Dungeon Master

Eadu Will Die
In a two-fold strike, whilst the Marauder Nacht would lead an attack against Kesh - The Chieftain himself lead an attack on he neighbouring system, home to Eadu. The rest of the system had already fallen to their forces, conjured by the joint fleet now presiding over both of the systems. All that remained was the stubborn planet itself, its last city stands in a desperate defence; a last ditched effort to withstand the Bryn'adûl forces as the last of the Coalition tries to escape the planet whilst they can.
Beneath the city, those few who managed to escape to the underground tunnels now prepare to escape Eadu and the clutches of the Bryn'adûl - yet there will be no escape. A small force lead by Zealot Gredak and Primarch Drek'ma move to intercept the enemy shuttles whilst above ground, Tathra leads a devastating attack against the enemy Garrison, helmed by the 10th Regiment and their most prestigious General, Galak.

OBJECTIVE A - Destroy the last Coalition Garrison
Beyond a bridge and a series of heavily defender towers is the final Garrison of the Coalition, they have brought all their remaining planetary forces to bare in this small area; defended by heavy vehicles and well entrenched positions, the Coalition makes a last stand to buy time for those under the surface - hoping they can hold out long enough for some to survive. Unfortunately, they are mistaken. We will take their towers and destroy the Garrison. Leave none, alive.
OBJECTIVE B - Halt the Evacuation
Hidden behind a massive waterfall is the last functional hangar bay on Eadu, destroy the shuttles within and kill all who would attempt to hide underground from the Bryn'adûl. We cannot bring Servitors, otherwise the entire mountain will collapse - thusly, we must cleanse this place by hand. Let none escape.
BRYN'ADUL -




