Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech Archangel X-4 Malediction Droids

Status
Not open for further replies.
t_x_by_rawgraff.jpg

OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Manufacturer: Archangel Research and Design
  • Model: ARD X-4
  • Production: Semi-Unique
  • Affiliation: Archangel Research and Design,
  • Modularity: Appearance, height, gender, appearance and programming are all changeable. Can look like practically any human or humanoid species, including being a perfect replica.
  • Material: Durasteel, high strength polymers, organic coverings, specialised Vonium-Pyronium circuitry.
TECHNICAL INFORMATION
  • Classification: Third/Fourth Degree. HRDs straddle the line between combat and human interaction models.
  • Height: Varies depending on processed individual. Standard model is Average (1.8 metres).
  • Weight: Varies but usually Average for a droid (100kgs).
  • Movement: Bipedal
  • Armaments: Small vibroblades concealed in palms. Aside from this, the units have no inbuilt-weapons and rely on their strength. They are programmed to utilise a wide variety of ranged and melee weapons though. Also programmed in various martial arts.
Misc. Equipment:
Resistances:
  • Blaster: High
  • Kinetic: Average
  • Lightsabre: Average
  • Ion/EMP: Very High
  • Elemental: High
  • Sonic: Low
SPECIAL FEATURES
  • All internal circuitry is made out of Vonium and Pyronium
  • Able to be disguised as any humanoid
  • Advanced search and identify protocols.
  • Highly advanced combat, infiltration and assassination protocols
  • Sophisticated anti-malware software and anti-slicing protocols
  • The unit is adaptable and able to learn as it progresses, making it more dangerous.
Strengths:
  • The unit is optimised to protect the most crucial components of droids, namely their circuits. To this end, this design utilises a combination of Pyronium and more commonly available droid components. This provides excellent protection against EMP, ion attacks and electrical discharges like lightning, the most common hazards a droid faces. Indeed, the attacks that would normally harm the machine empower it. This is because the energy is absorbed by the Pyronium and subsequently diverted to specialised converters, to feed its hardware and software applications.
  • Anti-malware protocols and anti-slicing countermeasures make it more difficult to tamper with the units' programming, overwrite their core functions or otherwise turn them against their controllers.
  • Incredibly strong. The HRD possesses incredible strength, allowing it to dish out hard and lift heavy objects in excess of its weight. As they also feel no pain they can use their bodies as weapons or to smash through barriers. Moreover, they do not get ried.
  • Extremely resilient. An HRD can take several blaster bolts to the head or chest before the unit fails. Limbs can be severed and severe damage done, but it will press on regardless.
  • Skilled Infiltrators. HRDs are designed to look, act and seem human. They can blend into social situations, using their abilities to get close to their targets.
  • Relentless. HRDs are assassins and combat droids of a highly advanced level. They know neither fear nor any other emotion except when they mimic it. They are implacable and ruthless.
  • The droid's programming enables it to spot infiltrators who make use of holographic disguise matrices, ooglith masquers, protheses, makeup and similar image altering methods. It is good at reading body language and picking up on social cues, which helps identify potential infiltrators.
Weaknesses:
  • While sophisticated, its search and identify protocols are not flawless. Use of the Force, the right identification codes and similar may succeed in overcoming the droid's capabilities.
  • Absorptive qualities of Pyronium have their limitations. Being within the radius of a big EMP or ion bomb is still hazardous.
  • While the skeleton is very resistant to damage, their organic overlay is not. In an infiltration situation, damage to it will easily break their cover, as it will expose the metal beneath their synthskin.
  • The eyes remain a weakspot, as naturally these are less protected, even if there are plates behind the eyes. Thus it is possible to blind or disorientate the units by targeting these areas.
  • Not invincible. HRDs are powerful, but in the high tech modern galaxy they are not invulnerable. Blaster bolts to the head or chest can disable them, as can powerful explosives and especially direct blows from lightsabres.
  • The Malediction droid has a durasteel skeleton, so it does not have special protection against lightsabres. It has limited resistance to them and can withstand glancing blows, but direct strikes are another matter.
  • Detectable. HRDs are not infallible. Anyone able to detect their weight will find it off, whilst someone able to do a deep scan will notice oddities.
  • Not Human. HRDs can look, act and seem human, but they are not. Even humans processed into machines soon lose the ability to actually empathise and ‘be’ human. While they are good at fooling in the short term, their inherent ‘wrongness’ comes through and someone in daily contact every day will eventually realise they are not as they seem. While they are very good at simulating organic emotion, they obviously do not actually feel it. Their lack of internal emotion is something a perceptive Force-User with empathic or mental powers could be able to detect in one-on-one interaction.
DESCRIPTION

Droid design has advanced a great deal ever since the Trade Federation unleashed legions of mass produced, comically stupid B-1 battle droids upon the peaceful world of Naboo - and ended up being defeated because a six-year old managed to blow up their droid control ship. Cheap, expendable automatons continue to be utilised, though they are generally more intelligent than their archaic, 'Roger, Roger' chanting cousins. However, specialised, intelligent death machines have increasingly taken their place, among them HRDs.

Even a failed droid revolution called the Clockwork Rebellion has been unable to halt technological progress, despite the evident dangers. Perhaps thinking machines have become so essential to modern society that many sentient beings are unable to imagine life without droids making it easier for them by performing tasks they don't want to. So far, militant droid supremacists have been unable to overthrow the organics and turn the Galaxy into a well-ordered, mechanical dystopia where the space trains run on time and organics are processed. So far.

One thing that has remained enduring for droid designs has been their vulnerability to the standard machine weaknesses: Ion, electricity and EMP. Even the most sophisticated HRD with a Phrik Endoskeleton cannot escape this hazard, though a Copper Faraday Cage and standard droid add-ons such as Ionization Buffers can help mitigate it and stave off the inevitable shutdown caused by an ionic detonation.

Archangel Research and Design, devoted to 'betterment of the Galaxy through technological progress' decided to do something about this. Obviously the best way to do this was to build an elite killing machine that could serve as a tool of murder and destruction. Thus the Malediction HRD came into being. The design of this model focuses on protecting the most essential component of a droid, its software.

To be precise, this covers its circuitry, memory core and software protocols. To this end, the extremely rare, absorptive alloy known as Pyronium is utilised, reinforcing the chip and core components. This is combined with the incorporation of an Ionization Buffer and a Copper Faraday Cage. Extremely powerful ionic detonations could still impair the unit, but the core of a droid is not the chassis it uses to move. It is the circuits and memory software that allows it to move, think and act in the first place.

Compared to these modifications, the actual body is more conventional in nature, foregoing a Laminaium or Phrik body. It resembles that of the standard HRDs produced by Archangel. As with all HRDs, these units are based on the Guri method of construction. Their skin is cloned humanoid flesh from the original template. However, appearance, height, gender, appearance and programming are all changeable. The blood and other organic materiel is synthetic, while the skeleton is made out of durasteel.

The HRDs are similar to Moira and Maelion in most respects. The humanoid exterior conceals a machine. The creation process is the same as with the baseline HRDs, using the Archangel processing machine. Thus their droid brains are based on an organic mind, which is scanned and mapped by the aforementioned device. The same process is utilised to copy the physical appearance of the host. As with the baseline model, being based on a sentient mind makes this unit good at blending in among organics. This enhances its ability to act as an infiltrator. They are endowed with impressive physical strength and programmed to utilise a variety of melee and ranged weapons. Agile, strong and intelligent, they are lethal killing units.


Prolonged blaster fire will have an effect. Explosions and heavy blaster weapons such as e-webs, rotary cannons can cause significant damage. Its lightsabre resistance does not exceed that of a well-crafted suit of personal Durasteel armour. The design philosophy behind the unit reflects the truism that a droid is not the Chassis it uses to walk in and interact with the world around it, but the software and memory circuits that enable it to act in the first place.
 
Last edited:
Enyo Typhos Enyo Typhos

Hello, I am Vis, and I will be reviewing this submission.

This is of particular joy for me, as I have long appreciated this model of HRD and would like to take this chance to tell you how very much I like your HRD work on Chaos and how much it's inspired some of my own works. This is a well-crafted submission, thorough and nicely presented.

My one major hold up to this is the ratings section, which appears to be slightly OP:

Production: Semi-Unique (-3)
Blaster: High (+1)
Kinetic: High (+1)
Lightsaber: Average (0)
EMP/Ion: Extreme (+3)
Elemental (Electric): High (+1)
Other: Average (0)

This figures out to +3 over-balanced. I might suggest that you do one of two things, either lower some ratings or else add more specific categories such as other with slightly lowered ratings to balance this if you wish to keep the specific ratings where you presently have them. It is up to you, but otherwise this submission appears to be fully in order and I can't wait to approve it once these adjustments have been made!

Thanks in advance for your patience and cooperation, and again, a personal thanks for creating such a terrific piece of tech that I have come to admire so much. It's been a treat for me to review this.
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom