Star Wars Roleplay: Chaos

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Approved Tech Cuaeris Armour Mk2

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OUT OF CHARACTER INFORMATION

  • Intent: To provide an upgraded version of the traditional Eldorai Cuaeris suit, which is more up-to-date for the contemporary battlefield and reflects current Factory standards.
  • Image Source: Here. Picture of Mass Effect armour. Found on masseffect.eu.
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: Cuaeris armour
PRODUCTION INFORMATION
  • Manufacturer: Firemane Industries, Eldorai armouries.
  • Model: Mk2
  • Affiliation: Order of Fire faction, specifically the Eldorai Matriarchy's Angelii and the Shadow Knights.
  • Modularity: Weapons systems can be added to the vambraces, along with jetpacks, shields, additional oxygen tanks and so on. Suit can be coloured and camouflaged as needed to match terrain.
  • Production: Minor
  • Material: Reinforced Duraplast, armourweave etc.
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose
  • Weight: Average
Resistances
  • Blasters High
  • Kinetic: Average
  • Lightsabers: Average
  • EMP/ION: Average
  • Sonic: High
  • Elemental: Low
SPECIAL FEATURES
Strengths:
  • Good protection against blaster fire. The protective qualities of duraplast are further augmented by a mobility shield.
  • Good protection against sonic attacks.
  • Duraplast has a decent resistance against EMP and ion.
  • Can resist glancing blows from a lightsabre. You got to put some force behind your strikes.
Weaknesses:
  • High calibre projectiles, such as armour-piercing bullets, stand a greater chance of cracking or outright piercing the armour. Even if such a bullet does not penetrate, it can injure the squishy bode inside the armour by inflicting blunt trauma. Likewise heavy falls, explosions, blunt impacts from weapons such as hammers and so on can pulp the wearer.
  • Joints are vulnerable, as they lack the heavy plating.
  • Below average protection against the elemental attacks. While it has a rebreather and a sealed bodyglove, the suit provides little in the way of defences against extreme cold and heat attacks.
  • Only resists glancing blows from lightsabres. Direct heavy impact will cut through it like butter.

DESCRIPTION


The Cusaeris armour has been the standard battle suit for the Eldorai Matriarchy's Angelii for centuries. It is not unlike Stormtrooper armour in that it provides an all-encompassing suit which protects the user against a variety of attacks. However, after the Eldorai were forcibly opened up to the rest of the Galaxy, it became clear that the old suit was hopelessly outclassed on the modern battlefield. It was extremely strong against the traditional weapons the Eldorai used: Stasers (low-powered blasters), melee weapons, slugthrowers and shrapnel.



But it fared poorly against modern blasters and lightsabres. When Kaeshana joined the Omega Protectorate, its soldiers were equipped by their new overlords from distant Fondor. Later, Firemane lended its expertise and technical know-how. It helped jumpstart a programme to reform and modernise the Eldorai Matriarchy.


This process was still ongoing when most Eldorai were compelled to abandon Kaeshana in the Great Exodus, before an asteroid devastated the planet and turned it into a wasteland. Since then a great many things happened: the colonisation of Tygara, the Conquest of the Underealm and the Kaeshana Rebellion. The Cusaeris was commissioned by the Eldorai to provide a more modern suit to equip their forces. It is specifically tailored towards the Angelii, their corps of Force-using warriors.


It was designed and produced by Firemane Industries. Shortly after the suit entered service, a large consignment vanished and reappeared in the hands of the Shadow Knights, a renegade faction of 'Dark Eldorai'. The rebels put the suit to good use by equipping their Angelii equivalent, the Caerith Tyari. Firemane is not thrilled about this, but rebels tend not to care about upsetting rich capitalists.


The armour is made out of duraplast, the same materiel the Clone Commandos utilised. This metal alloy offers average to good protective qualities against a variety of attacks and is naturally EMP resistant. As is common, it contains a body glove and can be sealed to provide an airtight shell for the wearer, with a limited supply of emergency oxygen. It also includes a military grade HUD, a commlink with an encryption device and a temperature regulator to try and help the wearer maintain a healthy body temperature. The regulator is not very powerful, but can make the difference between life and death. The helmet has a fall HUD suite that allows low-light and infrared vision.


The armour is strong against blasters, not the least due to the inclusion of a military mobility shield, and decent against shrapnel, slugthrowers, EMP and ion attacks. Sonic nullifiers provide protection against sonic attacks. As Eldorai have sensitive ears, protection against high frequencies is quite important.


However, though the suit offers basic protection against environmental hazards and is vacuum-sealed, its defences against elemental attacks are weak. This makes fire and cryoban quite effective against it. Those who wear it will have to rely on other means to defend themselves. This was deemed acceptable as the Angelii have elemental powers. Finally, while the suit protects against glancing blows from a lightsabre, it does nothing against impacts with force behind them. As with any suit of armour, the joint areas are more vulnerable as they lack the heavy plating, which makes them a good place to strike, especially with a melee weapon.


The chest has ablative plates that protect against blaster bolts and similar attacks, though they can generally only absorb one such impact. While the suit is solid against blaster fire, turbolasers, tank laser cannons and so on will still pulverise the wearer. Death charging e-web nests is still hazardous. As with common stormtrooper armour, the armour offers decent protection against common slugthrowers. However, high calibre bullets stand a greater chance of penetrating the armour or inflicting damage on the wearer via blunt force trauma.
 
Kaida Taldir said:
Kinetic: Average

Kaida Taldir said:
regular slugs are little threat and duraplast is tough enough to protect against common shatterguns.
This reads as high to me, which would be fine to change this rating to so long as the weight is adjusted to heavy, given our example template for mass produced heavy armor has a similar assortment of ratings.
 
[member="Nadja Keto"]


The armour is not mass produced. It has minor production.


In Canon and Legends, common stormtrooper armour protects the wearer very well against common slugs (unless they're armour-piercing etc.). Far as I can tell, common stormtrooper armour is treated as generic on this board and as average medium armour. The Wookieepedia article says it's almost impossible to kill the wearer with a slugthrower, unless the bullet is abnormally large, specifically armour-piercing or hits the body glove or helmet visor. Of course, this board has many slugthrowers more powerful than what we see in Legends.


Per the Wookieepedia description of duraplast, it protects the wearer against Verpine shatterguns (by which, I mean normal, generic ones, not the more powerful custom ones I've seen subbed on the board).


However, if an edit is necessary to maintain the current weight (Eldorai are on average physically weaker than humans, which makes heavy armour rather awkward for them), I can adjust the language in the section you quoted from the submission and simply say the wearer is safe against common slugthrower rounds but not more powerful ones, which keeps Kinetic Resistance as Average.
 
Kaida Taldir said:
The armour is not mass produced. It has minor production.
I am stating that our example in our template, which is an example for mass produced armor, has the same variety of ratings as this (with a high for kinetic, if that were to be increased to there). Here is a screenshot of our example in our templates for a mass produced heavy armor varient. I don't need you to increase your production to mass, I am simply stating that it wouldn't be unheard of to increase that one singular rating to high, provided the armor was heavier than average.
395ed12b54ad478eea2b175411364a1d.png
 
[member="Nadja Keto"]


I have edited the line you quoted, since I'm fine with the present Resistance ratings and, as described in my last post, increasing the armour's weight would run counter to its purpose. Production level remains unchanged.

It now reads like this:

'As with common stormtrooper armour, the armour offers decent protection against common slugthrowers. However, high calibre bullets stand a greater chance of penetrating the armour or inflicting damage on the wearer via blunt force trauma.'
 
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