Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Bes'Drahr Battleship

Bes'Drahr-class Battleship
efsf__battleship_v2_0_by_ivkol-d5ovt5u.jpg
Image Source: Here
Affiliation: ArmaTech Combat Systems
Manufacturer: ArmaTech Combat Systems
Model: Mk1
Modularity:
Production: Minor
Material: Micronized Beskar Hull Plating, Layered Duranium Hull, Bronzium Reinforcing, Anvilskin Ceramic-Composite Interior Plating, Ciridium-Agrinium Mesh, Thermal Gel, Sealant Foam, NRA Rubber Armor, Starship Components

Classification: Assault Cruiser
Length: 600 Meters
Width: 200 Meters
Height: 160 Meters
Armament:
Hangar: 3 Squadrons
Special Features:
  • Firestorm Isotope-5 Reactor
  • Advanced Particle/Ray Shields
  • Hydrostatic Fields
  • Cap Drains
  • Beskar Plated Ramming Prow
  • Tractor Beam Projectors (4)
  • Pressor Beam Projectors (2)
  • Advanced Sensor Computers
  • Standard Targeting Computers
  • Standard Navigation Computer
  • Life Support Systems
  • Navigation Computer
  • Encrypted Segregated Communication Network
  • HoloNet Transceiver
  • Hyperwave Signal Interceptor
  • Escape Pods
  • Atmospheric Flight Stabilizers
Maneuverability Rating: 11
Speed Rating: 11
Hyperdrive Class: 0.75
Strengths:
  • Tank: Made with a Beskar Hull Plating, layered under heavy shields, the Bes'Drahr is built to absorb fire, take punishment, and get knocked around and keep on trucking. It can take punches well above its weight-class, but it isn't indestructible.
  • Firepower: Utilizing the more advanced Firestorm Generators it is capable of supporting additional weaponry over most other ships of its class.
Weaknesses:
  • Slow and Cumbersome: For its size it is slow and doesn't turn well due to the extensive hull armor, shields, and weapon systems draining power off the primary reactor
  • Blind Spot: Its rear ventral sector is relatively blind, minus a few defensive guns. This is not true of its dorsal rear sector as this area can be fired upon by its primary weapons
Description:
Hull
The hull of the Bes'Drahr is one of the main reasons the ship is so durable, and able to survive against larger heavier ships. Layering of the hull was deemed absolutely necessary in order to defend the vessel properly, and so the metal and ceramics used to protect the ship are state of the art. The outermost layer of the hull consists of a double layer of thin Beskar-ciridium plating in both vertical and horizontal configuration offering a great deal of protection to the vessel. This thin Micronized Beskar plating is resilient, despite being thin sheets, but it was required to produce the ship on a significant scale with the metal. The next layer consists of thick alternating horizontal and vertical Duranium-neutronium slabs, providing the core of the the durability of the ship, offering a great deal of protection against turbolasers, mass drivers, and missiles. The next layer consists of a micro-mesh of chainmail like links of Neutronium-Agrinium metal matrices. These matrices help to disperse kinetic, electrical, and blaster based energy across a larger area of the hull decreasing the likelihood of a piercing hit. The Agrinium will also provide very limited Ion and EMP resistance. Filled with a mixture of Thermal Gel and Sealant Foam the layer can be used to nearly instantly sealed rather than venting atmosphere until bulk heads can be locked in place. This foam is very weak and is solely meant to retain atmosphere, not repel capital ship weapons. Beneath this layer consists a rubber sheet covering most of the inner hull, acting as non-explosive reactive armor providing limited additional defenses against kinetic rounds. This layer, and the Micro-mesh layer are both separated into triangular sections by Duranium-Bronzium alloy reinforcing bracers to strengthen the over all hull and limit the 'give' of those layers. The interior hull is reinforced with a thin layer of Beskar-ciridum plating over vertical high-density Alusteel belt armor offering added protection against direct fire mass drivers and missiles, as well as being fairly resilient against blaster based weapons as well given the micronized beskar sheet and the structure and density of the belt armor. The inner most layer of the hull consists of bronzium reinforced horziontal durasteel plates and bulk heads. The frame of the ship provides a great deal of structural resilience to the ship being crafted of thick duranium-bronzium beams with small Beskar braces along the spine. The prow of the ship received a double layer of Beskar-Ciridium to strengthen it against full forward assaults and potential suicide runs by enemy ships.

Propulsion System
The Bes'Drahr makes use of a powerful Firestorm-class Isotope-5 Power Generator. The extremely powerful system has allowed the Bes'Drahr to include a heavier payload of weaponry and more potent shields than the basic power plant, however, it is not an end all be all vessel. The Firestorm provides a relatively stable enhanced powersupply but also packs the destructive force of several tactical nuclear weapons and should be respected. That is why it is buried within the Citadel of the ship and its own chamber is a micronized beskar lined tube to defend it. Even still the danger of having such a powerful reactor did not go unnoticed. Catastrophic Release Braces were included in the design just in case the reactor suffered from critical melt down. The main drive system includes Two Primary Engines and Four Auxiliary Engines for boosting acceleration, maneuvering and stabilizing. Two smaller dedicated reactors were connected to the primary engines, and several smaller auxiliary reactors were located throughout the ship. Life support and lights had its own dedicated power source that was EMP and Ion Shielded, as did the Bridge. While the ship could still be disabled, power to these systems remained functional after an EMP or Ion attack.

Internal Layout
Much like the ancient Turbulence-class Star Destroyer the Bes'Drahr was designed to repel and survive boarding actions. By creating a Citadel of heavy 1.5 meter thick bulkheads and blast doors cutting off the Bridge, Reactor, Primary Engineering rooms from the rest of the super structure allowed the crew to maintain primary control of the ship should it be boarded during combat for an extended amount of time. Additionally the Citadel is constructed with a labyrinth like maze of corridors and passages with defending the key locations in mind. Choke points, ray shields, stasis fields, and barriers can be activated, providing cover, funneling enemies into these defended positions or away from important areas if need be. Automated defense turrets can be lowered from ceilings providing heavy weapon support for the ships defenders within the Citadel. Dual ACS-205 Advanced Dual Weapon Systems can descend at most connections within the Citadel when activated and at key locations such as those near the bridge, reactor, VIP suites, and engineering rooms have a larger turret featuring a single ASC-203 Hellfire Autocannon or E-Web. These turrets are controlled by a droid brain using IFF Transpoders to identify targets. Outside the Citadel the superstructure is sleek, maintaining a smaller number of defensive positions than within. Corridors are smaller on this ship, compensating for its large amount of weaponry and thick hull. The primary bridge is secured at the base of the where the superstructure and the main body meet, buried under several levels of weapon decks and other secure bulk heads. In cruising deployment it features simple transparisteel windows, fitted with Holoscreens within them, allowing the officers to see data transplanted on the screen as though looking through the windows with data readouts on subjects of note listed on them. In combat however a meter thick plate of Beskar drops into place in front of these windows, which still appear to be viewing the outside of the armor blast screen. This protects the bridge from suicide runs to a high degree. The Auxiliary bridge is located five levels below the main bridge within the super structure and has a similar set of viewscreens.

Weapon Systems
The weapons on the Bes'Drahr are brutally efficient featuring three immense ACS-802 Triple Super Heavy Turbolaser Turrets as its primary weapons. These overpowered Turbolaser cannons are super positioned on the dorsal ridge of the ship, allowing them to fire in a large arc, with all three able to rotate 270 degrees, the rear most able to rotate 360 degrees. The cannons are able to elevate 90 degrees and depress 45 degrees when facing to the port or starboard side, as the structure of the ship would be in the way otherwise. On the midline of the ship, to the port and starboard side sit sixteen Heavy Turbolaser Batteries on each side providing the majority of the ship's firepower. They batteries have 120 degree rotation, 45 degree elevation, and 45 degree depression, allowing the weapons to cover the majority of the forward arc and their own fire arcs. The Turbolaser Cannons and Ion Cannons featured on the ship are arranged with fifteen as dorsal turrets, fifteen as ventral turrets, ten port, and ten starboard, all configured to cover their own arcs and forward, though they have difficulty firing rearward. The Fast Mounted Light Turbolaser Turrets and the point defense guns are all spread evenly along the hull, covering gaps that small ships might attempt to exploit. Even still these are light turbolasers and point defense weapons, a corvette will still last a while and a frigate would be able to exploit the Bes'Drahr's blind spot, as its main weapons can't maneuver to fire to the ventral rear of the ship. Its Heavy Proton Torpedo Launchers are primarily forward facing with eight facing the forward arc, six facing the port arc, and six facing the starboard arc. A Pair of MH-EW07 Signal Distortion Systems are fixed to the wing-like structures on the aft of the ship, facing forward. While the area of effect is not increased the dishes can only be adjusted to a degree so they may only fire in the forward arc, though they can target independently or as a combined effort.

Fire arcs


Support Systems
The Bes'Drahr features heavy shield systems, dual layering an advanced Ray and Particle shield over its considerably durable hull. These shields are able to survive a great deal of punishment allowing the Bes'Drahr to punch above its weight-class and survive the return attack for a considerable amount of time. Seeing as the Bes'Drahr was built to engage and stall larger ships or several ships of equal class. It features a form of hydrostatic fields allowing the ship to be used in aquatic warfare, though its size makes this unlikely to be exceptionally usefull. It does allow the ship to hide in oceans if necessary, or set ambushes from there. The ship features advanced sensor equipment with exceptional long range active scanners, and advanced passive sensors for close range. The system includes full-spectrum transceivers, aural sensors, hyperwave signal interceptors, emission tracers, Sonar systems for atmospheric and aquatic use, and communication interceptors, allowing it to detect most ships. Ships that aren't visually cloaked can be detected through the wide range of sensors when actively deployed at close range. It features standard Hi-Track Targeting computers for all point-defense weapons and its fast mounted light turbolasers while all its other weapons make use of Precision Holo-Targeting Computers when employed against enemy vessels. Its communication and wireless receivers are kept on a segregated network from the majority of the ships functions, specifically the necessary system for combat and flight functions. Featuring a set of tractor beams and a half set of pressor beams the Bes'Drahr can disrupt the movement of smaller ships, normally only as large as a corvette by either pushing or pulling them, straining their engines to compensate for the adjustments. Its mainly just a way to reduce the speed and maneuverability of smaller ships rather than actually trapping or disabling them.

Development Thread: http://starwarsrp.net/topic/55893-harvesting-in-sundari-desert-mandalore/(Beskar)
http://starwarsrp.net/topic/62842-restoration-ii-electric-boogaloo-tu-dominion-of-druckenwell/(First Combat Engagement)
Intent: Make an Awesome Ship
Who Can Use This: Select Buyers only
Primary Source: None
 

Users who are viewing this thread

Top Bottom