For those who are unfamiliar with Dungeons&Dragons playouts, I will explain.
A Dungeonmaster, or DM, gives the game its life. They set the scenes, play the NPCs, and describe the obstacles for the players throughout the game. They also make sure that no one overuses their turn.
The players are along for the adventure. They go throughout the game, reacting to what the DM throws in their path. They can only make one move per turn, however, which keeps the game fair for everyone else.
Now that that's out of the way, I, your Dungeonmaster, shall begin the quest.
Unexpected Discoveries
Imperial Bothawui Station State: Abandoned Age: 400 yrs.
The abandoned Imperial station. The locals of Bothawui always spoke of it with a twinge of fear in hushed voices. Long ago, in a time when the Gurlag Plague ravaged one world after the next, the station was a fully-function research facility. Some of the best scientists in the galaxy worked to find a cure there. But, not long after they had come, all of the scientists mysteriously vanished. The station fell into disrepair. As the galaxy fell, the station was lost to time and memory. Except, of course, on Bothawui. The people spoke of strange things aboard the lifeless vessel. A lone energy frequency, faint but still there, was said to emanate from the ruins though nothing was supposed to be working period. Creatures that had moved into the metal walls were said to have succumbed to the Plague, and still lived there. But worst of all were the talk of the ghosts. Restless souls that wandered the station's halls, forever trapped in the memories of what it had once been.
As leader of the planet, Strask Ak'lya is obliged to set the people's fears to rest. After informing his boss, Isley Verd, of the problem, they together form a small team, and assure the locals that the matter will soon be resolved.
Meetings are never pleasant affairs, but they are necessary for progress and peace. This particular meeting isn't until next week, but Alexandra Cinthra believes it will be better to arrive early. That way, they can do something interesting beforehand. As she and her team make their way to Bothawui's atmosphere, Alexandra notices an odd structure just beyond the planet. Intrigued by the mysterious sight, she decides that they will explore a bit.
Team Verd:
[member="Strask Ak'lya"]
[member="Isley Verd"]
[member="Orion"]
[member="Riki Tor'lor"]
Kung Seilois
Team Cinthra:
[member="Alexandra Cinthra"]
[member="Zoey Marix"]
[member="Lelani Sevestra"]
[member="Hasjo Hallu"]
[member="Taras Crozo"]
A Dungeonmaster, or DM, gives the game its life. They set the scenes, play the NPCs, and describe the obstacles for the players throughout the game. They also make sure that no one overuses their turn.
The players are along for the adventure. They go throughout the game, reacting to what the DM throws in their path. They can only make one move per turn, however, which keeps the game fair for everyone else.
Now that that's out of the way, I, your Dungeonmaster, shall begin the quest.
Unexpected Discoveries

Imperial Bothawui Station State: Abandoned Age: 400 yrs.
The abandoned Imperial station. The locals of Bothawui always spoke of it with a twinge of fear in hushed voices. Long ago, in a time when the Gurlag Plague ravaged one world after the next, the station was a fully-function research facility. Some of the best scientists in the galaxy worked to find a cure there. But, not long after they had come, all of the scientists mysteriously vanished. The station fell into disrepair. As the galaxy fell, the station was lost to time and memory. Except, of course, on Bothawui. The people spoke of strange things aboard the lifeless vessel. A lone energy frequency, faint but still there, was said to emanate from the ruins though nothing was supposed to be working period. Creatures that had moved into the metal walls were said to have succumbed to the Plague, and still lived there. But worst of all were the talk of the ghosts. Restless souls that wandered the station's halls, forever trapped in the memories of what it had once been.
As leader of the planet, Strask Ak'lya is obliged to set the people's fears to rest. After informing his boss, Isley Verd, of the problem, they together form a small team, and assure the locals that the matter will soon be resolved.
Meetings are never pleasant affairs, but they are necessary for progress and peace. This particular meeting isn't until next week, but Alexandra Cinthra believes it will be better to arrive early. That way, they can do something interesting beforehand. As she and her team make their way to Bothawui's atmosphere, Alexandra notices an odd structure just beyond the planet. Intrigued by the mysterious sight, she decides that they will explore a bit.
Team Verd:
[member="Strask Ak'lya"]
[member="Isley Verd"]
[member="Orion"]
[member="Riki Tor'lor"]
Kung Seilois
Team Cinthra:
[member="Alexandra Cinthra"]
[member="Zoey Marix"]
[member="Lelani Sevestra"]
[member="Hasjo Hallu"]
[member="Taras Crozo"]