Star Wars Roleplay: Chaos

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Commander Orin

C O M M A N D E R O R I N

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NAME: Orin
FACTION: One Sith
RANK: Commander
SPECIES: Human
AGE: 45
SEX: Male
HEIGHT: 6'5"
WEIGHT: 98 kgs
EYES: Blue
HAIR: Dark Brown, Greying
SKIN: Tan
FORCE SENSITIVE: Yes

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STRENGTHS AND WEAKNESSES:


(+) Combat Knowledge - Orin has received extensive training in many forms of ranged and melee weaponry. He is a proficient killer with nearly any weapon - including his fists, thanks to rigorous Echani training.
(+) Strong - Orin is a muscular masterpiece.
(+) Royal Guard Veteran - Having been a royal guard for over twenty years, Orin has seen and done it all. This makes him adaptable and versatile, a worthy opponent in a fight.

(-) Loyal to a Fault - Orin, both because of his personality and his brutal Royal Guard training, is the epitome of loyal. He would give his life and the lives of all of his men for whoever he serves.
(-) Getting Old - 45 may not seem like it's old, but Orin's seen enough action to last countless lifetimes. The constant strain on his body is beginning to catch up on the grizzled veteran.
(-) Terrible Slicer - Don't count on the Commander to slice anything more than a three digit password.
(-) Can't Hold Liquor - A glass of wine has been known to send Orin into a drunken stupor.

APPEARANCE:

Commander Orin is a fine physical specimen. He stands at a towering 6'5", weighs an impressive 98 kilograms and boasts a solid frame. He is, for lack of a better word, built. His intimidating stature is somewhat offset by his rugged good looks and smooth mannerisms, making him an interesting fellow to watch.

His head is adorned in small scars -- most of them unnoticeable from a distance -- but the deep scarring on and around his nose is the most prominent. This is his most distinguishable feature by far.

BIOGRAPHY:

Commander Orin was born on Tatooine. He didn't know his parents as he was sold into slavery as a baby. He was worked in the harsh heat of Tatooine's blazing suns until he was thirteen, confined to a workshop in a small desert compound. His 'rescue' wasn't so much as a rescue as it was a kidnapping. A band of pirates raided the compound, killed the slave owners and took the slaves as new recruits, leading Orin to spend the next seven years of his life roaming the outer rim, pillaging and looting.

When his band of merry men were finally caught by the Imperial Navy, Orin surrendered. He didn't fancy being blown out of an airlock and he certainly didn't find the pirate life enjoyable. From piracy to infantry, Orin was recruited into the Stormtrooper corps at the age of twenty. This was the life he enjoyed, and it showed.

By 25, he was a lieutenant, keen on rising up even further through the ranks. Someone, somewhere, had a different idea, and fast tracked Orin into the Royal Guard program. Forty recruits went away for a year's training and only one made it back. Orin.

Now inducted into the famous, or infamous, Royal Guard, Orin finally found his true calling. As the years passed, Orin climbed the ranks, eventually being slapped with 'Commander' and being left in charge of the entire Royal Guard. A prestigious role indeed, one Orin was very proud to fill.

SHIP:

N/a

KILLS:

Soon.

BOUNTIES COLLECTED:

N/a

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ROLE-PLAYS:

Into the Jaws of Death [OP Invasion of Sith-Occupied Coruscant] - Commander Orin assists in the defence of the planet.
Phriktion - Commander Orin leads a party of Guardsmen through the Juran Mountains on Alderaan in search of a Phrik mining facility.
Let's Get Phriky - Darth Mierin shows Orin a new project that will benefit him greatly.
Two Guys in Red Building Stuff - Commander Orin and Lieutenant Kir embark on a quest to develop new technology.
The Reckoning [Invasion of Empress Teta: Mandalorians vs One Sith] - Commander Orin leads a walker counter attack.
The Wrong Side of Heaven - Republic Invasion of Alderaan (Knights, Padawans, NFUs only) - Commander Orin assists in the defence of the OS controlled Jedi Temple.
 

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