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Atramentum

Atramentum is a clandestine organization operating deep within the shadows of the Sith Order, built upon the principles of corruption, infiltration, and sorcery.

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BEGINNER'S GUIDE | Character Guide

The Lady of Deceit

"I am the lie they will love."




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CHARACTER BUILDER: Writing the Rewrite

So, you want to craft a character for Atramentum? Good. You're creating a weapon made of lies, a name whispered across centuries, a curse folded into doctrine. This is your guide to writing the unspeakable, the untraceable, the unholy. This is where your rewrite begins.


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CODENAMES AND GLYPHS

Atramentum operatives shed their old identities the moment they enter the fold. What replaces them is a codename—(We often draw from Greek or Latin legends, mythic archetypes, or philosophical references, because they are just really fun) These codenames are more than titles. They are masks, prophecy, weapons. The name becomes the character. Here are some naming inspirations:
  • Prometheus – the defier of gods, bringer of forbidden fire. Ideal for a Manus Obscura scholar who rewrites Force doctrines.
  • Cassandra – cursed to speak truth no one believes. Perfect for a doomed prophetess among the Threnathi.
  • Ozymandias – the fallen king, proud and broken. Suits a corrupted statesman or Inner Circle figure.
  • Alecto – one of the Furies; vengeance incarnate. An ideal name for a brutal executioner.
  • Mnemosyne – mother of muses, keeper of memory. For a sorcerer obsessed with rewriting the past.
  • Erebus, Nox, Orcus, Ananke, Vulcan, Janus, Bellona, Thanatos, Veritas, Nemesis—all names steeped in conceptual power.
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ARCHETYPES BY BRANCH

Every path in Atramentum brings something different to the Rewrite. Here's how to think about character styles based on your rank or intended role:

Velati (Initiates)

  • Fresh recruits, broken minds, seekers of meaning
  • Come from any background: Jedi, Sith, senators, scavengers, soldiers
  • Ideal for stories of indoctrination, testing, rebirth
  • Can be quietly brilliant or disastrously naïve

Threnathi (Assassins)

  • Silent killers, stalkers of dogma, destroyers of people as symbols
  • Think: Black Ops meets ideological terrorism
  • Style: Minimalist, efficient, sometimes poetic
  • Tools: Rare toxins, exotic melee weapons, Force stealth, mythic kill rites
  • Codenames tend to reference fates, curses, knives, omens

Manus Obscura (Sorcerers/Infiltrators)

  • Intellectual infiltrators, scholars of corruption, doctrinal vandals
  • Infiltrate Force Orders, governments, companies, and rewrite them from within
  • Style: Charismatic, terrifyingly calm, seductive thinkers
  • Tools: Sith sorcery, Force illusions, historical forgery, propaganda
  • Codenames often reference knowledge, fire, shadow, or deceit

Inner Circle

  • Titans of belief—those who shape the Rewrite
  • Characters who pull the strings of Atramentum itself
  • Style: Archetypal, larger-than-life, inscrutable
  • Codenames often reference leaders, rulers, prophets and gods.
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But I already have the character?

You don't have to make something new to join Atramentum. In fact, the Rewrite works best on something that's already written.

Maybe your Jedi has doubts. Maybe your Sith is frustrated with the Order. Maybe your smuggler stumbled upon something they shouldn't have seen. Maybe your senator has ambitions they can't admit. The strength of Atramentum lies in how easily it seeps into what already exists—because it doesn't shatter your character's story. It rewrites it.

You can be infiltrated without realizing it. Or you can suspect that something is wrong but not know how deep the deception goes. You can start as a reluctant asset, a useful pawn, a sleeper cell, or even a secret observer. Or you might find that your beliefs have already been compromised—and what you thought was your own conviction is just a whisper moments years ago.

Whether you want to:

  • Tell a redemption-to-corruption arc
  • Have your character join secretly while staying in another faction
  • Be a rogue element unknowingly working toward Atramentum's ends
  • Roped into the Atramentum on your own whim
  • Playing the power game and using the organisation as your own tool to further your ends.
  • Or play the double game, feeding intel from the inside...
There is a place for you.

We'll work with you to build a plot that preserves your character's agency while folding them into something darker, older, and inevitable. You don't need to declare your loyalty. You just need to ask the question:

"What if I've already been rewritten?"

 
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