Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Carrion Company Contracting

Carrion%20Company%20Banner_zpsetwrr1nv.png


Corporation Name
Carrion Company Contracting

Headquarters
Rutan, Atravis Sector

Locations
Rutan, Atravis Sector

Operations
Security Contracting

Tier
2

Rationale
The Carrion Company, predecessor of Carrion Company Contracting, was founded by Arlan Zy'rosh at the age of twenty-three. The group had began as a band of brigands and mercenaries, willing to accept any job if enough credits were offered, and continued as such for many years. Eventually disbanded by Arlan himself after years of service, The Carrion Company was reformed after a two year hiatus with a new set of goals and morals governing it. The result of which was the founding of Carrion Company Contracting, a private security firm in which the members of The Carrion Company accepted security details from various patrons.

Description
The inception of The Carrion Company came about several years ago during the turbulent era of Arlan Zy'rosh's youth. Initially a mercenary company headed by Arlan, The Carrion Company was disbanded under the assumption that it had long ran it's course. Soon thereafter, however, The Carrion Company was revived by Arlan Zy'rosh with a new purpose in mind. No longer would it act as a gun-for-hire organization, no, it would lay down stakes and become a legitimate law-abiding security contracting firm. Since then, under the leadership of Arlan, Carrion Company Contractors was founded and named the official business of The Carrion Company.

Operating primarily within the Outer Rim of the Galaxy, Arlan believed it was prudent to set up base in a secluded be fairly accessible location. Having spent time on Rutan in his youth Arlan directed The Carrion Company in establishing it's head quarters in the vast plains thereon. While relations with the Rutanians were spotty at first, The Carrion Company coming in and setting up without forewarning, peace was eventually brokered. Arlan explained to the Rutanians the benefits of working together, offering the aided protection of Rutan from his forces should trouble arise. After debate and consideration the Rutan King finally accepted. With a location from which to stage their endeavors and recruit new members, The Carrion Company slowly grew. Though numbers still small many brave young men and women, and many Rutanians, joined the ranks of The Carrion Company seeking fame and wealth. Though to Arlan Carrion Company Contracting is just a means to an end the blossoming business has, against all odds, grown into something noteworthy.

Still a very small operation, despite it's growth, Carrion Company Contracting presently operates at maximum efficiency within key sectors of the Outer Rim. Expansion in terms of strength, funding, and territory, are key driving points for the firm and it's leadership, points they press religiously. Their primary operations at present include, but are not limited to, anti-piracy campaigns, freighter escorts, slaver deterrents, and the hunting of smugglers. Undertaking such task in a part of the Galaxy that breeds such people produces constant threat to The Carrion Company, but under the direction of Arlan Zy'rosh it is something members must endure. While the future for the firm may well seem bleak, one can rest assured knowing should it go down it will certainly do so fighting.


Pertient Development Threads:

  • The Carrion Colonies - An operative of The Carrion Company secures a contract with a high profile client, The Free Colonies.
  • Untapped Well - After a few successful jobs The Carrion Company funds a mining venture to forge better equipment.
  • Raiding The Cartel - An operative of The Carrion Company takes on the task of securing materials for a client against a vicious cartel gang.
  • What Lies Beneath - The Carrion Company agrees to clear the mines on Sekalus of beasts in order for it's miners to resume their work.
  • Into The Deep Wealds - Arlan and The Carrion Company pursue an arms dealers at the request of Gir Quee.
  • A Worthy Man - Arlan recruits Morr Zard into The Carrion Company, marking the first hire since it's expansion.
  • A Merc To Merc Deal - Arlan and Gray Raxis meet to discuss future employment for The Carrion Company.
 

Netherworld

Well-Known Member
RESEARCH REVIEW

Star Wars Canon:
Pending initial review

Starwars Chaos:
Pending initial review

WITHOUT DEV THREADS
Pending initial review

WITH DEV THREADS
Pending Initial review

SUGGESTIONS
Pending Inital review
 

Netherworld

Well-Known Member
[member="Arlan Zy'rosh"]

Hello there. I'll be your judge today. :)



[SIZE=10.5pt]Locations:[/SIZE] (If your corporation is large enough, where else have they set up shop? You're not strictly limited to setting up shop in nearby systems, but you shouldn't be hopscotching around the galaxy either.)
  • You're missing the above from your template. Please add it and fill it out appropriately.
    For a Tier 1 corporation, the location would be the same as your HQ, basically.

Otherwise looks nice. Tag me when that's done, and this should be good to go. :)
 

Users who are viewing this thread

Top Bottom