Star Wars Roleplay: Chaos

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Cai Kal Rus

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CAI KAL RUS
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GENERAL INFORMATION
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Name: Cai Kal Rus (read: K-eye Cal Rouse)
Alias(es): Rooz, Cai
Age: 28
Homeworld: Outer Rim Territories > Kathol sector > Pembric system > Pembric II > Erwithat City
Affiliation: Freelance
Occupation: Saboteur / Infiltrator
Force Sensitivity: Negative

PHYSICAL INFORMATION
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Species: Pyke
Gender: Male
Height: 6’3” | 1.83m
Weight: 125lbs
Build: Ectomorph
Hair: N/A
Eyes: Carolina Blue (HEX #57A0D3)
Status: Alive

PERSONALITY
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An avid practitioner of on-the-fly thinking, ROOZ prefers to "do now and think later" when he's put on the spot. When things go well this method paints the picture of a cool and collected professional with a strong, confident demeanor. When things end up taking a turn for the worse, however, he can come across as reckless. Despite his honed skills in the arts of infiltration and sabotage, his own concepts of preparation (or rather; lack there of) can impair his true potential.

When it comes to social interactions he can come off as awkward or brash at first. A gruff exterior is a classic line of defense when trying to keep to yourself and having spent most of his life either alone or in the presence of scum and villainy he tries to make a habit of only saying what needs to be said. Despite this, CAI KAL RUS is naturally inquisitive and easily excited by concepts that interest him. Shiny gadgets and fancy technologies can quickly distract him from more urgent matters. When comfortable with conversation he tends to be straight forward about what's on his mind, preferring not to dance around his opinions on something or someone. While some respect this honest transparency, others find it rude and unapproachable.

Regardless of his colder personality and nefarious dealings CAI does strive to be an honourable person, but at the end of the day he values his own continued existence about all else. If at all possible he would never choose to back-stab or betray someone who has put trust in him, but you also wouldn't see him taking a bullet for them. If there's one lesson he has learned in life it's that the Outer Rim is a dog-eat-dog world. People die -- sometimes people you like -- but life goes on. Until it doesn't.

STRENGTHS & WEAKNESSES
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+ Ambidextrous: Skilled with his hands, Cai has learned the importance of keeping one hand on the holo-panel and another on the trigger. Being able to tinker with electronics and demolitions equipment even if a hand becomes incapacitated is invaluable in his field, especially if things take a turn for the worst.

+ Like The Wind: The light and graceful form of the Pyke species and Cai's honed skills in the art of concealment are the perfect marriage for his craft. When under the right circumstances one may never know he was there.

+ Perceptive: Years of isolating patterns in code, quickly identify mechanical and electronic components, and keeping an ear to the ground for anyone on the approach have made Cai particularly aware of his surroundings. The paranoia certainly helps -- most of the time.

+ - Chaotic Neutral: Cai genuinely doesn't care about what's right and wrong in a conventional manner. He does what makes sense to him or what is more likely to work out in his favour. Void, he'll sometimes just do what seems exciting in the moment... which can range from noble or heroic deeds to acts of extreme selfishness.

- Impromptu: Where's the fun in planning out every little detail? Cai prefers making things up as he goes. He lives on the edge and no matter how prepared he may claim to be, chances are he's barely thought five minutes into the future. But hey, he's made it this far.

- Aloof: Even when he's present in body Cai has a bad habit of being absent in mind. If he's not interested in something, keeping his attention can be a nightmare -- and chances are he's not interested.

BACKGROUND INFORMATION
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Born on Pembric II, a planet partially isolated by dense asteroid fields and radiation in the Kathol sector of the Outer Rim Territories, CAI KAL RUS grew up in the company of rough, backwater folk. The planet had been a failed attempt to terraform an agricultural colony, resulting in a boggy wetland that seemed to rain all year round. Instead, Pembric II was doomed to become a resort for gangsters, smugglers and all other sorts of the Galaxy's scum looking for a place to lay low.
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The dilapidated urban sprawl of Erwithat, the planet's capitol, was the young Pyke's playground in his youth and it's denizens his subjects of interest. CAI, or ROOZ as he would become known by his companions, became associated with crime in his youth taking credits from local goons to deliver messages and small items around the city. As a result, he got good at urban exploration and finding the quickest ways to navigate to his destinations.

In his teens he'd escalate to burglaries with others his age. Originally for their own personal profits, but eventually to locate and acquire items of interest for low-tier gangsters and criminals. As time went on he naturally became fully involved in the scene, working directly with Erwithat's crime families and other syndicates of Pembric II and abroad. These dealings were adequate for a few years, but eventually he craved more. Pembric II was a dump and those who made their lives here were urchin at the bottom of a much greater sea. It was the sharks who'd come to visit that really interested him. When the off-worlders came they'd bring fancy ships, outrageous fashions, piles of credits and -- most importantly to him -- the fanciest gadgets. There was a whole world beyond Pembric II that he was far more interested in.

Ever since he left his frontier home he's never looked back and who could blame him? The Galaxy is kind to someone with his skills. There's always a computer that needs cracking, a device that needs tampering, or something that needs to go boom. For nearly a decade the Pyke saboteur has secured what reputation is necessary to make himself successful amidst the many low to mid-tier criminal organizations of the Outer and Mid Rim. Though, in this line of business, one must be vigilant tow the fine line between prestige and confidentiality.

VESSELS & VEHICLES
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Vessel: Z-10 Seeker-class Scout Ship
Manufacturer: Starfield Industries
Class: Scout Vessel
Given Name: "Polo"
Personnel Capacity: 1 Crew / 2 Passengers
Weaponry:
Notable Features:

Modifications:

Vessel: Omen-series Speeder Bike
Manufacturer: Walkhar
Class: Speeder Bike
Given Name: None
Personnel Capacity: 1 Crew
Weaponry:

EQUIPMENT & APPAREL
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Apparel:

[*]Lightly-Armoured Sealed Stealth Suit

[*]Reflec Shadowskin Cowl
Weaponry:
Standard Kit:
Droids:
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Despite TOPS lacking an artificial intelligence that allows the comprehension of speech beyond orders, ROOZ has developed a habit of speaking to him as if he were a companion over their many jobs together and time spent in Hyperspace.
 
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