Lord Commander
Image Source: http://duskie360.deviantart.com/art/P55M8-Plasmyr-Tank-FULL-HD-500186777
Intent: Progenitor Facility of LOOM's first order of Minor Production
Development Thread: Will do one if needed
Manufacturer: LOOM
Model: N/A
Affiliation: The One Sith
Modularity: No
Production: Minor Production
Material: Blackened Durasteel/Alusteel Transparisteel
Role: Main Battle Tank/ Infantry Transport
Height: 10.4 meters
Length: 51.31 meters
Width: 25.8 meters
Weight: 100 Tons
Minimum Crew: 4
Optimal Crew: 10
Propulsion: Repulsor lift
Top Speed: 64 kph
Armaments:
1- Augmented Heavy Particle Cannon.
16 - Twin Turret Blaster Cannons
1- Heavy Blaster Turret Mounted.
1- Forward Facing Flak Cannon
4- Anti Tank Rocket Tubes.
Squadron Count: 3
Passenger Capacity: 35
Cargo Capacity: 30 metric tonnes
Misc. Equipment:
-Internal Weapon Stock Blast Shielded and Standard Stocked for 35 Heavy Troopers of the One Sith. Including Anti Armor Rocket Launchers, Rail Guns and Separate Ammo Packs.
-Advanced Shield Generators.
- Secondary Deflector Shields
-Medical Station with Bacta Tank
- re-supplied Ammunition Storage
- Particle Acceleration Core
- Inter-cooling AC
-Distress Beacon and Advanced Communication Systems
-Target Identification Network
- Sloped armor
Description:
The Warlord is a Super tank by design, made to break through enemy lines taking heat and punishment while lso being able to dish it out and deliver heavy Elite Troopers to the front line of the Battlefield. Being a Hover tank the Warlord is able to easily Traverse through Water and glide through small ridges, however it not able to fly or hover over a massive distance without grounding beneath the repulse lifts. Being a Massive Tank and it's main weapons front facing Maneuverability is compromised to a degree, the Warlord is not fit for fighting in tight spaces and it moves at a very slow speed unless at full acceleration.
The Flanks of the Warlord and it's back are protected by manned Auto Turrets that lock on to enemy Troopers and Infantry Automatically with Droid sensory, however this ability if only active if the Crew is not manning the guns Manually which the Control Center is made to do.
The Command Center is at the second level of the Tank below the Hatch entry of the Turret and moves into the Command chairs six o' clock. The Main Command Chair is directly looking at the Main Gunner of the Heavy Guns and Flanked by the Communications officer at the Right and the Weapons Officer at the Left who is in charge of the 7 Gunnery and Rocket Specialists who man the Other weapons of the Tank Manually. Below the Command deck is the Main Deck of the Troopers leading to the Backdoor hatch which serves as their point of Exit to take advantage of the Main Tank Guns.
To each wall is the Straps and Chairs of the Tank for the Troopers and directly in front of them is the Weapon rack that holds all the Main Gear and Equipment carried, Behind that is the Medical station that lies directly below the commander center. The Main Gun is incredibly powerful Fueled by a Particle accelerator for Increase in maximum Damage it can reach up to 5km in range and not lose it's effective power however it takes time in between Blasts from the main gun to fire again.
The Armor outside the Tank is Sloped, angled always at an extent to deflect incoming projectile and Ballistic armament even if the Shield generators fail.
Strengths:
- Great Defense, Two layers of Shielding and a secondary power generators plus layers of sloped tick durasteel make the Warlord difficult to completely destroy with traditional firepower.
- Massive Firepower, With not just one Main gun but various other weapons the Warlord can Blast through battle lines and also act as a Bunker Buster.
- Ram. The Warlord, when diverting all power to Engines can execute a Ram attack that can break through small stone Holdings such as trenches and Small Bunkers
Weaknesses:
- Slow, it cannot, even with all it's power to engines go faster than 64kph as such it can be easily spotted in the battlefield and a counter measure can be devised before it arrives at it's intended destinations.
- Horrible Maneuverability, Tight turns and tight spaces, Hard terrain and harsh conditions make the Warlord difficult to properly use, it's sheer size makes it so that traveling in constricted areas is incredibly hard.
- No Emp or Ion Weapon Defenses, The Warlord is designed for mass conflict not insurgency, so counter measures for swift attacks with Emp and Ion Weaponry to the Inside were never designed, as such a simple EMP Grenade down the Main Hatch will cripple the warlord indefinitely.

Intent: Progenitor Facility of LOOM's first order of Minor Production
Development Thread: Will do one if needed
Manufacturer: LOOM
Model: N/A
Affiliation: The One Sith
Modularity: No
Production: Minor Production
Material: Blackened Durasteel/Alusteel Transparisteel
Role: Main Battle Tank/ Infantry Transport
Height: 10.4 meters
Length: 51.31 meters
Width: 25.8 meters
Weight: 100 Tons
Minimum Crew: 4
Optimal Crew: 10
Propulsion: Repulsor lift
Top Speed: 64 kph
Armaments:
1- Augmented Heavy Particle Cannon.
16 - Twin Turret Blaster Cannons
1- Heavy Blaster Turret Mounted.
1- Forward Facing Flak Cannon
4- Anti Tank Rocket Tubes.
Squadron Count: 3
Passenger Capacity: 35
Cargo Capacity: 30 metric tonnes
Misc. Equipment:
-Internal Weapon Stock Blast Shielded and Standard Stocked for 35 Heavy Troopers of the One Sith. Including Anti Armor Rocket Launchers, Rail Guns and Separate Ammo Packs.
-Advanced Shield Generators.
- Secondary Deflector Shields
-Medical Station with Bacta Tank
- re-supplied Ammunition Storage
- Particle Acceleration Core
- Inter-cooling AC
-Distress Beacon and Advanced Communication Systems
-Target Identification Network
- Sloped armor
Description:
The Warlord is a Super tank by design, made to break through enemy lines taking heat and punishment while lso being able to dish it out and deliver heavy Elite Troopers to the front line of the Battlefield. Being a Hover tank the Warlord is able to easily Traverse through Water and glide through small ridges, however it not able to fly or hover over a massive distance without grounding beneath the repulse lifts. Being a Massive Tank and it's main weapons front facing Maneuverability is compromised to a degree, the Warlord is not fit for fighting in tight spaces and it moves at a very slow speed unless at full acceleration.
The Flanks of the Warlord and it's back are protected by manned Auto Turrets that lock on to enemy Troopers and Infantry Automatically with Droid sensory, however this ability if only active if the Crew is not manning the guns Manually which the Control Center is made to do.
The Command Center is at the second level of the Tank below the Hatch entry of the Turret and moves into the Command chairs six o' clock. The Main Command Chair is directly looking at the Main Gunner of the Heavy Guns and Flanked by the Communications officer at the Right and the Weapons Officer at the Left who is in charge of the 7 Gunnery and Rocket Specialists who man the Other weapons of the Tank Manually. Below the Command deck is the Main Deck of the Troopers leading to the Backdoor hatch which serves as their point of Exit to take advantage of the Main Tank Guns.
To each wall is the Straps and Chairs of the Tank for the Troopers and directly in front of them is the Weapon rack that holds all the Main Gear and Equipment carried, Behind that is the Medical station that lies directly below the commander center. The Main Gun is incredibly powerful Fueled by a Particle accelerator for Increase in maximum Damage it can reach up to 5km in range and not lose it's effective power however it takes time in between Blasts from the main gun to fire again.
The Armor outside the Tank is Sloped, angled always at an extent to deflect incoming projectile and Ballistic armament even if the Shield generators fail.
Strengths:
- Great Defense, Two layers of Shielding and a secondary power generators plus layers of sloped tick durasteel make the Warlord difficult to completely destroy with traditional firepower.
- Massive Firepower, With not just one Main gun but various other weapons the Warlord can Blast through battle lines and also act as a Bunker Buster.
- Ram. The Warlord, when diverting all power to Engines can execute a Ram attack that can break through small stone Holdings such as trenches and Small Bunkers
Weaknesses:
- Slow, it cannot, even with all it's power to engines go faster than 64kph as such it can be easily spotted in the battlefield and a counter measure can be devised before it arrives at it's intended destinations.
- Horrible Maneuverability, Tight turns and tight spaces, Hard terrain and harsh conditions make the Warlord difficult to properly use, it's sheer size makes it so that traveling in constricted areas is incredibly hard.
- No Emp or Ion Weapon Defenses, The Warlord is designed for mass conflict not insurgency, so counter measures for swift attacks with Emp and Ion Weaponry to the Inside were never designed, as such a simple EMP Grenade down the Main Hatch will cripple the warlord indefinitely.