness that these ship's targeting systems focus on fast moving, close-in targets so that they can destroy anything from drop pods to heavy dropships. This means that their long range targeting systems are not as accurate as they should be for a vessel that could not stand on its own against a large capital ship at close range. There is also the downside that these stations carry much more soldiers than its able to deploy with its available drop pods, meaning that assistance from dropships from other craft are necessary to unload what troops that aren't deployed via drop pod. Without the assistance of other orbital station or capital ships, the Dark Star would be easy prey for the more massive ships in a faction's arsenal. However, when combined with a strong fleet and orbital defense grid, the Dark Star is a force to be reckoned with.