Prince of the Underworld
BLACK SUN SYNDICATE
JUST WHAT THE DOCTOR ORDERED
Of course, other systems are vulnerable as well. On Manaan, kolto remains a dirt cheap alternative to bacta. Less effective, but clinically indistinguishable from the effects of bacta other than potency. Our "doctors" back on Nar Shaddaa have long claimed one could cut bacta with kolto and save a few credits along the way; few would know the difference. Perhaps it's time to put that theory to the test.
There are also the worlds of Mimban and Gyndine with tidy economies of their own, and no shortage of ways to exploit them. Really, for Black Sun, it seems Life Day has come early.
Now get to work.
OBJECTIVE 1:
THIS TOWN AIN'T BIG ENOUGH
Black Sun contacts in the Hellhoop have uncovered the heart of the Torgaigne's operation: a long-abandoned CIS droid foundry. It's an unassuming structure from the outside, rusted shut and surrounded by mountains of scrap metal and debris. But on the inside, it's a fully functional phosovane refinery. With the Alliance in shambles and the Empire embroiled in a three-front war, nothings stands between the Black Sun Syndicate and Torgaigne's lucrative salt racket.
Fold Torgaigne enforcers into our ranks or punish them for defiance. Do whatever it takes to secure the refinery.
OBJECTIVE 2:
LIQUID COURAGE
Now free from Alliance trade restrictions, though, the Selkarth are empowered to wield their kolto however they please. Between the Empire, Mandalorians, Republic, and Sith, there's no shortage of customers across the galaxy. Turns out that Black Sun was the first to come knocking.
Officially, Manaan's kolto processing is a state-controlled industry, but there are certain shadowy elements who maintain a prominent place in its refinement and distribution. Elements like the Order of Shasa, a cult of Force-sensitive Selkath eager to break bread with Black Sun. On Hrakert Station, hidden from the light of day, the Vigos work to secure a deal... or scheme a way to smuggle the kolto without Manaan or the cult being any wiser.
OBJECTIVE 3:
BYOO
Black Sun's efforts are focused on Attahox and Manaan, but that does not stop independent agents and their cohorts from exacting the Underlord's will across the sector. A list of assignments lights up mission boards across the Outer Rim, graced by Black Sun's crest and issued with the promise of credits and prestige:
- Advanced shipyards over Gyndine house damaged Alliance ships in need of repairs following the Battle of Atrisia. Black Sun is interested in acquiring these vessels, but a strong Pyke Syndicate presence makes such an operation tedious.
- The Bando Gora Assassins demand suitable resources for the construction of lightsabers, and the precious dolovite veins on Mimban beg to be mined. Satisfy both needs by accessing an illegal Imperial mining operation via ancient Thrella wells and ensure that all the ill-gotten dolovite winds up in Hutt Space.
- Ancient relics line the halls of the long-forgotten Truuine Jedi Praxeum, prizes of a bygone era just waiting to be looted. If the Bando Gora lack a purpose for them, they will certainly fetch a fine price on the black market.
- On T'surr, the Crimson Fleet has caused quite a commotion. The native species, also called T'surr, are notorious slavers and pirates, though they've been kept beneath the GA's thumb. Without the SIA watching over them, however, their lust for domination can run rampant—perhaps Black Sun's pirate lords can recruit the four-eyed, two-armed mongrels?