Well-Known Member
OUT OF CHARACTER INFORMATION
Intent: To create a tough new bodyglove for future submissions and role-playing.
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PRODUCTION INFORMATION
Manufacturer(s): VisTech Diversified Industries, LLC
Affiliation(c): VisTech Diversified Industries, LLC
Market Status: Closed-Market
Model: ArmorSkin Bodyglove
Modularity: Yes; each suit is custom-tailored to conform to the wearer's body like a second skin. Garment may be colored as desired.
Production: Semi-Unique
Material(s):
TECHNICAL SPECIFICATIONS
Classification: Bodyglove
Weight: Very Light
RESISTANCES:
SPECIAL FEATURES
WEAKNESSES:
DESCRIPTION
Tailored to each wearer's exact specifications, the garment is meant to fit perfectly while providing absolute freedom of movement. First, paper-thin layers of agrinium-reinforced mixed duraplast-kevlex fiber were sandwiched over layers of thermal gel, which are then overlaid with layers of shell spider silk, followed finally by durasilk. Lastly, hands, fingers, and feet are treated with FrictionGrip. This process, and the materials involved, provide the wearer with thin, ultralight, waterproof garment offering protection against energy weapons, kinetic damage, radiation (including EMP/Ion and thermal radiation and fire), and even some protection against lightsaber-type weapons. They do not, however, protect against environmental pressure and are unsuitable for use as EVA protection or as deep-sea diving clothes, nor do they offer any protection regarding biological toxins or germs, gases, or sonic weaponry. The application of FrictionGrip enables those wearing these suits to enjoy particular traction on flat surfaces, enhanced gripping power, and the dexterity and sensitivity to operate delicate devices and tools.
Intent: To create a tough new bodyglove for future submissions and role-playing.
Image Source: n/a
Canon Link: n/a
Permissions: n/a
Primary Source:
PRODUCTION INFORMATION
Manufacturer(s): VisTech Diversified Industries, LLC
Affiliation(c): VisTech Diversified Industries, LLC
Market Status: Closed-Market
Model: ArmorSkin Bodyglove
Modularity: Yes; each suit is custom-tailored to conform to the wearer's body like a second skin. Garment may be colored as desired.
Production: Semi-Unique
Material(s):
TECHNICAL SPECIFICATIONS
Classification: Bodyglove
Weight: Very Light
RESISTANCES:
- Energy Weapons: Extreme
- Kinetic: Extreme
- Elemental Weapons (Thermal): Extreme
- Environmental: Extreme
- Acid (And other corrosive substances): None
- Sonic Weapons (Incl. 'Hard Sound'): None
- Radiation (Incl. EMP/Ion): Extreme
- Plasma / Lightsaber-type Weapons: High
- Disruptor-type Weapons: Extreme
- Tensor-type Weapons: None
- Pressure: None
- Elemental Weapons (Cryo): None
- Force Abilities: None
SPECIAL FEATURES
- These garments offer exceptional protective qualities to their wearers without hindering movement or dexterity.
- Incredibly lightweight and form-fitting, these garments may be worn easily beneath other clothing or armor for long periods of time.
- Garments provide excellent protection against a number of weapons and damage types, including energy weapons (e.g., blasters, lasers, etc.), kinetic weapons and damage, radiation (including EMP/Ion), thermal radiation and flame, and disruptor-type weapons.
- Garments offer some protection even against lightsaber-type weaponry, though prolonged or successive strikes to an area will cause damage eventually.
- Garments are form-fitting, granting wearers complete range of motion and unhindered movement. Additionally, FrictionGrip applied to hands, fingers, and feet help to ensure sure-footedness, enhanced gripping power, and allow excellent dexterity for delicate actions.
- While not suitable as EVA suits, ArmorSkin Body Gloves do have protection levels similar to survival suits with regards to hostile environments.
WEAKNESSES:
- Garments do not protect uncovered areas. They offer no protection for any portion(s) of the wearer's body which is not covered which includes the upper neck/throat and head.
- Garments are designed only for humanoid body types and cannot be made for or used-by non-humanoid species or creatures.
- Garments cannot be used as EVA or deep-sea diving garments, and offer no protection against gravitational weaponry or extreme pressure or gravitational forces.
- Garments do not guard against gases, biological toxins or germs, acids and other corrosive substances, or sonic or cryo-type weapons.
- Each garment is custom-fitted for a single wearer, and cannot be worn by persons not matching the same height, weight, or build of the original intended wearer.
DESCRIPTION
Tailored to each wearer's exact specifications, the garment is meant to fit perfectly while providing absolute freedom of movement. First, paper-thin layers of agrinium-reinforced mixed duraplast-kevlex fiber were sandwiched over layers of thermal gel, which are then overlaid with layers of shell spider silk, followed finally by durasilk. Lastly, hands, fingers, and feet are treated with FrictionGrip. This process, and the materials involved, provide the wearer with thin, ultralight, waterproof garment offering protection against energy weapons, kinetic damage, radiation (including EMP/Ion and thermal radiation and fire), and even some protection against lightsaber-type weapons. They do not, however, protect against environmental pressure and are unsuitable for use as EVA protection or as deep-sea diving clothes, nor do they offer any protection regarding biological toxins or germs, gases, or sonic weaponry. The application of FrictionGrip enables those wearing these suits to enjoy particular traction on flat surfaces, enhanced gripping power, and the dexterity and sensitivity to operate delicate devices and tools.
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