joriandrake
One Writer
I ask the Factory GMs to help me specify the SWRP Chaos statistics for the vanilla Mandal Hypernautics Crusader-class corvette.
I was told a standard corvette doesn't need approval at character creation, but I'm making my first character here and while I only want minor changes to the ship I can't really decide what/how to modify if I don't know how the Factory works and what the basic Crusader is supposed to be like.
I was also told no one is known to have used a Crusader before so I hope getting the ingame RP stats for the standard Crusader will also benefit the whole community. This will also help me understand Factory process better.
Here are the things I know of the classic Crusader
First appearance: Empire at War: Forces of Corruption
Affiliation: Zann Consortium / Mandalore
Wookieepedia
original concept art:
The variant I wish to have would be based on the work of a freelance artist, Ansel Hsiao.
Looking at the guns I assume just basing my own ship on the 3D model would mean the stats would be different from vanilla (see difference of broadside guns as example, which on Hsiao's work are fewer but bigger/more advanced guns)
My own character's ship (not that I have much clearly decided yet):
I don't wish to state how my ship would be different until I actually know what the stats of the basic Crusader-class corvette would be. I believe it's also possible for players to own/control companies so I ask if Mandal Hypernautics has any way become owned or eliminated by players, or if the company history is unchanged.
My first/main character and possible future ones are to be based around the 'Zann dynasty' and Mandalorian/Sith tech in a way to implement Zann Consortium lore into existing SWRPChaos timeline/lore as smoothly as possible. (as such I avoid actually making Tyber Zann as character not knowing how if at all he acted in the Chaos timeline, plus I consider him semi-canon who shouldn't be player made & used)
I did browse factions and I see there were some attempts at making Zann Consortium and someone even made Tyber Zann so I really don't know how much that affected the RP timeline or the ships affiliated with the Consortium. (which is one reason among many why I just make a Zann 'splinter faction' more in line with the 'Chaos canon')
Thank you for your interest (and hopefully help) in aiding with the specifics for the basic Crusader.
I was told a standard corvette doesn't need approval at character creation, but I'm making my first character here and while I only want minor changes to the ship I can't really decide what/how to modify if I don't know how the Factory works and what the basic Crusader is supposed to be like.
I was also told no one is known to have used a Crusader before so I hope getting the ingame RP stats for the standard Crusader will also benefit the whole community. This will also help me understand Factory process better.
Here are the things I know of the classic Crusader
First appearance: Empire at War: Forces of Corruption
Affiliation: Zann Consortium / Mandalore
Wookieepedia
original concept art:

The variant I wish to have would be based on the work of a freelance artist, Ansel Hsiao.
Looking at the guns I assume just basing my own ship on the 3D model would mean the stats would be different from vanilla (see difference of broadside guns as example, which on Hsiao's work are fewer but bigger/more advanced guns)
My own character's ship (not that I have much clearly decided yet):
| Ship |
- | Name | Menace
- | Model | Crusader-class corvette
| Manufacturer | Mandal Hypernautics

Starship Menace Theme
https://soundcloud.com/joriandrake/a-good-old-fashioned-dogfightI don't wish to state how my ship would be different until I actually know what the stats of the basic Crusader-class corvette would be. I believe it's also possible for players to own/control companies so I ask if Mandal Hypernautics has any way become owned or eliminated by players, or if the company history is unchanged.
My first/main character and possible future ones are to be based around the 'Zann dynasty' and Mandalorian/Sith tech in a way to implement Zann Consortium lore into existing SWRPChaos timeline/lore as smoothly as possible. (as such I avoid actually making Tyber Zann as character not knowing how if at all he acted in the Chaos timeline, plus I consider him semi-canon who shouldn't be player made & used)
I did browse factions and I see there were some attempts at making Zann Consortium and someone even made Tyber Zann so I really don't know how much that affected the RP timeline or the ships affiliated with the Consortium. (which is one reason among many why I just make a Zann 'splinter faction' more in line with the 'Chaos canon')
Thank you for your interest (and hopefully help) in aiding with the specifics for the basic Crusader.