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Caedyn's Corner of Toys & Tinkering (Pre-Fac)

Caedyn Arenais

Guest
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Cae's Corner of Toys & Tinkering
A place for Faction Subs - Works in Progress !
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APPROVED
Submission has been reviewed and approved by site Judges.​
UNDER REVIEW
Submission is under Review and awaiting Approval.​
READY TO SUBMIT
Submission Draft is complete, not yet posted to Factory/Codex boards.​
 

Caedyn Arenais

Guest
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Intent: To create and describe Caedyn's Je'daii attire of Qigong Kesh (The Force), for which is to become his secondary path of dedication and study following in his Master's footsteps.
Image Source: Click Here, (Edits made by [member="Asha Hex"]).
Canon Link: Not applicable.
Restricted Missions: If Required - To be Added.
Primary Source: The Je'daii Order.

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Manufacturer: [member=Caedyn Arenais]
Model: Full Body Attire.
Affiliation: The Je'daii Order.
Modularity: Gloves, Boots, Upper body, Lower body and head gear can be removed and replaced.
Production: Unique.
Material: Steel-Cloth, Duranex Armor-weave, Fibre & Leather, Faraday Cage.

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Classification: Multi-Purpose Attire.
Weight: Light - 2KG's (Full body set).
Resistances: Average.
  • Blasters: Average.
  • Kinetic: Low.
  • Lightsabers: Average.
  • Energy Displacement (EMP/ION): High.

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Not applicable.

Strengths:

  • Steel-Cloth - A Heavy duty material adding to the Tunic's care and general "life-span" before it would require a replacement. Aside from cosmetic, this offers no additional defense to the wearer however.
  • Light-Weight - Compared to the armors and battle attires worn by soldiers and most other combatants or personnel expecting trouble, this attire is light and agile, enabling the wearer to move swiftly and without hindrance to their mobility.
  • Faraday Cage - High resilience against energy displacement weapons fire and Force Lightning attacks thanks to the additional under layer that is the attire's Faraday cage.


Weaknesses:

  • Steel-Cloth - A heavier material used in the make of heavy-duty fabrics and attires, this has added to the weight of the tunic compared to those of typical design. The difference however is minor.
  • Light Over-All Attire - Simply put, this is not an armor set but a multi-purpose attire and does little to protect from weapons fire and melee-combat.

  • Heavy Ordinance damage - Will render all protection void, this light armor is not equipped to stand against explosive/high impact attacks.

  • ​Low resistance - Lightsabers, Blasters and most weaponry.

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The general Attire of the Qigong Kesh, the Path and Temple of the Force for which all Journeyers come to at some point of their training under the Je'daii Order to seek wisdom and education within the Force and all practices and theories surrounding it. Following this path as Caedyn's secondary focus in honor of his Master, [member="Asha Hex"], he has adopted the Tunic as his own and has set to work on several small additions and modifications in which to make it a little more personal to himself.

The overall make-up of this attire has been fitted to be a light armor set with very minimal protection against potential damages one might expect to cross within the field of conflict. This attire has not been made with the intention of leaping into a fight but rather to be worn during ones studies and exploration of worlds seeking to advice his knowledge in all aspects of his training.

As a secondary defense however, Caedyn has, with the help of those within the je'daii, come to add a Faraday cage underlay within the Attire to protect against such significant force powers like Force Lightning and Corruption.



 

Caedyn Arenais

Guest
C
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tzI9QAT.png

Intent: To create and describe Caedyn's Je'daii attire of Stav Kesh (Martial Arts), for which is to become his Primary path of dedication and study.
Image Source: Click Here, (Edits made by Asha Hex).
Canon Link: Not applicable.
Restricted Missions: If Required - To be Added.
Primary Source: The Je'daii Order.

dW1MFP3.png

Manufacturer: Caedyn Arenais
Model: Full Body Attire.
Affiliation: The Je'daii Order.
Modularity: Gloves, Boots, Upper body, Lower body and head gear can be removed and replaced.
Production: Unique.
Material: Duranex Armor-weave, Steel-Cloth, Fibre & Leather.

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Classification: Martial Arts Attire.
Weight: Average - 4KG's (Medium Full body set).
Resistances:
  • Blasters: Low.
  • Kinetic: High.
  • Lightsabers: Low.

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  • Weighted Gauntlets & Boots: For the purpose of training and general strength and speed practices, the gauntlets and boots of this attire have been conditioned to carry extra weight. At first this will slow the wearer but over time and practice this is designed to allow for quickly flow of martial arts exercises and the general control of ones body (Hands and Feet/Kicks and Punches).

Strengths:

  • Steel-Cloth - A Heavy duty material adding to the Tunic's care and general "life-span" before it would require a replacement. Aside from cosmetic, this offers no additional defense to the wearer however.
  • Physical Conditioning - Weighted Gauntlets and Boots encourage muscle build and toning that overtime should see to the wearers improvement in physical conditioning and martial arts practices.
  • High Kinetic Resistance - Meant for the physical combat against other practitioners of the martial arts, this attire has been made from sturdy materials in order to minimalism internal damages to the body.


Weaknesses:

  • Steel-Cloth - A heavier material used in the make of heavy-duty fabrics and attires, this has added to the weight of the tunic compared to those of typical design. The difference however is minor.

  • ​Low resistance - Lightsabers, Blasters and most energy based weaponry.

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Caedyn's Stav Kesh Attire was provided to him through the Je'daii Order, fashioned in their typical sense of formal wear, the boy has (through the teachings of his father) set to work on modifying and reinforcing the attire to better keep himself safe in the practices of hand to hand and physical combat as this is to be his primary pursuit of learning within the Order, seeking to put his competitive streak to the test and forever push himself to progress in the area of training.

Wishing to become faster and more precise in his strikes and kicks, Caedyn has intentionally weighted down his hand and footwear, focuing around the wrists and ankles to stifle movement through training so to ensure that over time he can come to move much more freely in general attire while maintaining a strength and speed that is above most typical fighters you'd find out in the streets of Coruscant or anywhere else.

This Attire symbolizes Caedyn's desire to perfect his control over the body and the mind, to capitalize on the Martial Arts to master himself not in the force but in the physical and spiritual sense, through mental conditioning and physical body building and self discipline; within this attire he will most often be seen training.



 

Caedyn Arenais

Guest
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  • Intent: To create and give depth to Caedyn Arenais' primary choice of self defense and offensive weaponary, the non-fatal Bo Staff.
  • Image Source: Click Here.
  • Canon Link: Not Applicable.
  • Restricted Missions: The Great Gathering (The Je'daii Order).
  • Primary Source: Staff.

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  • Manufacturer: The Je'daii Order.
  • Model: Bo Staff.
  • Affiliation: [member=Caedyn Arenais].
  • Modularity: Can be disconnected into two separate pieces and used as Baton's (dual handed combat).
  • Production: Unique.
  • Material: Phrik, Leather grips.

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  • Classification: Bo Staff, Dual Baton's.
  • Size: Large.
  • Weight: Light.

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  • Some Assembly Required - The Bo Staff can be disassembled into two halves/Baton's in which can be utilized in a similar manner to the full Staff, offering quicker strikes at the expense of less range and defense.
Strengths:
  • Non-Fatal Weapon - To some this may seem like a weakness however as Caedyn is a gentle soul, he seeks never to end a life and therefore has chosen his primary weapon to be one of incapacitation as opposed to life-ending.
  • Lightsaber Resistant - A Staff made of Phrik for the intentional purpose and requirement of training within an Order of Je'daii, his peers of whom all utilize Lightsabers within Combat and therefore requires a weapon that won't be cut into two during sparring.
  • Long Range Defense - For a physical & Kinetic Weapon, the reach of the Bo-Staff is considerable compared to most other swords and likely arms due to it's reach when assembled fully. As this is not an Energy Based Weapon, Caedyn's use of the staff is hindered not by the blades of the likes of Double-Bladed Lightsabers.
Weaknesses:
  • Blunt-Force Impact - The Bo Staff is not a weapon of blades nor energy and is therefore unable to penetrate armor nor solid surfaces such as other weapons like the lightsaber can.
  • No Friend of Blasters - Rather useless against all ranged firearms and weaponry, as this is a Kinetic weapon made solely of an alloy, the Bo Staff is incapable of defending against blaster fire.
  • Made of Simple Stuff - The design behind the Bo Staff is of simple make and lacking any real originality. The Weapon is a straight pole able to be disconnected at the center yet offers no protection to the hands or body outside of one's training in the Arts of Stav Kesh.
  • Light On Leverage - The Bo Staff is a light weapon, meant for speed and techinique rather than brute strength and momentum. In it's practice, the staff would have a hard time stopping the strike of a heavier melee weapon as opposed to parrying and focusing on a counter-offensiveness.

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The Bo Staff, an alternative to the theft of life; this blunt force weapon has become Caedyn Arenais' primary source of Self Defense and Martial Arts training, the practice & expertise of Bōjutsu and kobudō under the path of Stav Kesh (Martial Arts of the Je'daii Order). The Bo is a weapon best practiced in ranged defense through physical combat and counter-offense.

Throughout Caedyn's training and time as a Je'daii Padawan will see the young boy to come proficient in the kinetic weapons use, focusing on the disabling and disarming of his opponents adopting some of the ideals of Shii-Cho and adapting them to the use of the Staff; his priority to minimize harm towards both himself but so too his opponent, seeking to overcome them if he absolutely must, yet not leave them to badly injured that they can't come to their senses and choose to walk away from Violence.

The Bo Staff is a rather lengthy weapon spanning two meters at it's whole, the staff can otherwise be disassembled at the center to produce to one meter length baton's for the use of dual handed combat, offering a difference in form and pace yet sacrificing in defense as the weapons reach has been halved, Caedyn would therefore by wiser to focus on offense during such a time, seeking to end a confrontation swiftly.



 

Caedyn Arenais

Guest
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  • Intent: To Submit and give Depth to "Stav Kesh", the heart and soul of Physical and Mental Self Discipline within the Order of the Je'daii; the Learning Center for Martial Arts and the Mastery of ones body and mind.
  • ​Image Credit: Click Here & Here.
  • Canon: Click Here.
  • Links:
​The Je'daii Order (Wookieepedia link).
Stav Kesh (Wookieepedia Link).


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  • Structure Name: Stav Kesh.
  • Classification: Temple/Learning Academy.
  • Location: Tython.
  • Affiliation: The Je'daii Order (Faction Link).
  • Accessibility: From the base of the Ice Giant Range/Mountain for which Stav Kesh is situated upon, the only route and entry point to the great temple is via a long and arduous staircase hand shaped into the hard rock by those who established the temple so long ago. While there is no spaceport, the land surrounding the base of the mountain is relatively clear and able to be landed upon by mid to small craft.
  • Security: ​
- Holo-Recording Camera's.
- Security Maintainence Droids.
- Infra-red Motion Sensor Array.
  • Description:
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The primary parts of the Temple are the two large structures built into the side of the mountain, with flat tops and sides that slant down the landscape, and a cylindrical tower rose on the right side of the temple proper. Open courtyards for combat training take up much of Stav Kesh's upper exterior.

Sandstone buildings have been constructed all the way up the mountain's slope, forming crests and cliffs of smooth stone, windows and balconies dottinf the surface of the mountains.

A waterfall runs down the surface of the mountain and the city, and an incredibly long staircase runs from the plains below to the top of the temple. Canvas window shades and pennants of dozens of colors are also set on display, and the Force has a particularly strong presence at Stav Kesh.

A significant cave system exists beneath the Temple which is warmed by magma lakes, and the Je'daii maintain hydroponic gardens there where they grow fruits and vegetables.


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  • Tho Yor - Situated not far below the temple of Stav Kesh embedded and buried within the mountainside of the Ice Giant Range is the Tho Yor, an ancient vessel of which brought the first of the Je'daii and settlers to the world of Tython during the First Migration. Relics of history and great significance to the Je'daii Order, the Tho Yor played a crucial part in the Force Wars, where scholars of the Force discovered that through meditation and focusing the force to be imbued within the Tho Yor, could harness and turn these vessels into offensive weapons capable of sending out beams of orange beams of light from various ports on it's surface. Today the Tho Yor lay dormant, yet signify a time of great journeying, enlightenment and persistence.

  • Ice Giant Range - The winter mountain range of Kato Zakar, the continent of Tython for which Stav Kesh is situated upon and where the first of the Je'daii Order arrived so many centuries ago. These mountains can be trekked upon, yet offer great risk to the wary traveler for the winds are fierce and the climate frozen as evidenced by their name.

  • Training Courtyards - Great outdoor area's for combat and exercise span the area between the two primary sandstone structures. It's out here that students of the Je'daii Order studying Stav Kesh seek to master their physical limits, exercising body and mind on the path to enlightenment and self discipline.

  • Mountain Heart - Underground caverns course throughout the great mountain, warmed by magma and streams of lava that rise from the core. Vast area's of these caverns are however safely temperate enough to traverse and explore and the Je'daii Order uses this place for hydroponics and the growth of nourishment and food-stores.

  • Primary Temple - The center of learning and guidance across all of Stav Kesh, here Students and Masters of the Force alike come to commune and seek to further one another's learnings through the sharing and honoring of Ashla and Bogan, the Force for which all life is connected.

  • Living Quarters - Where all Peoples and Guests to Stav Kesh will be cateredto, here there are rooms, private and shared for all members of the Je'daii.

  • The Archives - The source for all information a student of the Force might need. With access to the holo-net and the data comport for which most Archives have been linked to, those of the Order may come here to read up on subjects across all branches of the Force, organizations of practice and doctrines relevant to the progression of those within the Je'daii Order.

  • Holocron Vault - A place of security for that of Force Artifacts collected by those of the Je'daii Order. Only authorized personnel have access to these vaults for the sake of safe keeping.

  • Ceremonial Hall - The Grand Hall for which Ceremonies and meetings of great importance will be held. Such meetings can range from delegations sent from other Orders, political meetings or conclaves held for all to come and bare witness to. If there is anything significant to announce to the Je'daii, it will be done here in the company of all.

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In 36,453 BBY, the Tho Yor Arrival occurred; the eight Tho Yor pyramid starships brought Force-sensitive philosophers, warriors, scientists, artists, and scholars of many species from across the galaxy to the planet Tython and scattered the pilgrims across the surface.

One of the Tho Yor traveled to the Ice Giant Range, a range of mountains on the continent of Kato Zakar, and deposited its passengers before burying itself in the mountains.

By the year 36,019 BBY, Stav Kesh—the Temple of Martial Arts—had been constructed by the Je'daii Order, as the pilgrims called themselves, and it was one of the nine Je'daii Temples that had been constructed around or near the seven other Tho Yor and the ninth and largest Tho Yor.

By that time, the Je'daii had established the tradition of the Great Journey, which saw young Je'daii known as Je'daii Journeyers travel the surface of Tython and visit each temple

Information Source: Click Here.



APPROVED
Stav Kesh - Click here.
 

Caedyn Arenais

Guest
C
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  • Intent: To give detail to the Canon location known to the Je'daii Order, Qigong Kesh, the Temple of Force Practice and Study.
  • ​Image Credit: Click Here.
  • Canon: Qigong Kesh - Click Here.
  • Links:
- Qigong Kesh (Temple).
- ​The Je'daii Order.
- Tython.
- Star Wars: The Dawn of the Jedi.


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  • Structure Name: Qigong Kesh.
  • Classification: Je'daii Temple, Learning Academy.
  • Location: Tython.
  • Affiliation: The Je'daii Order (Faction Link).
  • Accessibility:
Qigong Kesh is located underneath the Silent Desert marked by the presence of the Tho Yor above. These underground caverns are accessible via the deserts surface through various cave systems that span the vast area and have been refined by the first philisophers whom came to settle upon the planet of Tython, building and securing this temple for which is one of nine.
  • Security: ​
- Holo-Recording Camera's.
- Security Maintainence Droids.
- Infra-red Motion Sensor Array.
  • Description:
Qigong Kesh, The Je'daii Temple and Heart of the Force was one of nine temples of the Je'daii Order located on the Tython. Found among the dunes of the Silent Desert on the continent of Thyr, the Temple known as Qigong Kesh served as the Order's academy for enhancing and improving one's mental and sensory skills with the Force.

Beneath the still landscape, caverns stretch outward, shielding from the bizarre muting properties of the sands. The temple's Adherents would focus on enhancing their mental endurance and strength in the relative silence of the desert, focusing on the Force and learning to shield themselves within it.

The Je'daii Temple Master, the Je'daii who serves as steward of the facility and oversee's its functions, ensures that all students maintain proper balance at the temple and kept to their studies.


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  • Silent Desert - The Silent Desert is a vast wasteland of sand possessed of a mystifying quality to absorb all sounds. This phenomenon has been attributed to some inexplicable property of the constantly shifting sands, or even to the great sand sculptures that arose sporadically from the desert, especially at night. Mesmerizing to travelers, these sculptures were thought by some to be sentient or at the very least a component of an ancient species, a theory that was not universally accepted. The caves, canyons, and mesas which split the region were the only sanctuaries of sound in the vast wastes of silence.

  • Meditation Chambers - These rooms are made for the sole purpose of meditation and communion with the Force. They are vast rooms hospitable to a large number of students and Masters of the Force for which all are encouraged to enter in silence out of respect for those already in practice of the art. Here through the combined efforts of peoples making use of the room, the Force is immensely present and can at often times encourage the individual to more effectively connect with the source of power that blankets the wide-spanning galaxy, to find ones center and hope to bring further enlightenment through the guidance of Qigong Kesh.

  • Inner Sanctuary - housed underground within a section of the temple of Qigong Kesh itself is a place where life has been encouraged to grow naturally, the gardens of this sanctuary for which seeds and plant-life has been brought from other locations to further fuel the presence of the force and grow vegetation that those living there might use for nourishment. Due to the Silent Deserts lack of rivers and lakes, a custom hydration system has been added in recent times, accompanied with specialized lighting in order to offer this sanctuary the nutrients it needs to grow. Here the Je'daii may find closure and peace of mind, mimicking the greener lands of Tython while living under the surface of the silent Desert.

  • Medical Bay & Research Facilities - Possibly the more advanced section of the underground facility, this area has been secured for the health and safety of the Je'daii Order's members, as well as a wide variety of studies within the force and the nature of their somewhat vagrant lifestyle.

  • Tho Yor - Situated above the underground caverns of the silent desert, the Tho Yor floats above ground, a stationary vessel of the ancient Je'daii and symbol of the Order's migration and settlement of Tython during the First Migration. Relics of history and great significance to the Je'daii Order, the Tho Yor played a crucial part in the Force Wars, where scholars of the Force discovered that through meditation and focusing the force to be imbued within the Tho Yor, could harness and turn these vessels into offensive weapons capable of sending out beams of orange beams of light from various ports on it's surface. Today the Tho Yor lay dormant, yet signify a time of great journeying, enlightenment and persistence.

  • Living Quarters - Where all Peoples and Guests to Qigong Kesh will be cateredto, here there are rooms, private and shared for all members of the Je'daii.

  • The Archives - The source for all information a student of the Force might need. With access to the holo-net and the data comport for which most Archives have been linked to, those of the Order may come here to read up on subjects across all branches of the Force, organizations of practice and doctrines relevant to the progression of those within the Je'daii Order.

  • Holocron Vault - A place of security for that of Force Artifacts collected by those of the Je'daii Order. Only authorized personnel have access to these vaults for the sake of safe keeping.

  • Ceremonial Hall - The Grand Hall for which Ceremonies and meetings of great importance will be held. Such meetings can range from delegations sent from other Orders, political meetings or conclaves held for all to come and bare witness to. If there is anything significant to announce to the Je'daii, it will be done here in the company of all.

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In 36,453 BBY, the Tho Yor Arrival occurred; the eight Tho Yor pyramid starships brought Force-sensitive philosophers, warriors, scientists, artists, and scholars of many species from across the galaxy to the planet Tython and scattered the pilgrims across the surface.

The Silent desert would be one of nine such locations across Tython for which would receive the Tho Yor and later become the resting place for both the vessel and the underground temple of Qigong Kesh. Similar to Stav Kesh, this location would focus upon one specific path for the Je'daii Order's enlightenment for which in this case would be the many mysteries and abilities known through Force Practices and learned theories.


 

Caedyn Arenais

Guest
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  • Intent: To submit and give detail and emphasis to Mahara Kesh, the Temple of Healing, and one of the nine Je'daii Temples established by the Je'daii Order on the planet Tython.
  • ​Image Credit: Click Here.
  • Canon: Mahara Kesh.
  • Links:
- Mahara Kesh.
- ​The Je'daii Order.
- Tython.
- Star Wars: The Dawn of the Jedi.


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  • Structure Name: Mahara Kesh.
  • Classification: Je'daii Temple, Learning Academy.
  • Location: Tython.
  • Affiliation: The Je'daii Order (Faction Link).
  • Accessibility:
A floating structure in the middle of the Deep Ocean on the planet Tython, Mahara Kesh was constructed around the Tho Yor pyramid ship that had brought the first pilgrims to the Deep Ocean.

While the temple of Mahara Kesh is open to all travelers with a civil heart and open mind, the Je'daii are the few who know of the location to the exact co-ordinates and otherwise, flight is required to reach this destination, a venture that could be considered arduous without the proper knowledge of the Temples location and layout.
  • Security: ​
- Holo-Recording Camera's.
- Security Maintainence Droids.
- Infra-red Motion Sensor Array.
- Laser Canons.
  • Description:
A rectangular stone island with smooth, steep walls has been built around the Tho Yor, with triangular extensions jutting out from each corner that host laser cannons. The portion of the temple above the base consists of several flat platforms that form a gray-green step pyramid structure, and the tip of the Tho Yor that jutts out above the pyramid, topped with a blue crystalline tower.

Eight smaller pyramids with their own blue towers surround the Tho Yor, and portions of Mahara Kesh also extend underwater. A number of towers jutt down from the underside of the temple, with a central prong that is larger than the others. The interior of the temple has been filled with advanced medical facilities and chambers, as well as various meditation rooms. Many of the rooms that line the exterior of the temple have wide windows that allow their occupants to gaze out into the depths of the Deep Ocean.


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  • Medical Laboratory & Research Facilities:
State of the art laboratories for the research of new and old diseases, illnesses or symptoms that the Je'daii Order might be able to overcome and help others to mend and recover from. Here the facilities are locked down tight by a quarantine security system, keeping the research facilities air tight and continuously conditioned to ensure that no possibly dangerous substances are allowed to escape and infect other sections of Mahara Kesh.
  • Pharmaceuticals and Medicinal Research Center:
Similar to the Medical Research Facilities yet focusing solely in substances used for the recovery of peoples as opposed to the illnesses and source of sickness itself; here the Je'daii Order is able to research and manufacture new pharmaceuticals/medicines to treat the sickly and wounded.
  • General Healthcare Clinic:
Compared most closely to the typical general clinic you might visit within the city, this clinic deals with minor injuries and illnesses that don't require specialists and surgeons. Medicines can be acquired here for which are sourced from the Medicinal Research Center.
  • Accident & Emergency Department:
​The primary care and Hospital for all major injuries and illnesses that general care cannot overcome. Surgery and long term care is typically held here for this is where the best trained medical professionals work and continue to increase their expertise that they might outsource to other worlds in need.
  • Medical Training Facilities:
The center of learning and medical education for all Students both passing through in their journey towards enlightenment or otherwise for those specializing in the medical arts and healing properties of the force and Je'daii Practices. As part of a Journeyers path to learning within the Order, this will be one of nine stops towards their growth and fulfillment within the Force and personal experience.
  • Residential Quarters:
As suggested, these are the living quarters for all personnel, separated by students and professional quarters. These facilities host a hall of classrooms as well as an archive emporium for the acquisition of knowledge in honor of those whom have served and since passed on before the present day inhabitants.
  • Guest Quarters and Patient Care:
The Guest Quarters and Patient Care are two separate stations for those coming into Mahara Kesh, yet do not belong to the Je'daii Order itself. Due to the nature of the Je'daii and their want and willingness to offer support to others from all parts of the Galaxy, there have been accommodations built in plentiful number should the good people require the medical expertise of Tython's ancient practices, revitalized by the new age technologies and refurbished Je'daii Temple known as Mahara Kesh.
  • Rest and Relaxation Aboretum:
The Aboretum is a vast orb like arena for which spans a great distance and has been filled with gardens and green-life, simulating the peace and clarity of the natural world of Tython, yet has been submerged and through the rounded and transparent roof and walls allows those relaxing here to stare out at the natural life of the great ocean. This is a place of relaxation and leisure, a vast arena for which one might seek to escape from the pressures and stresses of their work or responsibilities to instead enjoy the Gardens, tended to by droids and Je'daii alike.
  • Aquatic Hangar & Transit Center:
The Aquatic Hanger and Transit Center for Mahara Kesh is situated upon the western flank of the Je'daii Temple and caters to both air and sea transit, hosting a number of available craft capable of amphibious travel as well as submerging into the depths for exploration and research needs. Here, vessels coming to and going from, are welcomed with all their maintenance needs, fuel and repairs catered to by the hangar droids overseen by engineering personnel.
​The Tho Yor of Mahara Kesh hovers above sea level within the center of the great temple's roof, a sign and symbol of the Je'daii for which those sea faring persons can look out for and identify the place of medicine and study. Like all Tho Yor, this is an ancient vessel, one of nine which transported the very first peoples to Tython during the great migration of the Je'daii Order.

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Mahara Kesh, the Temple of Healing, was one of the nine Je'daii Temples established by the Je'daii Order on the planet Tython.

Constructed between 36,453 BBY and 36,019 BBY, Mahara Kesh was built in the Deep Ocean around the Tho Yor pyramid ship that had brought the first Force-sensitive pilgrims to the sea. The Je'daii who studied at Mahara Kesh focused on the healing arts, and Je'daii Journeyers, young Je'daii who were completing their Great Journey across Tython to visit each of the temples—learned about healing both with and without the Force there.

During the conflict in the year 25,805 BBY known as the Despot War, laser cannons were installed on the temple as defensive measures, and by 25,793 BBY the mated Selkath couple of Naro and Calleh were serving as the Temple Masters of Mahara Kesh.


Since the days of old, the Je'daii Order today has reinstated the Temple of Mahara Kesh with renewed vigor.

Medical services have been offered to all denizens surrounding the system and world of Tython during an age of great peril where War seems most rife in the galaxy.

Seeking to do the best they can to support the fulfillment of life and honor in both people and to the Force itself, those whom train here also move to bring their abilities and training upon those battle worn planets and societies whom might need them the most.

Asking for nothing in return, Mahara Kesh has become a known place of healing and generosity to the galaxy at large.

 

Caedyn Arenais

Guest
C
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  • Intent: To work up a submission giving further detail and explanation/depth to the temple of Metallurgy under the Je'daii Order. This temple known as Vur Tepe is to be one of nine Je'daii Temples situated upon the world of Tython and is a Canon Location.
  • ​Image Credit: Click Here.
  • Canon: Vur Tepe.
  • Links:
- Vur Tepe.
- ​The Je'daii Order.
- Tython.
- Star Wars: The Dawn of the Jedi.


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  • Structure Name: Vur Tepe.
  • Classification: Je'daii Temple, Learning Academy.
  • Location: Tython.
  • Affiliation: The Je'daii Order (Faction Link).
  • Accessibility:
Situated upon the mouth of a Volcano along the Tythos Ridge, Vur Tepe is by no means an easy place to reach without Sky-faring technology; while any and all persons willing to come to this place with a civil and peaceful attitude may use the temple's hangar facilities as well as external docking platforms, Vur Tepe being situated where it is, seems intimidating enough least of all armed with defensive Turret emplacements.
  • Security: ​
- Holo-Recording Camera's.
- Security Maintainence Droids.
- Infra-red Motion Sensor Array.
- Repulsor Field.
- Laser Canons.
  • Description:
The Je'daii Temple of Vur Tepe is the cornerstone for all craftsmanship and metallurgy through the influence of the Force over technology. Standing tall over Tython, fueled by the fires of the Tythos Ridge for which it's situated upon, an open source of heat for the great furnace of the Je'daii; any whom wish to build upon their understanding of the Artisan path may do so here.

Embodying the teachings of the old ways, those whom first graced the world of Tython to the enlightenment of the Je'daii will continue to grace those in the future through new technologies, armor and weapons introduced to the Galaxy here by some of the most skilled Alchemists society has seen.

In order to keep the Temple of Vur Tepe secure, safe from the exposure of the Valcano's incredible heat and harsh environment, the Je'daii have erected a Repulsor Field in order to keep the climate within the field's protection at optimal conditions for those living within.


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​The Tho Yor of Vur Tepe hovers above the great temple, a sign and symbol of the Je'daii. Like all Tho Yor, this is an ancient vessel, one of nine which transported the very first peoples to Tython during the great migration of the Je'daii Order.
  • The Great Anvil of Tythos:
Here, the first Katana of the Je'daii Order were made through the works of Master Tem Madog, Vur Tepe's Overseer whom imbued the weapons of the Order with the force and continued his work throughout the ages of his life. Today the Anvil still stands strong and is a site where the Force is strongest within the temple of Vur Tepe.
  • The Fires of Vur Tepe:
The great Furnaces of Vur Tepe are fueled by the fires of the Volcano itself, the heart of magma and flame used to soften and reshape the base foundry of all weapons and armors through metallurgy and the skilled craftsmanship of the Je'daii of Vur Tepe.
  • The Grand Hall of Vur Tepe:
​A place of ceremony and meeting led by the Temple Overseer or Steward of Vur Tepe for which all of the Je'daii Personnel and visiting occupants might join to witness the formal life and business held atop the Tythos Ridge. In this Hall of ceremony, it is where those undergoing their great Journey are honored upon the completion of their training in the field of Metallurgy and Alchemy.
  • Training Faculties:
Because what good is a newly made weapon or set of armor without knowing just how much it can handle. The Training Facilities of Vur Tepe are equally important to the newly created works of metallurgy as well as the general upkeep of the Je'daii living within the great Temple. These rooms or area's consist of a number of Dojo's and outdoor courtyards meant to play host to a number of training needs both physical and ranged combat.
  • Hangar and External Landing Bay:
The one way in and out of Vur Tepe, those that come and go are required to go through the Je'daii Hangar for which hosts a variety of vessels. The largest of which the external docking pads are able to hold are the likes of Heavy Freighters and Light Corvettes. Given the Nature of Vur Tepe, it's also not uncommon for those of the Je'daii to be found applying their trade to the upkeep and repair of said vessels.
  • Residential Quarters:
As suggested, these are the living quarters for all personnel, separated by students and professional quarters. These facilities host a hall of classrooms as well as an archive emporium for the acquisition of knowledge in honor of those whom have served and since passed on before the present day inhabitants.

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After the Force Wars which ravaged Tython, the Je'daii abandoned the temple and the world for millennia. Though much had been taken from them and the Je'daii had been forced to adapt or perish into obscurity, through the grace of the Force they would one day return.

It would later be under the combined efforts of [member="Asha Hex"] and [member="Jyn Lorr"] that the Je'daii would return to Tython and begin to re-establish the nine great temples, Vur Tepe among them. The recovery effort for Vur Tepe was a vast challenge, the Vocanic climate no easy struggle yet over the years since their return, they managed to return the great temple of learning and metallurgy to it's former magnificence, only today further enabled through the far greater technologies of today, made better ever more through the teachings of the old ways.


 

Caedyn Arenais

Guest
C
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  • Intent: To create a documented Submission for the Je'daii Temple of Bodhi situated upon the world of Tython.
  • ​Image Credit: Click Here.
  • Canon: Yes.
  • Links:
- Bodhi.
- ​The Je'daii Order.
- Tython.
- Star Wars: The Dawn of the Jedi.


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  • Structure Name: Bodhi.
  • Classification: Je'daii Temple, Learning Academy.
  • Location: Tython.
  • Affiliation: The Je'daii Order (Faction Link).
  • Accessibility:
The Temple of Bodhi is a two storied structure situated upon flat landmass, it has very little obstacles to hinder accessibility and monitoring who comes and goes is otherwise left to the members of the Je'daii Order and those of that Discipline.
  • Security: ​
- Holo-Recording Camera's.
- Security Maintainence Droids.
- Infra-red Motion Sensor Array.
  • Description:
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When the philosophers and scholars from across the galaxy first arrived on Tython, they were brought forth from the stars on giant pyramidal constructs called the Tho Yor. These nine massive ships scattered across the planet and landed in separate locations, releasing those held within to settle the planet. The Tho Yor themselves would serve as the very foundations for these travelers' new homes and places of study.

One such Tho Yor touched down in one of Tython's verdant plains, near to a temperate forest and the southern coast on the continent of Masara. The philosophers, calling themselves members of the Je'daii Order, buried the Tho Yor and erected a low-lying temple on its face. Consisting of four identical buildings made of tan stone and red roofs, the structures surrounded an open courtyard with a large circular pool of water at its center. The Temple of the Arts at Bodhi focused on teaching its students, young and old, to understand the manifestations of the Force through the arts. The Je'daii Temple Master, the Je'daii who served as steward of the facility and oversaw its functions, instructed students in the ways of writing, dancing, and sculpture among many other arts. In 25,793 BBY Master Jake Fenn was the Temple's overseer. The Je'daii collected many Kwa, Gree and Rakatan artifacts from across Tython and stored them within the Tho Yor at Bodhi, which was buried beneath Bodhi.

Reference: Wookieepedia Link.



WORK IN PROGRESS
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Caedyn Arenais

Guest
C
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  • Intent: To submit a personal companion for [Member=Caedyn Arenais].
  • ​Image Credit: Little Animal by avvart
  • Role: Pet.
  • Links: Yorshi - Credit for the Original Submission: [member="Zahori Denko"]

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  • Age: Pup (Six Months).
  • Species: Yorshi.
  • Height: 3m (Adult).
  • Length: 3m (Adult).
  • Weight: 5kg's (Estimate - Adult Weight).
  • Appearance: Scruffy shades of brown fur with small protruding horns at the front of the pup's head. Her teeth sit just above her lower lip and her ears are most notable for the span of the fur that rises up above the rest like little wings. The Pup has big wide adorable eyes for which almost make up for Ashla's mischievous behavior.
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  • Name: Ashla.
  • Loyalties: [member=Caedyn Arenais].​
  • Notable Possessions:
Ashla's only possession is a black leather collar with a name tag and Caedyn Arenais' Focusing Crystal from his First Lightsaber. The Crystal itself has been attuned to Caedyn through Meditation in the force and therefore aids in the boys being able to sense the young Pup across large distances.
  • Personality:
Ashla is still just a young wee Pup but she is as playful and mischievous as any other Yorshi youngin'. Her personality is a perfect match to Caedyn's as the lad has been craving the need to care for something and share in his exploits and exploration with someone else. From the early days of their companionship the two have bonded and Caedyn has come to fiercely love his little pup, ever so a pet person, he now has someone else to get into trouble with.

Ashla and Azrael ([member="Asha Hex"]'s cat) can often be heard chasing each other around The Prophet when venturing from place to place.
  • Training: Doggy Daycare (House Trained & Obedient).
  • Combat Function: None.
​Though protective of Caedyn Arenais, Ashla is a small pup and cuter than anything. She will growl and bark away to warn Caedyn of a possible threat that she might have sniffed out but when it comes to posing a challenge to predators of any sort, unfortunately this cute little pupper falls short of the bar.

​Highly effective towards Girls due to adorable Puppy Dog Eyes and cute features.

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Since Caedyn's leave of his homeworld Commenor and his entrance into the Je'daii Order under the tutelage of [member="Asha Hex"] at the age of fifteen, it was quickly noticed how few teenagers there were his age. Being the youngest within the Order at the time, Caedyn's Master began to question what might do well to help the young lad and offer some sense of companionship and affection in his days beyond their training and livelihood together.

It was during their first flight together that Asha Hex broached the concept of owning a pet to the boy, Caedyn taking his time to think over the prospect yet unable to find a reason as to why he wouldn't want a little creature to call his own and care for, soon began to question and research what sort of little critters there were out there. Given that Azrael (his Master's cat) was as lazy as he was, though affectionate, Caedyn grew fond of the idea in owning a dog of some sort; they well known for being man's best friend and far more reliant and generally joyful to spend time with.

Thus was how his attention was drawn to the world known as Leritor, a mineral rich world in the mid-rim which just so happened to be home to a size-able number of Yorshi, fluffy little dog-like critters that grew to an average of three meters in their full maturity and otherwise didn't take a great deal to fuss over.


 

Caedyn Arenais

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Caedyn Arenais

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Caedyn Arenais

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Caedyn Arenais

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