Star Wars Roleplay: Chaos

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Minor Faction Argandulaniux Empire - Minor Faction Ad

As some of you may know the Brotherhood of the Maw have been expanding, and they have taken the Gundanbard homeworld of Mar'Zambul. So I thought it would be fun if I could get some writers together and maybe do some stories. Mainly of the Gundanbard bringing their people together and putting back together their culture.
So if anyone is willing or remotely interested then feel free to reach out on this thread or DMs. If you have any questions feel free to ask.

Now this is sounding like a LFG so I'm stopping.
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Argandulaniux Empire

The Argandulaniux Empire is the Union of all Gundanbard Tribes and Clans. The Argandulaniux Empire strives to reclaim the Gundanbard's conquered homeworld of Mar'Zambul. They have now fled to their small enclaves and safe houses across the unkown regions.

Ideals and laws:
  • The All Power: It is believed by the Gundanbard that the All Power or the 'Force' was originally only possessed by the Gundanbard, but then it was taken by other races. The All Power is extremely sacred and the users of it are revered.​
  • Stiff Diplomacy: Diplomacy is very interesting with the Gundanbard. It is forbidden to do any diplomatic actions with a force user that is not of the Gundanbard, and if a force user is found you must kill it. As for non force users, diplomacy is rare, but does happen.​
  • Strength through Military Power: Gundanbard culture is War. From the age of two they must begin military training and are expected to join the military in a form or another very young.​

Guide to the Gundanbard


Gundanbard Traits
The Gundanbard come in four sub races, each has a designated role in Gundanbard culture.
  • Gundanbard tur: The most common race of Gundanbard, they make up the common troops, workers, and craftsmen. They are commonly distinguished by their red skin and their longer hair.
  • Aul-dual: The Aul-dual are the elite soilders and army officers of the Gundanbard. They commonly have grey and black skin.​
  • Trins-Gul: The Trins-Gul are the Shamans and Chieftains of the Gundanbard. They are distinguished easily with midnight dark skin and very obvious clothes.​
  • Skri-naban: They are the most intellectual and cunning of the Gundanbard, commonly engineers and Navel officers. They all have Blue skin and are rarely seen in open field fighting.​
Clans and Tribes
Their are dozens of Clans and Tribes, ranging from large powerful war Tribes, to a small clan of two families. Most clans take in unclaimed Gundanbard into their ranks to build their clans power. Using the recruited members they slowly rise in the the Gundanbard clan Hierarchy. Tribes however can contain multiple clans and the leader of a tribe is almost like a king among their members.

Hierarchy and Ranks

  1. Valundor - King and absolute ruler of the Gundanbard. The only Gundanbard they don't have absolute control over is the Priests of Jendu.
  2. High Priest of Jendu - Is the first in command of the Priests of Jendu, they are the second highest in Gundanbard culture for their immense religious influence.
  3. Priests of Jendu - Priests that tell the wishes of Jendu to the Gundanbard people. They all take a oath to forever follow Jendu and will forever serve their life under his direct service.
  4. High Chieftains - The heads of the Strongest Tribes and Clans. They make up the council of Lords, appointed by the Valundor.
  5. High ranking Officers - These are the Generals and Admirals of the Gundanbard Military and are highly respected.
  6. Chieftains - The more common Gundanbard Chiefs, usually ruling smaller tribes and Clans.
  7. Officers - The common Officers of the Gundanbard Military.
  8. Soilders - The Warriors and Soilders of the Gundanbard Legions, the largest rank in the Gundanbard hierarchy.
  9. Craftsmen - The lowest Gundanbard class. The class is on and off with the Soilder class, when there are no wars to fight they are usually preparing for one.
 

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