Star Wars Roleplay: Chaos

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The Rebel Alliance

Gunpowder, Treason, and Plot.

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Military
Total members
36
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Assets of the Rebellion

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“Rebellions are built on Hope”
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The Rebel Alliance is a grouping of disparate people, undermanned and ill-equipped. There is no fleet, no great armada. There is only a cobbled together dream. While individual characters may bring small ships, such as freighters, there are currently no capital ships in the Rebel Alliance save one. Neither is there a grand army. Instead, there are a handful of operatives, sailors, and a single company of light infantry.

Over time, the starfighters, capital ship, and ground forces may improve with whatever the rebels can beg, borrow, and steal. But for now, this is it.

This is the resistance.
  • MC75 Star Cruiser - Haven - this 1,200 meter long warship is a leftover of the Galactic Alliance. It barely has an operational crew and is outfitted with an experimental Omni-derived artificial intelligence to compensate for the lack of sailors. It serves as the current base of operations for the Rebel Alliance. There is space for a corvette, but the Rebel Alliance does not possess one currently, instead it uses the empty space to host freighters.​
    • Starfighter Corps: The Haven hosts a starfighter corps, which consists currently of only two squadrons: Phoenix and Wraith. They have an assortment of craft, but the majority are X-wings. Of the 26 airframes, most are down for maintenance. The Haven can host 10 more starfighters, but the Rebellion simply does not possess any more. Resources are precious.​
    • The Pathfinders: The Haven also hosts a light infantry company of General Sol Stazi’s Pathfinders. Their exact number varies, but hovers between 100 to 250 soldiers. Some are veterans of the Galactic Alliance Defense Force. Others are ex cons, farmers, freed slaves, and anyone else who wanted to pick up a blaster rifle and join the cause. The Pathfinders have 5 U-Wings for missions, but 2 are almost always down for maintenance.

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