Star Wars Roleplay: Chaos

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Tech Review BMC Biot

OUT OF CHARACTER INFORMATION
  • Intent: To create a line of droids
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PRODUCTION INFORMATION
TECHNICAL INFORMATION
  • Classification: Fourth Degree
  • Weight: Average
  • Height: Average
  • Movement: Bipedal
  • Armaments: Obsolete Blaster SMG (Set to Stun Mode by Default)
  • Misc. Equipment: Laekner Class Dropship , Armor weave Catsuit
  • Resistances
    • Energy: Very Low
    • Kinetic: Very Low
    • EMP/Ion: Extreme
    • Microwave: High
    • Acid: Very Low
    • Vibro: None
    • Electricity: Very High
    • Flames: High
    • Cryo: None
    • Biological (Poison/Radiation/Disease). Extreme
    • Force: Very High (Mechu-Deru, Telepathic Attacks, Force Ionize, Drain Life)
    • Anti-Vong: None
SPECIAL FEATURES
  • Manufactured Biot based off of Qreph Brother Biots that naturally produces Bio-Bacta in it's body, giving it powerful regenerative capabilities. Capable of secreting it through skin or in breath, It's "stomach" (with the assistance of special nodes throughout the body) synthesizes the Bio-Bacta and can be drawn directly from it's stomach or special veins traveling to it's arms.
  • Biot Nutrients supplied by special sacks within the Biot that break down ingested plant matter, converting it into Biot Nutrients that sustain it's internal workings regular use
  • Master Surgical, Psychologist, and Nursing Physician Database capable of treating almost any sapient or non sapient species in the Galaxy
  • Capable of customizing it's skin, limbs, and organs to patient needs. Blood transfusions between it and patients essentially makes the Biot a living Bacta Pump, healing severe internal wounds while they can still be treated with Bacta. Patient blood is eventually recirculated fully cleansed of toxins
  • Strictly programmed for maximum empathy and to aid in civilian relief efforts
  • Wide array of non-lethal combat tactics.
  • Special programming to care for children/elderly/disabled patients
  • Bioreactor can keep Biot going for ten years straight. Recharges via photosynthesis or by touching a generator to absorb power through skin
  • Four times more reflexive and faster faster than a human being and several times as intelligent
  • Upgradeable Genetically and Cybernetically
STRENGTHS
  • Master Heal: This Biot possesses special nodes and organs in it's body that contain individual components to creating Bio Bacta (Due to its genetics being partly based off the Bio Bacta Tree) which it can both secrete through it's flesh and initiate transfusion to in it's veins. Minor Lacerations and bruises heal over the course of a day, while more severe cuts and mild burns can take up to two week on their own to heal. Broken bones can heal on their own but they can take up to twelve days, but if it's a broken bone, it's best to speed it up with a biotech tool kit. Major Organs however, can only regenerate very mild damage on their own before a biotech kit is required to fix the rest of the damage. (however, the Biot can still keep functional as long as their bio reactor or brain hasn't really suffered damage). In the case of protocols customizing organs and blood for patients, the organs regrow very very slowly on their own over the course of a month while relying on this particular program within them. The brain is unusually resilient to damage inflicted, able to keep functional relatively well at five percent damage and able to repair up to ten percent inflicted damage on the Brain (They will be relatively useless and helpless should this repair have to happen) by itself. All of this can be sped up by using biotech tool kits for extended periods of time. If the Brain suffers more than fifteen percent damage, it dies. In order to maintain efficiency of all systems, the Biot requires Biot Nutrients, released into it's body and bloodstream every three weeks (This does not apply if Android is in a state of suspended animation, such as a stasis chamber capsule. Special sacks in it's body convert all ingested plant matter into the high density Nutrients required. It only really needs to eat once a month, and the plant matter doesn't even have to be all that fresh
  • Diplomacy: Programmed for maximum empathy and diplomacy, These Biots always go for non violent solutions first, due to their nature, and if forced into combat, always attempt non-lethal incapacitation. They are also considered excellent negotiators
  • Physician: Master level Physician database, familiar with the surgical and medicinal/nursing techniques of millions of humanoid and non humanoid species all over the Galaxy. It's tissues can be customized for donation to other patients, essentially making it an universal donor, as long as it has a sample of the patients DNA within it. Heart, Lungs, Etcetera, even it's 'blood' can be customized for a patients needs. There has never been a recorded case of tissue/blood rejection. It is excellent for triage and civil and ecological disasters.
  • Physique: Four times faster and more reflexive than a human being
  • Smart: Several times smarter than the average human and is extremely resistant to being reprogrammed, either technologically or otherwise. It's medical databases have a specialty towards aiding Jedi as well as assessing their current mental states for proper treatment. They are of course hardline programmed to avoid revealing who created them, and will in fact lie directly to your face that it was Bacta-Works of Epica that made them.
  • Resistant: It's vong tissue has been customized to be resistant to elemental and biological damage, and it's naturally resistant to certain applications of the Force (Telepathic assault, Life draining, Mechu-Deru and Ionize) and it's also extremely resistant to biological threats, such as poison, radiation, and disease
  • Recharger: The Biot wirelessly charges over the course of a week either by direct sunlight or wirelessly drawing power from a generator by directly touching it. If it's bioreactor receives no charge, the Biot does not die or decay, it simply goes inactive.
  • Modular: Can receive genetic and cybernetic upgrades that improve it's performance in key areas (Modifications that alter it's resistances or appearance with ease will require a new sub). Can alter it's appearance with hours and hours of gene therapy
WEAKNESSES
  • Projectiles: Blasters and bullets Tear through it easily
  • Vibro weapons: Vibro Weapons tear through it easily
  • Sonic: Sonic weapons cause any area hit to violently bruise and sag off the skeleton, disorienting the Biot momentarily and rendering it sluggish until it recovers
  • Cryo: Cryo weaponry doesn't kill it, but can freeze it solid and render it immobile until it thaws
  • Acid: Acid burns through most of its tissue in minutes
  • Incapacitation risk: While acting as a donor, it is highly vulnerable, incapable of fighting back in case something unexpected happens. Often, it will not be able to perform the donation surgery itself, relying on another to do it for them. Also, the customization process is very slow, taking up to a week to finish for an individual patient, at which time they can't engage in combat due to their programming "cancelling" the custom Job, further limiting their utility in pressing emergencies.
  • Not a true soldier: It's capabilities are geared primarily towards civilian relief efforts and assisting Jedi as support during operations, and is never deployed as anything but combat support, due to an ingrained refusal to take a life unless left with literally no other option. It's hesitance to even cause anyone pain in a fight also leads to fights going on longer than they should, giving more ruthless opponents an advantage.
  • Asimov Resistant: The Biots are entirely independent save for their primary programming: To aid the Jedi Order, Their Allies, and to obey the directives given to them unless they conflict with their non violence/ non criminality mindset. They will also refuse to obey tactically unsound decisions. Having such independent androids can be a cause for extreme concern in the Galaxy and they may be singled out for discrimination or mistrust by various factions because of it, or even destruction.
  • Healing limits: It can only heal on its own when not in a combat situation due to various internal safety protocols. In active combat, it must use kits to fix damage
  • Anti-Vong: Alpha Red causes the Biots flesh to start to necrotize unless a cure is applied immediately. Baffer Pollen causes its skin to harden to a stone like state, rendering it helpless and easily destroyed until a counter agent to the pollen is applied
  • Nutrient weakness: If the plant converting sacks are damaged, they can only be restored to minimal function by self repair. Biotech Tool kits will be required to fix the rest of it
DESCRIPTION

Powerful Androids created by the long defunct Bloodscrawl Medical Corporation, they were crafted en masse with the family's at the time vast resources and stored in deep underground vaults on the planet Kytrand, and may occasionally be found in out of the way places in it's mines and towers and mountains. Their primary programming was to aid the Jedi Order in times of severe crisis, as well as preserve their teachings and any living members to the best of their ability during purge conditions. Never activated during The Gulag Era, they were stored away by the ancient patriarchs and matriarchs of the family, seemingly anticipating an even greater crisis down the road. Extremely intelligent, and with a plethora of unique abilities, many can serve as personal physicians to Jedi, and with the crisis against the Sith and The Mandalorians heating up, said Jedi will almost certainly need all the help they can get.

Each Biot has directives to also assist any living Bloodscrawl they come across (So long as they still serve the Light). Nathan, being the last living Bloodscrawl, has ordered them to positions within Bacta-Works of Epica, pretending they were created by the corporation to alleviate suspicion or deter questions about the true source of these Biots, and supplied with purchased medical vessels to do their job. There may be thousands of them, not just on Kytrand, but on many other worlds where they may have been stored away in emergencies (Albeit always in quantities of one or two)

Naturally producing Bio Bacta, these Biots could help alleviate the growing crisis after Thyferra was seized by The Mandalorians...
 
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Krass Wyms

Jedi Tech Division
Factory Judge
Nathan Bloodscrawl Nathan Bloodscrawl

Alright, lets try and get this before the shutdown

To start you are two points over and will need to reduce.

As always explained, vong biots were living creatures shaped the tissue doesn't do much without the creature. So please provide the canon source harvested tissue from a creature has all of the benefits of a living vong. This is just like miriskin which didn't work.

The ability to create healing is fine, but it having the massive regenerative capabilities on top of it being built as you do so it won't ever be killed and near immunity to the one thing that could be a weakness. Is a no. As always we understand you want to win but chaos is about cooperative roleplay and having god tier things that can just walk through anything and barely ever take a scratch is not in the spirit of cooperative roleplay.

You have been doing this for awhile now, you are not new to the factory so needing to remind everytime is eventually going to wear thin. PLease as always tone down regeneration to something acceptable, please alter it so it doesn't read as something no one can stop or counter or have a chance with. Please address all edit requests and issues before tagging me.
 

Krass Wyms

Jedi Tech Division
Factory Judge
Nathan Bloodscrawl Nathan Bloodscrawl

Ships are not equipment one would just come with.

Production: Mass Produced
Given the rarity of the biots created by the Qreph brothers even the nargons which were enforcers this isn't going to be mass produced. Highest would be semi-unique for a small faction.

Jedi Order
Please link which jedi order.
 

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