Star Wars Roleplay: Chaos

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Approved Tech Class-1 Utility-Skin

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TheLakeAndMountain

Intent: To provide Luminous Sun Everlasting a non-combat suit to fit his needs as the Architect of Antecedent.
Development Thread: If necessary.
Manufacturer: The First Architect.
Model: Class-1 utility-skin.
Affiliation: The Architect of Antecedent.
Modularity: The suit itself is difficult to modify, designed as such so that only the Architect of Antecedent is capable of altering the complex systems of the suit. Modularity is possible, but requires an extreme degree of knowledge.
Production: Unique.
Material: Plasteel, transparisteel.
Classification: Multipurpose Utility Suit.
Weight: 5kg
Quality: 2, standard, 6 with personal energy shield activated.
Special Features:
Integrated services include:
Anti-gravity belt
Holoprojector
Personal energy shield
Repulsorlift
Oxygen Filtration System
Heads Up Display
Macrobinocular Viewplate w/Infrared Scanner & Nightvision
Transceiver
Audio Amplifier

Description:
It began with The First Architect, the intellectual genius and leader of a mass-exodus during the Sacking of Coruscant in 3653 BBY. He led the exodus to Eos Minor, now known as Antecedent. The tasks of the Architect were heavy burdens. The First Architect crafted a utility suit to aid him in his endeavours. For not only was he the leader of the Antecedentians, but he was a designer of technology. The utility suit would allow him to meticulously fiddle with his projects whilst remaining in contact with those that needed him. Systems were added to the suit over the centuries by various Architects.

The suit was designed by a Force Sensitive. The First Architect was known to be a former Jedi Initiate who had failed his tests and thus became a member in the Jedi Service Corps, specifically the Educational Corps. As a Force-Sensitive, he had designated that his successors would be Force-Sensitive, or they would be incapable of wearing the suit, at least, not easily. The primary way of adorning the suit is through the utilisation of telekinesis. This requires an extensive and firm understanding of the suits mechanisms and integral design. Piece by piece the suit would be placed upon the Architect through the use of telekinesis, and when finally adorned, the suit is capable of sleek movement. The wearer is unimpeded. To manually place the suit on requires an attendant to do so, becoming a much longer process. The suit cannot be adorned whilst in the midst of conflict due to the extreme level of concentration required.

The integrated systems include an inbuilt Anti-gravity belt, allowing for levitation and basic flight. Often used in the study of the Architect when working on a large technological device. A holoprojector and transceiver for communication. The helmet also contains an oxygen filtration system to protect the wearer from hazardous environments. An audio amplifier is utilised for when the Architect is required to speak to a large crowd, or to hear quiet sounds. A Heads Up Display allows the Architect to catalogue and maintain current information on any given project currently being worked upon. Repulsorlifts integrated into the gloves allow the Architect to levitate an object in his hand, without the use of telekinesis, originally designed by a Force Dead Architect. Macrobinoculars allow the Architect to view great distance or to simply study an object on a minuscule level. The choice for infrared and night vision was decided in conjunction with an integrated personal energy shield. It is a means of self defence, in the event that an assassination attempt occurs. The Architect is capable of locating the subject, regardless of a smoke screen or in the night.

A major disadvantage to the utility suit is the lack of defensive measures. If the Architect is caught off-guard, the personal energy shield will not activate. It must be activated by the Archiects own will. The plasteel provides minimal defensive measure against all forms of attack, exposing him as a near-defenceless target. The personal energy shield is a means for which the Architect can be protected for a short period of time, but suppressive fire on the shield will drain it's energy rapidly and dissipate it. Therefore leaving the Architect exposed once more. A lack of combat features makes it near useless in combat and would make the wearer more innocent bystander than combatant. Fighting in the suit is not only considered sacrilegious among the people of Antecedent due to the long history of the suit, but it is overwhelmingly inferior to current combat systems produced in the galaxy.
 
[member="Lily Rose"]

I would like to see a development thread for this. I've never heard of the First Architect and this was an interesting read. Even if this is a blog done by you, just something to back this up.

Can you do that please?
 
Aaralyn Rekali said:
[member="Lily Rose"]

I would like to see a development thread for this. I've never heard of the First Architect and this was an interesting read. Even if this is a blog done by you, just something to back this up.

Can you do that please?
I'm not sure if it would count as a Dev thread, but here is the factory submission for the planet Antecedent in which the First Architect is regularly mentioned;
http://starwarsrp.net/topic/36169-antecedent/

If you would like me to create a development thread as the planet submission is insufficient, please let me know.
 
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