Cui Bono?

from the creators of the Galactic Kaggath
we give you
CLUB VERTICA
Hosts:


OPEN TO ALL COMERS
While the owners of the casino are rumored to have connections to the Syndicate, any and all beings are welcome through the doors - so long as their credits are good.
There is even a series of luxury hotel suites within Club Vertica, for those who wish to explore all the casino - and the city beyond - has to offer. Club Vertica offers complimentary airspeeder travel to and from the Nar Shaddaa spaceport.
Featuring galactically competitive cuisine, live entertainment, and nightlife - Club Vertica spares no expense to provide visitors the experience of a lifetime. There is even a section of the Club featuring exotic animals in terrariums and aquariums.
And of course, there is the gambling.
The gambling floor is a tumultous affair of high-ceilings, smooth marble, gold filigree, and wandering hosts reeking of pheromonal cocktails, filled with machines as well as table games, including jubilee, craps, and sabacc. And for those desiring more exotic games of chance, there is a special section of the casino set aside beyond the terrarium/aquarium section where they can watch and bet on animal fights.
Come one, come all, to the grand re-opening of the Club Vertica Casino - now under new management.
OOC:
Current Wagers:
Betting minimum: 100UCs
Betting maximum: 10,000UCs
This thread will remain permanently open.
Characters can come and go as they please. In this main thread, characters can use the dice roll function to bet Underworld Credits (UCs) upon the jubilee wheel or pazaak by using the series of rules specified below.
There is no posting order.
AVAILABLE GAMES
SLOT MACHINE:
2,000UCs per pull. The player rolls 3d20 and posts. @ the host when you roll for payouts.
A matching pair -> 2,500
falling sequential (3-2-1 or 8-7-6) -> 10,000
rising sequential (1-2-3 or 5-6-7) -> 10,000
matching triples -> 50,000
7 7 7 -> 100,000
A matching pair -> 2,500
falling sequential (3-2-1 or 8-7-6) -> 10,000
rising sequential (1-2-3 or 5-6-7) -> 10,000
matching triples -> 50,000
7 7 7 -> 100,000
JUBILEE WHEEL:

There are 13 types of bets you can place, and we’ll run through them, how they work and what your pay-out will be.
Name | Description | Pay-out |
Straight | Bet on a single number. | 35 to 1 |
Split | Bet on two adjacent numbers (e.g. 14, 17 or 8, 9). | 17 to 1 |
Street | Bet on three horizontally adjacent numbers (e.g. 7, 8, 9). | 11 to 1 |
Corner | Bet on four numbers on a corner (e.g. 10, 11, 13, 14). | 8 to 1 |
Double Street | Bet on six horizontally adjacent numbers from two horizontal lines (e.g. 31, 32, 33, 34, 35, 36). | 5 to 1 |
Trio | Bet on adjacent numbers that include 0 (0, 1, 2 or 0, 2, 3) | 11 to 1 |
First Four | Bet on numbers 0, 1, 2 , 3. | 8 to 1 |
Low or High | Bet on numbers 1 through 18, or 19 through 36. | 1 to 1 |
Red or Black | Bet that the number will either be Red or Black. | 1 to 1 |
Even or Odd | Bet that the number will either be Even or Odd. | 1 to 1 |
Dozen | Bet that the number will be either in the first dozen (1 through 12), second dozen (13 through 24), or last dozen (25 through 36). | 2 to 1 |
Column | Bet that the number will be in one of the three columns. | 2 to 1 |
Snake | Bet on numbers 1, 5, 9, 12, 14, 16, 19, 23, 27, 30, 32, 34. | 2 to 1 |
Place your bet and tag one of the hosts: Mauve Du Vain | Razmir Tezhyn, then the host will roll a d100.
The Jubilee Wheel
While 37 doesn’t quite divide neatly into 100, a d100 is all you’ll need to simulate the jubilee wheel. And when you roll that d100, simply consult the table below to see where the jubilee wheel stopped:1-3 (Green) 0
4-6 (Red) 32
7-9 (Black) 15
10-12 (Red) 19
13-15 (Black) 4
16-18 (Red) 21
19-21 (Black) 2
22-24 (Red) 25
25-27 (Black) 17
28-30 (Red) 34
31-33 (Black) 6
34-36 (Red) 27
37-39 (Black) 13
40-42 (Red) 36
43-45 (Black) 11
46-48 (Red) 30
49-51 (Black) 8
52-54 (Red) 23
55-57 (Black) 10
58-60 (Red) 5
61-63 (Black) 24
64-66 (Red) 16
67-69 (Black) 33
70-72 (Red) 1
73-75 (Black) 20
76-78 (Red) 14
79-80 (Black) 31
81-82 (Red) 9
83-84 (Black) 22
85-86 (Red) 18
87-88 (Black) 29
89-90 (Red) 7
91-92 (Black) 28
93-94 (Red) 12
95-96 (Black) 35
97-98 (Red) 3
99-100 (Black) 26
PAZAAK:
The goal in Pazaak is to get as close to 21 as possible. First, the player places an ante or a bet from 100 UC (minimum) to 10,000 UCs (maximum). Then, the player rolls three d6 dice and tags the host. The host then rolls 3d6. On their turn, a player can choose to “stand” or “roll.” If the player stands, the host can take a turn. A player who rolls takes an additional die and rolls it. If the total of their dice exceeds 21, they “bust” and are out of the game. Otherwise they can keep rolling additional dice until they either stand or break. After everyone has had a turn, the highest point total wins the game and takes the pot, unless the player busted.
(Separate Chapters for Pazaak games can be organized if multiple players wish to play).
(Separate Chapters for Pazaak games can be organized if multiple players wish to play).
SABACC:
There will be a separate chapter for sabacc games.
EXOTIC ANIMAL FIGHTS:
There will be a separate chapter for exotic animal fights.
MORE GAMES COMING SOON!
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