Star Wars Roleplay: Chaos

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Character Azrael Arian

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Azrael Arian

BIRTH NAME: Åᵶrȧɇlӕrīȧlīn

FACTION: TBD

RANK: TBD

SPECIES: Arovant

AGE: 393

SEX: Female

HEIGHT: 5' 11"

WEIGHT: 136 lbs

EYES: Gold

HAIR: White

SKIN: Black

FORCE SENSITIVE: Yes*

STRENGTHS
  • + Anti-Force - A power unlike any in the Known Galaxy, called the 'polar opposite of the Force', grants Azrael powers similar to Jedi or Sith.
  • + Ageless - The Arovantis are a naturally long-lived species not easily prone to illness or disease.
  • + Powerful - Azrael is an exceptionally talented and powerful user of the Anti-Force from her realm.
  • + Perceptive - There are secrets known to precious few, and Azrael is among them. She is an adept collector of knowledge.
  • + Etiquette - Educated in the finer arts of social interactions.
WEAKNESSES
  • - Shackled - Being thrust into this universe, Azrael has found her abilities -- to put it in words -- do the opposite of what she intends. With conscious effort she can manifest something akin to what she wishes, but instinctive use of her considerable power could be dangerous... to her.
  • - Spoiled - She doesn't know how to pilot a ship. Even most vehicles would be disastrous in her care. Azrael comes from a life where someone else did the driving.
  • - Mystic - Blasters, grenades, demolitions, lightsabers... these are not things for Azrael's hands. The Anti-Force is her weapon.
  • - Secretive - Knowledge is power, and there are many -- even seemingly benign -- that would turn it against others. Most knowledge Azrael comes across is kept in tightly held confidence.
  • - Tongue-Tied - Partial familiarity with several languages, the greatest being Basic, but not yet a Mastery of any in particular.

BIOGRAPHY
Azrael Arian, otherwise known as Åᵶrȧɇlӕrīȧlīn in Arovantis, was born on a world unlike any in the Known Galaxy several hundred years ago. She became a great and powerful ruler with her every need met, and every scrap of information at her command. None could claim to be her equal in the Power, which cemented her authority and station among her people.

Until the Adversary came. A nearly inconceivable Entity invaded their reality and sought to lay claim to it as their own.

As the leader of her people, and one steeped in even Forbidden Knowledge, Azrael stood before the Adversary. She drew upon every ounce of power, bolstered by the strength of others strong in the Power, to deflect the horrors thrown at them and seek to annihilate the Entity. And in their final clash, everything was swallowed in light.

When sight and sound returned, Azrael found herself standing in an unfamiliar land among species she'd never seen before in all her years. None even spoke her language or seemed to recognize her or the bejeweled sigils she wore. The worst was yet to come when a band set upon her for the finery; that was when the moderate Power conjured turned back upon her unexpectedly. The blow sent her reeling out of reach of the bandits, but left her wounded in a strange world.

Since then she has taken passage on transports and other vessels wandering wherever she can. The gems in her possession have afforded enough to live and find transport, and as he grasp of the 'Basic' language grows an increasing number of methods of acquiring income become available. Ultimately, however, she seeks to find a way back to where she came from -- to where she rightfully belongs and to ensure the vile fiend responsible for her plight had been ended.

POSSESSIONS
  • Ceremonial Robes
  • Jewelry & Gems
  • Silver Dagger
  • Journal
 

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